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2007-02-13cancel button on load/save dialog is now handled correctlyNicola Mettifogo
svn-id: r25565
2007-02-13made rtrim() and ltrim() global functions, to reduce code duplication (it ↵Gregory Montoir
seems parallaction/parser.cpp code re-use them too svn-id: r25564
2007-02-13cleanupNicola Mettifogo
svn-id: r25562
2007-02-13added missing MKID_BE macrosGregory Montoir
svn-id: r25560
2007-02-13updateGregory Montoir
svn-id: r25559
2007-02-13Fix MSVC warningEugene Sandulenko
svn-id: r25558
2007-02-13Fix warningsEugene Sandulenko
svn-id: r25554
2007-02-13Fix commentEugene Sandulenko
svn-id: r25553
2007-02-13Fixed compilationMax Horn
svn-id: r25552
2007-02-13added GF_AGIMOUSE for all fangames who seem to use itJoachim Eberhard
svn-id: r25551
2007-02-13Add FNAMADE_LF() macroEugene Sandulenko
svn-id: r25550
2007-02-13Get rid of _opt. Cleanup.Eugene Sandulenko
svn-id: r25549
2007-02-13AdvancedDetector changes:Max Horn
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547
2007-02-13Fix Apocalyptic Quests.Eugene Sandulenko
svn-id: r25546
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
svn-id: r25545
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and ↵Max Horn
add it for AGOS, too svn-id: r25543
2007-02-13Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget nameMax Horn
svn-id: r25541
2007-02-13Add Spanish version of Swampy Adventures.Travis Howell
svn-id: r25540
2007-02-13(re)added flags field to ADGameDescription, with currently only one value ↵Max Horn
(GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet) svn-id: r25539
2007-02-12Adding MD5s supplied by vampir_raziel in bug report #1658373Sven Hesse
svn-id: r25538
2007-02-12changed structure packing to use pack-start.h and pack-end.hNicola Mettifogo
svn-id: r25537
2007-02-12removed warningsNicola Mettifogo
svn-id: r25534
2007-02-12More demo version fixesSven Hesse
svn-id: r25532
2007-02-12little fix for fm-towns versionJohannes Schickel
svn-id: r25531
2007-02-12Support for Japanese FM-Towns version. (code contributed by Florian Kagerer, ↵Johannes Schickel
modified a bit) svn-id: r25530
2007-02-12Changed language finding againSven Hesse
svn-id: r25525
2007-02-12Change asserts to warnings to now, due to code differences in Amiga versions ↵Travis Howell
of Simon the Sorcerer. svn-id: r25522
2007-02-12- Some fixes for demos and Amiga versionsSven Hesse
- Improved language finding a bit svn-id: r25520
2007-02-12Improve detection.Eugene Sandulenko
svn-id: r25519
2007-02-12Fix subtitles glitches in Amiga OCS version of Simon the Sorcerer 1, by ↵Travis Howell
using AGA on screen font for now. svn-id: r25518
2007-02-12Add palette code difference for Amiga OCS version of Simon the Sorcerer 1.Travis Howell
svn-id: r25517
2007-02-12autodistinguish sq2 2.0F dos+amigaJoachim Eberhard
svn-id: r25516
2007-02-12re-added missing wince #include; got deleted suring the simon -> agos transitionKostas Nakos
svn-id: r25515
2007-02-12apply modified patch #1657436 (alignment issues)Kostas Nakos
svn-id: r25514
2007-02-12Update work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵Travis Howell
Sorcerer 1. svn-id: r25513
2007-02-12Fix icons regression in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
svn-id: r25512
2007-02-12Fix cursor palette in Amiga versions of Simon the Sorcerer 1 and remove ↵Travis Howell
duplciate cursor table. svn-id: r25511
2007-02-12Add work around for script bug in Amiga AGA/CD32 verisons of Simon the ↵Travis Howell
Sorcerer 1. svn-id: r25510
2007-02-12Fix icons palette in AGA/CD32 versions of Simon the Sorcerer 1.Travis Howell
svn-id: r25509
2007-02-12Minor changes for coding guidelines.Travis Howell
svn-id: r25508
2007-02-12Adjust random opcode for Amiga versions of Simon the Sorcerer 1.Travis Howell
svn-id: r25507
2007-02-12Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of ↵Travis Howell
Simon the Sorcerer 1. svn-id: r25506
2007-02-12Pass VC10_state directly to convertclip, to reduce arguments.Travis Howell
svn-id: r25505
2007-02-12Add Quietust's changes to fix image glitches in Amiga AGA/CD32 versions of ↵Travis Howell
Simon the Sorcerer 1. svn-id: r25504
2007-02-12Fingolfin's patch for improving dictionary loading speed. Applied as is.Eugene Sandulenko
svn-id: r25503
2007-02-12Ooops, remove debug leftovers in last commit.Travis Howell
svn-id: r25502
2007-02-12Add basic support for AtariST demo of Elvira 1.Travis Howell
svn-id: r25501
2007-02-12Merged the "palette manager" into the cursor manager. It was only used toTorbjörn Andersson
manage *cursor* palettes, so the name was misleading. svn-id: r25500
2007-02-11Make the mouse cursor white (instead of green) with a black outline onTorbjörn Andersson
platforms that support cursor palettes. Changed the cursor design slightly. It's not necessarily better than the old one, but it matches the arrow cursor used in early SCI games, which seems appropriate. svn-id: r25499
2007-02-11Fix warningsMax Horn
svn-id: r25498