Age | Commit message (Collapse) | Author |
|
|
|
Not all 'mask' animations have sound, so need to mark preference for
regular speed for both 'mask' and 'teeth' animations.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
LordHoto for point that out)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
They were false positives, but easy to work around.
|
|
|
|
|
|
|
|
|
|
|
|
This is because previously after restoring you could no longer move the Chief.
|
|
|
|
|
|
Thanks to Sylvain for testing.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This also allows 'allocateload' to be removed.
|
|
|
|
They shared a large amount of loading code that is now in loadRoomData.
|