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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2019-09-03
HDB: Add debug output to C_SETENTITY
Nipun Garg
2019-09-03
HDB: Remove Cache Gfx stub from spawn
Nipun Garg
2019-09-03
HDB: Add cacheEntGfx()
Nipun Garg
2019-09-03
HDB: Add additional player frames
Nipun Garg
2019-09-03
HDB: Add AnimFrame constants and extend AIEntity
Nipun Garg
2019-09-03
HDB: Add getGfx to get and cache Gfx files
Nipun Garg
2019-09-03
HDB: Add _gfxCache to store cached graphics
Nipun Garg
2019-09-03
HDB: Add GfxCache struct
Nipun Garg
2019-09-03
HDB: Scan all icons and process them in Map::load
Nipun Garg
2019-09-03
HDB: Add spawn()
Nipun Garg
2019-09-03
HDB: Add Entity Speed constants
Nipun Garg
2019-09-03
HDB: Add _actionMode and its getter-setters
Nipun Garg
2019-09-03
HDB: Add stubs for caching graphics and LaserScan
Nipun Garg
2019-09-03
HDB: Hid some annoying STUB warnings
Eugene Sandulenko
2019-09-03
HDB: Call initAllEnts() after map is loaded
Nipun Garg
2019-09-03
HDB: Add initAllEnts()
Nipun Garg
2019-09-03
HDB: Add getStringOffStack()
Nipun Garg
2019-09-03
HDB: Pass correct variable into warning()
Nipun Garg
2019-09-03
HDB: Add ai-inventory.o to module.mk
Nipun Garg
2019-09-03
HDB: Complete cineUse stub in lua-script.cpp
Nipun Garg
2019-09-03
HDB: Remove 'Process Gettable Item' stub
Nipun Garg
2019-09-03
HDB: Add stubbed addToInventory()
Nipun Garg
2019-09-03
HDB: Add removeEntity
Nipun Garg
2019-09-03
HDB: Add clearPersistent()
Nipun Garg
2019-09-03
HDB: Add player resources and inventory
Nipun Garg
2019-09-03
HDB: Remove lookAtEntity stub from useEntity
Nipun Garg
2019-09-03
HDB: Add lookAtXY and lookAtEntity
Nipun Garg
2019-09-03
HDB: Add functionality to useEntity()
Nipun Garg
2019-09-03
HDB: Add getMapBGTileFlags and getMapFGTileFlags
Nipun Garg
2019-09-03
HDB: Add kFlagStairTop flag
Nipun Garg
2019-09-03
HDB: Add getTableEnt(), walkThroughEnt()
Nipun Garg
2019-09-03
HDB: Add getter-setters for _player
Nipun Garg
2019-09-03
HDB: Clear Player data: init() and restartSystem()
Nipun Garg
2019-09-03
HDB: Add Player Variables and Player Functions
Nipun Garg
2019-09-03
HDB: Add stubbed useEntity()
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Fix compilation
Eugene Sandulenko
2019-09-03
HDB: Process cineUseEntity()
Nipun Garg
2019-09-03
HDB: Add cineUseEntity()
Nipun Garg
2019-09-03
HDB: Remove extern storage type from aiEntList
Nipun Garg
2019-09-03
HDB: Improve isDemo() function definition
Nipun Garg
2019-09-03
HDB: Call locateEntity to complete stubs
Nipun Garg
2019-09-03
HDB: Complete locateEntity()
Nipun Garg
2019-09-03
HDB: Add stubbed locateEntity()
Nipun Garg
2019-09-03
HDB: Add restartSystem() and call it from init()
Nipun Garg
2019-09-03
HDB: Add _ents Entity List and initialize it
Nipun Garg
2019-09-03
HDB: Set the Entity Spawn names in Lua
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Add init code for all AI Entities
Nipun Garg
2019-09-03
HDB: Add aiEntList
Nipun Garg
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