Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-10-03 | TOLTECS: Fix menu positining in the simplest way I can think of | Torbjörn Andersson | |
All this does is to offset the image when copying it to the screen, and offset the position when checking for clickable items at specific coordinates. It looks and works right to me. I guess that just leaves the buildColorTransTable2() function, but I'm useless for that so someone else will have to look into it. | |||
2012-10-03 | PEGASUS: Fix uninitialized variable | Matthew Hoops | |
2012-10-03 | TOLTECS: Improve audio/video sync in the movie player | Torbjörn Andersson | |
At least on my computer, the sound would stall frequently after a while because the delay between frame was calculated from frame to frame. Now it's calculated from the start of the sound instead. | |||
2012-10-03 | TOLTECS: Added TODO comment about main menu position | Torbjörn Andersson | |
I'm guessing that the unused _top variable is what causes the main menu to be drawn at the wrong position at the very start of the game. At that point, it's 30 which seems to be by how much the Y coordinate is off. | |||
2012-10-02 | TOLTECS: Draw shaded rects to "front screen", not "background" | Torbjörn Andersson | |
The shadeRect() function is called just once (at the time of writing) and immediately afterwards the "front screen" is copied to the "background". Therefore, drawing to the background doesn't seem to make any sense. The colors are wrong, but I assume that's for the same reason that the text colors are wrong as well. | |||
2012-10-01 | SCI: Fix compilation with MSVC (atan2() was ambiguous) | Filippos Karapetis | |
2012-10-01 | PEGASUS: MarsTimerEvent is a struct | Filippos Karapetis | |
2012-09-30 | SCI: Implement kMergePoly | Willem Jan Palenstijn | |
Thanks to Walter for creating debugging tools for MergePoly and testing. | |||
2012-09-29 | WINTERMUTE: Make scGetProperty use Common::String& instead of const char* | Einar Johan Trøan Sømåen | |
2012-09-28 | WINTERMUTE: Privatize variables in BaseQuickMsg | Einar Johan Trøan Sømåen | |
2012-09-28 | WINTERMUTE: Privatize variables in BaseRegion and BaseSubFrame | Einar Johan Trøan Sømåen | |
2012-09-28 | WINTERMUTE: Privatize variables in BaseFrame and BaseSprite | Einar Johan Trøan Sømåen | |
2012-09-28 | WINTERMUTE: Privatize variables in BaseFader | Einar Johan Trøan Sømåen | |
2012-09-28 | WINTERMUTE: Privatise member-variables in BaseDynamicBuffer | Einar Johan Trøan Sømåen | |
2012-09-28 | TONY: Fix German fonts | Strangerke | |
2012-09-27 | PARALLACTION: Clean up global variables a bit. | Alyssa Milburn | |
2012-09-27 | PARALLACTION: Remove unused function. | Alyssa Milburn | |
2012-09-27 | Merge pull request #281 from fuzzie/parallaction-adlib | Alyssa Milburn | |
PARALLACTION: Add custom Adlib driver for BRA. | |||
2012-09-26 | TONY: In French version, fix 'ê' in hotspot names by replacing it by 'e', ↵ | Strangerke | |
like for other accentuated characters | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-26 | PEGASUS: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-25 | PEGASUS: Fix minor formatting issue | Matthew Hoops | |
2012-09-25 | PEGASUS: Initialize _duration in RobotShip | Matthew Hoops | |
2012-09-25 | TONY: Use debug channel for fading messages | Strangerke | |
2012-09-25 | TOUCHE: Add more font entries to French Touche | Willem Jan Palenstijn | |
The nbsp at position 255 (assuming CP863) was missing (bug #3571138). | |||
2012-09-25 | TONY: Replace abortGame() with nicer error() calls. | Alyssa Milburn | |
2012-09-25 | TONY: Don't error out on invalid ReleaseOwnership calls. | Alyssa Milburn | |
A script triggers this at the end of the scene where you give the flowers to the bearded woman. | |||
2012-09-24 | TONY: Don't mute all sound when using sound config dialog | Willem Jan Palenstijn | |
Thanks to fuzzie for noticing this. | |||
2012-09-24 | WINTERMUTE: Fix leak | Willem Jan Palenstijn | |
2012-09-24 | CONFIGURE: Mark some engines off as requiring 16bit color support | Matthew Hoops | |
2012-09-24 | WINTERMUTE: Remove unnecessary semicolons. | Torbjörn Andersson | |
2012-09-23 | SCUMM: Add check for resource fork for ".iMUSE Setups". | Johannes Schickel | |
This should help identify incorrect dumps/file naming like what (probably) happened in bug #3570973 "FOA: Doesn't start anymore after adding Mac sound support". | |||
2012-09-22 | PEGASUS: Fix saving while in the space chase | Matthew Hoops | |
2012-09-22 | PEGASUS: Don't allow loading/saving in a few more places | Matthew Hoops | |
Only affects loading/saving from the GMM | |||
2012-09-22 | PEGASUS: Fix restoring correct biochip after sub chase | Matthew Hoops | |
2012-09-22 | PEGASUS: Fix movie pause/resume | Matthew Hoops | |
2012-09-22 | PEGASUS: Fixed claw scoring time | Matthew Hoops | |
It should be set when actually using the claw instead of just looking at the sub control monitors. Thanks to Keith Kaisershot (blitter) for spotting | |||
2012-09-22 | PARALLACTION: Add custom Adlib driver for BRA. | Alyssa Milburn | |
Thanks to peres for working out how it works in the original engine. Also, fix the length of MIDI events so it works properly. | |||
2012-09-21 | AGOS: Rewrite note on events with velocity 0 to note off events in ↵ | Johannes Schickel | |
MidiParser_S1D. | |||
2012-09-21 | VIDEO: Make getCurFrame declaration consistent | Willem Jan Palenstijn | |
The declaration used int32 while the definition used int. This should fix building on AmigaOS4 (bug #3570577). | |||
2012-09-20 | PEGASUS: Fix stopping Mercury scoring | Matthew Hoops | |
Thanks to Keith Kaisershot (blitter) for figuring it out | |||
2012-09-20 | PEGASUS: Fix avoiding Mars robot scoring | Matthew Hoops | |
Thanks to Keith Kaisershot (blitter) for spotting | |||
2012-09-21 | TOLTECS: Replace ceil with integer maths. | Johannes Schickel | |
This removes an unnecessary use of floating point maths. | |||
2012-09-21 | PEGASUS: "Fix" segmentation fault for DC toolchain when compiling ↵ | Johannes Schickel | |
shuttlehud.cpp. It seems the explicit destructor of ShuttleHUD is problematic. When I move it's implementation to shuttlehud.cpp it does not segfault. Removing it on the other hand also does not cause it to segfault. So I chose the latter, since it has no special implementation anyway. | |||
2012-09-21 | PEGASUS: Replace FunctionPtr by our Functor code in Common. | Johannes Schickel | |
This "fixes" a segmentation fault in our buildbot's toolchain for DC. The segmentation fault occured while compiling engines/pegasus/ai/ai_condition.cpp. Thanks to clone2727 for looking over this and testing it. | |||
2012-09-20 | PEGASUS: Prevent recalling from Prehistoric without the historical log | Matthew Hoops | |
Fixes an original game bug | |||
2012-09-20 | Merge pull request #275 from clone2727/pegasus | clone2727 | |
Pegasus engine (The Journeyman Project: Pegasus Prime) | |||
2012-09-20 | SCUMM: Update comments | Matthew Hoops | |
2012-09-20 | SCUMM: Restrict the Mac m68k v5 driver to MI2/Indy4 | Matthew Hoops | |
Shouldn't be used with MI1 | |||
2012-09-20 | SCUMM: Add support for Indy4 Mac 68k sound | Matthew Hoops | |