Age | Commit message (Collapse) | Author |
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pausePrinceEngine()
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also removed duplicate entries in punctuation table
thanks to wjp
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WME Subtitles
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At least SQ4 uses #j text prefix as signal for the
interpreter to not use the PC9801 hires font, but
to use the internal low res font instead
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This fixes #6647
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I aped what has been done with AGS: in engines/agi/detection.cpp, adding
a struct that includes ADGameDescription at the beginning.
This is also recommended in advancedDetector.h
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This fixes most of the transparency issues in the puzzle screens.
They are still not correct, as the relevant videos play completely,
instead of showing a single frame. This also fixes issues with commit
2d42ab8
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This was o_cellmove in T7G (the Microscope puzzle)
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This is needed by the main menu in the 11th Hour
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fixes placement of edit control caused by
uninitialized reads
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fixes Police Quest 2 Japanese intro
thx to wjp for helping
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fixes Police Quest 2 Japanese intro and others,
where the internal SCI font was used and not
the Shift-JIS hires font
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also fixes bug #5159
also fixes Japanese line wrapping (hopefully)
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with Buzzy.
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Polish version. Fix for bug #6591
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original bug wasn't solved properly
will reopen the original bug #5334
and figure out that one instead
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throwing rocks at bird's nest, running ego gets
stuck
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sound
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SCUMM: Fix bug 6739 - Untranslated dialogs
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