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2018-01-31TUCKER: Fix bubbles in Plugs shopAdrian Frühwirth
2018-01-31TUCKER: Cure Bud's and Billy's seasicknessAdrian Frühwirth
2018-01-31TUCKER: Fix walking Royston glitchAdrian Frühwirth
2018-01-31TUCKER: Clarify comment in room palette handling codeEugene Sandulenko
2018-01-31TUCKER: Fix color cycling in submarine roomAdrian Frühwirth
2018-01-31TUCKER: Fix font rendering bugAdrian Frühwirth
2018-01-31SCUMM: Fix warning (it generates another one in common/ though)Eugene Sandulenko
2018-01-31COMMON: Move VER macro for serializer into common codeColin Snover
2018-01-31SCUMM: Replace UB-triggering serialization code with Common::SerializerColin Snover
2018-01-31SCUMM: Fix stack overflow initializing localsColin Snover
2018-01-31SCUMM: Fix stack overflow initializing localsColin Snover
2018-01-31SCUMM: implement lipsync for v7 gamesAdrian Frühwirth
2018-01-31SCUMM: really implement lipsyncGiovanni Bajo
2018-01-31XEEN: Move the World of Xeen ending cutscene to it's own filePaul Gilbert
2018-01-30XEEN: Further implementation of World of Xeen endingPaul Gilbert
2018-01-30XEEN: Explicitly use DT_PHYSICAL in DamageType field comparisonsPaul Gilbert
2018-01-30SCI: Add detection entry for LB2 ES floppyColin Snover
2018-01-30SUPERNOVA: Ensure the GuiElement _text field is null terminatedThierry Crozat
2018-01-30SUPERNOVA: Fix out of bound access when exiting the engine while in a dialogThierry Crozat
2018-01-30XEEN: In progress implementing World of Xeen endgamePaul Gilbert
2018-01-29XEEN: Hook up script opcodes to show ending cutscenesPaul Gilbert
2018-01-29BLADERUNNER: Remove simple walking hackThomas Fach-Pedersen
2018-01-29BLADERUNNER: Completed KIA interfacePeter Kohaut
2018-01-29BLADERUNNER: Added KIA interfacesPeter Kohaut
2018-01-28XEEN: Implemented cmdDisplayLarge opcodePaul Gilbert
2018-01-28XEEN: Removal of redundant TODOsPaul Gilbert
2018-01-28XEEN: Fix virtual destructor warnings for MusicPaul Gilbert
2018-01-28XEEN: Change ErrorDialog to MessageDialogPaul Gilbert
2018-01-28XEEN: Flesh out missing ErrorDialog codePaul Gilbert
2018-01-28XEEN: Added logic for music/sound togglingPaul Gilbert
2018-01-28BLADERUNNER: Fix compilation issuesPeter Kohaut
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
2018-01-27XEEN: Second compilation fixPaul Gilbert
2018-01-27XEEN: Implement save manager save/load methodsPaul Gilbert
2018-01-27XEEN: Hopeful compilation fixPaul Gilbert
2018-01-27XEEN: Control panel dialog now showingPaul Gilbert
2018-01-27XEEN: Implementing control panel dialogPaul Gilbert
2018-01-27XEEN: Implement screen shakingPaul Gilbert
2018-01-27XEEN: Move Scripts _v2 to Combat _damageTargetPaul Gilbert
2018-01-27XEEN: Fix giving entire party damage in giveCharDamagePaul Gilbert
2018-01-27GUI: Remove Dialog::markAsDirty to expose full GUI redrawsBastien Bouclet
2018-01-27XEEN: Finish fall animationPaul Gilbert
2018-01-26XEEN: Added further enum values to make falling code clearerPaul Gilbert
2018-01-26XEEN: Implementing falling codePaul Gilbert
2018-01-26XEEN: Further renaming for _falling enumPaul Gilbert
2018-01-25XEEN: Further fixes for starting fallsPaul Gilbert
2018-01-25XEEN: Change _falling to enum, properly implement startFallingPaul Gilbert
2018-01-25XEEN: Fix loading of desert mapPaul Gilbert
2018-01-24XEEN: Extra comments for map codePaul Gilbert
2018-01-24XEEN: Fix loading of Darzog's TowerPaul Gilbert