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2008-03-08more fixes after merge parts of engine. now game reach final part 6Paweł Kołodziejski
svn-id: r31061
2008-03-07Indentation. (And another test to see if commit works as intended.)Torbjörn Andersson
svn-id: r31053
2008-03-07Cleanup, and test to see if I can commit.Torbjörn Andersson
svn-id: r31049
2008-03-07Added support for RLE compressed frame data in VMDsSven Hesse
svn-id: r31044
2008-03-05Implement inventory scrolling for HoF.Johannes Schickel
svn-id: r31043
2008-03-04Added a workaround for the swapped dialog lines when talking to the mayor in ↵Sven Hesse
some versions Gob2 svn-id: r31042
2008-03-03Fixed some uninitialized variables.Johannes Schickel
svn-id: r31041
2008-03-03Fix compile.Travis Howell
svn-id: r31040
2008-03-03Fixed crash when clicking on empty inventory slot.Johannes Schickel
svn-id: r31039
2008-03-03Started to implement GUI code for HoF.Johannes Schickel
Currently working: - _basic_ inventory, this doesn't include scrolling through the inventory svn-id: r31038
2008-03-03Added the MD5 for the German floppy version of Lost in Time, as supplied by ↵Sven Hesse
cartman_ on #scummvm svn-id: r31037
2008-03-03Forgot to change a few GameTypes + Added a floppy versionSven Hesse
svn-id: r31033
2008-03-02Added a workaround of sorts for Inca2. It's essentially playable, sans ↵Sven Hesse
saving, space shooter and correct speech language selection svn-id: r31032
2008-03-01not needed anymorePaweł Kołodziejski
svn-id: r31026
2008-03-01two fixes which allow play game into 4 partPaweł Kołodziejski
svn-id: r31025
2008-03-01Fixing my Lost in Time fixesSven Hesse
svn-id: r31020
2008-03-01change array size 43 for objetos_que_tengoPaweł Kołodziejski
svn-id: r31019
2008-03-01Escape the question mark, to prevent '??!' from being interpreted as theTorbjörn Andersson
trigraph for '|'. svn-id: r31018
2008-03-01Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1.Travis Howell
svn-id: r31015
2008-02-29Fixed some Lost in Time bugs:Sven Hesse
- CD cutscenes are drawn correctly know - CD cutscenes are (more) correctly synced now - The cursor doesn't flicker anymore when a video is played in the background svn-id: r31014
2008-02-29svn-id: r31011Paweł Kołodziejski
2008-02-29.Paweł Kołodziejski
svn-id: r31010
2008-02-29and again...Paweł Kołodziejski
svn-id: r31009
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
svn-id: r31008
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
svn-id: r31007
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
svn-id: r31006
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
svn-id: r31005
2008-02-29fix starting new part of gamePaweł Kołodziejski
svn-id: r31004
2008-02-29disable salva_pantallas func, for now could not be finished due lack of ↵Paweł Kołodziejski
sources, it use *ghost funcs for some kind special gfx function from effecto.lib. it happen when player is idle for some time. svn-id: r31003
2008-02-29fixed exit from enginePaweł Kołodziejski
svn-id: r31002
2008-02-29fixes to displayed charsPaweł Kołodziejski
svn-id: r30999
2008-02-29identPaweł Kołodziejski
svn-id: r30998
2008-02-29slow down key repeatPaweł Kołodziejski
svn-id: r30997
2008-02-29added comment for missing code functionalityPaweł Kołodziejski
svn-id: r30996
2008-02-29fixed restore savegame from different part of gamePaweł Kołodziejski
svn-id: r30995
2008-02-28get rid canal_p really silly code (that was encode/decode game data !)Paweł Kołodziejski
svn-id: r30994
2008-02-28fixes to savegames list filePaweł Kołodziejski
svn-id: r30993
2008-02-28added few delays for better mouse responsePaweł Kołodziejski
svn-id: r30992
2008-02-28Added a workaround so that the mob of prisoners in Nimdok's chapter is shown ↵Filippos Karapetis
correctly after a cutaway is shown svn-id: r30991
2008-02-27Don't change the voice bank when no voice files are present. This will stop ↵Filippos Karapetis
SAGA games from crashing when no voice files are present in talkie versions of ITE and IHNM (regression from commit #30648) svn-id: r30989
2008-02-27Don't do any special font mapping in the Italian fan translation of ITE, so ↵Filippos Karapetis
that Italian characters are shown correctly svn-id: r30988
2008-02-27Add support for --list-saves to the sky engineMax Horn
svn-id: r30987
2008-02-27Modified the BASS save/load code to use a StringList for storing the save ↵Max Horn
state titles (simplified the code, removed some cruft) svn-id: r30986
2008-02-27Fix for bug #1895205 - "IHNM: end game text/caption error"Filippos Karapetis
svn-id: r30985
2008-02-27Fix long standing wrong function names in debug prints.Johannes Schickel
svn-id: r30984
2008-02-27Simplified Control::handleKeyPress and fixed a long-standing bug in the ↵Max Horn
verification of the save name svn-id: r30981
2008-02-24This safeguard is no longer needed for IHNMFilippos Karapetis
svn-id: r30956
2008-02-24Fix for bug #1900254 - "ITE: Glitches when bridging the gorge"Filippos Karapetis
svn-id: r30955
2008-02-24Removed 2 unnecessary calls to File::exists()Filippos Karapetis
svn-id: r30952
2008-02-24Oops fix stupid copy&paste error...Johannes Schickel
svn-id: r30950