Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-08 | more fixes after merge parts of engine. now game reach final part 6 | Paweł Kołodziejski | |
svn-id: r31061 | |||
2008-03-07 | Indentation. (And another test to see if commit works as intended.) | Torbjörn Andersson | |
svn-id: r31053 | |||
2008-03-07 | Cleanup, and test to see if I can commit. | Torbjörn Andersson | |
svn-id: r31049 | |||
2008-03-07 | Added support for RLE compressed frame data in VMDs | Sven Hesse | |
svn-id: r31044 | |||
2008-03-05 | Implement inventory scrolling for HoF. | Johannes Schickel | |
svn-id: r31043 | |||
2008-03-04 | Added a workaround for the swapped dialog lines when talking to the mayor in ↵ | Sven Hesse | |
some versions Gob2 svn-id: r31042 | |||
2008-03-03 | Fixed some uninitialized variables. | Johannes Schickel | |
svn-id: r31041 | |||
2008-03-03 | Fix compile. | Travis Howell | |
svn-id: r31040 | |||
2008-03-03 | Fixed crash when clicking on empty inventory slot. | Johannes Schickel | |
svn-id: r31039 | |||
2008-03-03 | Started to implement GUI code for HoF. | Johannes Schickel | |
Currently working: - _basic_ inventory, this doesn't include scrolling through the inventory svn-id: r31038 | |||
2008-03-03 | Added the MD5 for the German floppy version of Lost in Time, as supplied by ↵ | Sven Hesse | |
cartman_ on #scummvm svn-id: r31037 | |||
2008-03-03 | Forgot to change a few GameTypes + Added a floppy version | Sven Hesse | |
svn-id: r31033 | |||
2008-03-02 | Added a workaround of sorts for Inca2. It's essentially playable, sans ↵ | Sven Hesse | |
saving, space shooter and correct speech language selection svn-id: r31032 | |||
2008-03-01 | not needed anymore | Paweł Kołodziejski | |
svn-id: r31026 | |||
2008-03-01 | two fixes which allow play game into 4 part | Paweł Kołodziejski | |
svn-id: r31025 | |||
2008-03-01 | Fixing my Lost in Time fixes | Sven Hesse | |
svn-id: r31020 | |||
2008-03-01 | change array size 43 for objetos_que_tengo | Paweł Kołodziejski | |
svn-id: r31019 | |||
2008-03-01 | Escape the question mark, to prevent '??!' from being interpreted as the | Torbjörn Andersson | |
trigraph for '|'. svn-id: r31018 | |||
2008-03-01 | Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r31015 | |||
2008-02-29 | Fixed some Lost in Time bugs: | Sven Hesse | |
- CD cutscenes are drawn correctly know - CD cutscenes are (more) correctly synced now - The cursor doesn't flicker anymore when a video is played in the background svn-id: r31014 | |||
2008-02-29 | svn-id: r31011 | Paweł Kołodziejski | |
2008-02-29 | . | Paweł Kołodziejski | |
svn-id: r31010 | |||
2008-02-29 | and again... | Paweł Kołodziejski | |
svn-id: r31009 | |||
2008-02-29 | revert to texts to from english not latest french version of sources | Paweł Kołodziejski | |
svn-id: r31008 | |||
2008-02-29 | revert to texts to from english not latest french version of sources | Paweł Kołodziejski | |
svn-id: r31007 | |||
2008-02-29 | revert to texts to from english not latest french version of sources | Paweł Kołodziejski | |
svn-id: r31006 | |||
2008-02-29 | revert to texts to from english not latest french version of sources | Paweł Kołodziejski | |
svn-id: r31005 | |||
2008-02-29 | fix starting new part of game | Paweł Kołodziejski | |
svn-id: r31004 | |||
2008-02-29 | disable salva_pantallas func, for now could not be finished due lack of ↵ | Paweł Kołodziejski | |
sources, it use *ghost funcs for some kind special gfx function from effecto.lib. it happen when player is idle for some time. svn-id: r31003 | |||
2008-02-29 | fixed exit from engine | Paweł Kołodziejski | |
svn-id: r31002 | |||
2008-02-29 | fixes to displayed chars | Paweł Kołodziejski | |
svn-id: r30999 | |||
2008-02-29 | ident | Paweł Kołodziejski | |
svn-id: r30998 | |||
2008-02-29 | slow down key repeat | Paweł Kołodziejski | |
svn-id: r30997 | |||
2008-02-29 | added comment for missing code functionality | Paweł Kołodziejski | |
svn-id: r30996 | |||
2008-02-29 | fixed restore savegame from different part of game | Paweł Kołodziejski | |
svn-id: r30995 | |||
2008-02-28 | get rid canal_p really silly code (that was encode/decode game data !) | Paweł Kołodziejski | |
svn-id: r30994 | |||
2008-02-28 | fixes to savegames list file | Paweł Kołodziejski | |
svn-id: r30993 | |||
2008-02-28 | added few delays for better mouse response | Paweł Kołodziejski | |
svn-id: r30992 | |||
2008-02-28 | Added a workaround so that the mob of prisoners in Nimdok's chapter is shown ↵ | Filippos Karapetis | |
correctly after a cutaway is shown svn-id: r30991 | |||
2008-02-27 | Don't change the voice bank when no voice files are present. This will stop ↵ | Filippos Karapetis | |
SAGA games from crashing when no voice files are present in talkie versions of ITE and IHNM (regression from commit #30648) svn-id: r30989 | |||
2008-02-27 | Don't do any special font mapping in the Italian fan translation of ITE, so ↵ | Filippos Karapetis | |
that Italian characters are shown correctly svn-id: r30988 | |||
2008-02-27 | Add support for --list-saves to the sky engine | Max Horn | |
svn-id: r30987 | |||
2008-02-27 | Modified the BASS save/load code to use a StringList for storing the save ↵ | Max Horn | |
state titles (simplified the code, removed some cruft) svn-id: r30986 | |||
2008-02-27 | Fix for bug #1895205 - "IHNM: end game text/caption error" | Filippos Karapetis | |
svn-id: r30985 | |||
2008-02-27 | Fix long standing wrong function names in debug prints. | Johannes Schickel | |
svn-id: r30984 | |||
2008-02-27 | Simplified Control::handleKeyPress and fixed a long-standing bug in the ↵ | Max Horn | |
verification of the save name svn-id: r30981 | |||
2008-02-24 | This safeguard is no longer needed for IHNM | Filippos Karapetis | |
svn-id: r30956 | |||
2008-02-24 | Fix for bug #1900254 - "ITE: Glitches when bridging the gorge" | Filippos Karapetis | |
svn-id: r30955 | |||
2008-02-24 | Removed 2 unnecessary calls to File::exists() | Filippos Karapetis | |
svn-id: r30952 | |||
2008-02-24 | Oops fix stupid copy&paste error... | Johannes Schickel | |
svn-id: r30950 |