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2018-05-31SLUDGE: Move text related functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move copyVariable to struct VariableSimei Yin
2018-05-31SLUDGE: Move save/loadVariable() to struct VariableSimei Yin
2018-05-31SLUDGE: Move SetVariable() into struct VariableSimei Yin
2018-05-31SLUDGE: Move unlinkVar into struct VariableSimei Yin
2018-05-31SLUDGE: Move createCString() with string toolsSimei Yin
2018-05-30XEEN: Correct scroll and music when signing into tavernPaul Gilbert
2018-05-30XEEN: Fix Direction Sense displayPaul Gilbert
2018-05-30XEEN: Stop re-rolling new character stats when some areas of screen clickedPaul Gilbert
2018-05-30XEEN: Properly reset subtitles when replaying cutscenesPaul Gilbert
2018-05-30SCUMM: HE: Mark Bink as engine dependencyEugene Sandulenko
2018-05-29SLUDGE: Move function/variable load/save functions to related filesSimei Yin
2018-05-29SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()Simei Yin
2018-05-29SLUDGE: Create constructor of Variable instead of initVarNewSimei Yin
2018-05-29SLUDGE: Move resource names to ResourceManagerSimei Yin
2018-05-29SLUDGE: Objectify FatalMsgManagerSimei Yin
2018-05-29SLUDGE: Split out function.h/cpp for upcoming refactoringSimei Yin
2018-05-28GUI: Move UnknownGameDialog to guiThierry Crozat
2018-05-28Merge pull request #1187 from bgK/detection-refactor-unknownBastien Bouclet
2018-05-28MOHAWK: MYST: Fix drawing the Stoneship red page open doorBastien Bouclet
2018-05-28Merge pull request #1201 from ccawley2011/mohawk-soundBastien Bouclet
2018-05-27XEEN: Fix compiler warningPaul Gilbert
2018-05-27XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialogPaul Gilbert
2018-05-27SLUDGE: Move global variable lastFramesPerSecond to class TimerSimei Yin
2018-05-27SLUDGE: Move built-in function parameter number to structureSimei Yin
2018-05-27XEEN: Leave chests open after their contents are takenPaul Gilbert
2018-05-27XEEN: Animate open treasure chests with treasurePaul Gilbert
2018-05-26Merge pull request #1198 from dafioram/mohawk10536Bastien Bouclet
2018-05-24MOHAWK: Fix decoding sounds with 16 bit samplesCameron Cawley
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-24JANITORIAL: Convert line endings from CRLF/mixed to LFAdrian Frühwirth
2018-05-24FULLPIPE: fix URIGabriel Corona
2018-05-22MOHAWK: Allow non-autosaves in autosave slot to be deletableDavid Fioramonti
2018-05-22MOHAWK: MYST: Do not autosave over saves from the originalDavid Fioramonti
2018-05-22QUEEN: Add detection entry for Italian GoG.com releaselotharsm
2018-05-22QUEEN: Add detection entry for French GoG.com releaselotharsm
2018-05-22QUEEN: Add detection entry for German GoG.com releaselotharsm
2018-05-21FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrekEugene Sandulenko
2018-05-21SCUMM: Fix wrong comment about iMUSE digital variableAdrian Frühwirth
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2018-05-20MADE: Do not attempt to read from non-existing fileAdrian Frühwirth
2018-05-20MOHAWK: RIVEN: Add Autosave SupportDavid Fioramonti
2018-05-20WINTERMUTE: Update deg2rad usageDavid Fioramonti
2018-05-20SCI: Update rad2deg usageDavid Fioramonti
2018-05-20MOHAWK: MYST: Fix repeatedly trying to autosave when not allowedBastien Bouclet
2018-05-19WINTERMUTE: Properly fix handling of Ogg Vorbis resourcesAdrian Frühwirth
2018-05-19WINTERMUTE: Fix loading Vorbis filesCameron Cawley
2018-05-19MOHAWK: MYST: Fix the Wii/GameCube buildBastien Bouclet
2018-05-19MOHAWK: MYST: Autosave to Slot 0David Fioramonti
2018-05-18MOHAWK: RIVEN: Always release the prison combination buttonsBastien Bouclet