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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Author
2018-07-03
WINTERMUTE: Use degree conversion common math funcs
David Fioramonti
2018-07-03
MOHAWK: MYST: Use degree conversion common math funcs
David Fioramonti
2018-07-03
TITANIC: Use degree conversion common math funcs
David Fioramonti
2018-07-03
FULLPIPE: Use degree conversion common math funcs
David Fioramonti
2018-07-03
QUEEN: Added detection for Russian version
Eugene Sandulenko
2018-07-03
PINK: Sort detection entries alphabetically
Eugene Sandulenko
2018-07-03
PINK: Simplify game detection entries
Eugene Sandulenko
2018-07-03
SKY: Show full 320x200px in intro where possible
Torbjörn Andersson
2018-07-03
PINK: added detection for Deutsch version of Peril
Andrei Prykhodko
2018-07-02
XEEN: Add detection entries for Clouds/Darkside/World of Xeen GOG German
Paul Gilbert
2018-07-02
MOHAWK: MYST: Always clear the screen before playing fullscreen movies
Bastien Bouclet
2018-07-02
SCUMM: Clarify workaround for Venice music in Indy 3 FMTOWNS
Adrian Frühwirth
2018-07-02
MOHAWK: RIVEN: Fix the credits not showing in the Polish version
Bastien Bouclet
2018-07-02
PINK: fixed stopping audioInfo before starting walk
Andrei Prykhodko
2018-07-02
PINK: changed dynamic_cast to static_cast
Andrei Prykhodko
2018-07-02
PINK: added assert for possible division by zero
Andrei Prykhodko
2018-07-02
PINK: fixed uninitialized field in InventoryMgr
Andrei Prykhodko
2018-07-01
PINK: added missing break
Andrei Prykhodko
2018-07-01
PINK: added calculation of countries and domains indexes
Andrei Prykhodko
2018-06-30
TITANIC: Address readSavegameHeader compiler warning
David Fioramonti
2018-06-30
PINK: fixed uninitialized fields
Andrei Prykhodko
2018-06-30
PINK: added thumb moving in PDA
Andrei Prykhodko
2018-06-30
MOHAWK: Push down the include of advancedDetector.h
Bastien Bouclet
2018-06-30
PINK: fixed compilation error
Andrei Prykhodko
2018-06-30
XEEN: Split the Adlib sound driver into it's own file
Paul Gilbert
2018-06-30
PINK: removed unused field
Andrei Prykhodko
2018-06-30
PINK: added PDA rightHand movement
Andrei Prykhodko
2018-06-30
PINK: fixed possible bug when curFrame is -1
Andrei Prykhodko
2018-06-30
PINK: removed comments about ActionLoop Random style
Andrei Prykhodko
2018-06-30
PINK: removed empty method call
Andrei Prykhodko
2018-06-30
PINK: fixed compiler warnings
Andrei Prykhodko
2018-06-30
PINK: updated engine description
Andrei Prykhodko
2018-06-30
PINK: fixed ActionPlayWithSfx
Andrei Prykhodko
2018-06-30
PINK: fixed DecrementDomain command
Andrei Prykhodko
2018-06-30
PINK: removed unnecessary function
Andrei Prykhodko
2018-06-30
PINK: fixed various PDA bugs
Andrei Prykhodko
2018-06-30
PINK: implemented Inc/Dec Countries/Domains commands
Andrei Prykhodko
2018-06-30
PINK: implemented Peril's PDA init
Andrei Prykhodko
2018-06-30
PINK: fixed loading of GLOBAL pda page
Andrei Prykhodko
2018-06-30
PINK: removed unnecessary field from PDAPage
Andrei Prykhodko
2018-06-30
PINK: added pre-loading of global pda page sprites
Andrei Prykhodko
2018-06-30
ENGINES: Add missing dependencies for several engines
Cameron Cawley
2018-06-29
SCI: Add LarryScale option to LSL7 demo
Thierry Crozat
2018-06-29
SCI: Use LarryScale in games that support it, not just LSL7
Torbjörn Andersson
2018-06-29
PINK: removed unnecessary loading of same page
Andrei Prykhodko
2018-06-29
PINK: implemented GoToDomain command
Andrei Prykhodko
2018-06-29
PINK: added warning about GoToHelp command
Andrei Prykhodko
2018-06-29
PINK: fixed showing old screen content with new palette
Andrei Prykhodko
2018-06-29
PINK: implemented GoToPreviousPage command
Andrei Prykhodko
2018-06-29
PINK: fixed mem leak
Andrei Prykhodko
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