Age | Commit message (Expand) | Author |
2009-02-28 | Fixed the SCI version in a version of Longbow, and fixed a typo in the MD5 of... | Filippos Karapetis |
2009-02-28 | Add a particular release of Conquests of the Longbow. | Lars Skovlund |
2009-02-28 | SCI: Renamed ResourceManager::sci_version to _sciVersion, to avoid var shadow... | Max Horn |
2009-02-28 | strip trailing newline in SCI debugger | Willem Jan Palenstijn |
2009-02-28 | resource_t struct replaced with stub Resource class for future objectifying. ... | Greg Frieger |
2009-02-28 | Added keyboard mapping for global menu. | Lars Persson |
2009-02-28 | Turned ResourceManager into a class, along with all related functions | Greg Frieger |
2009-02-28 | Fix warnings. | Johannes Schickel |
2009-02-28 | Increase colour refcount when allocating colour | Willem Jan Palenstijn |
2009-02-28 | Disable xfact/yfact scaling in embedded views. | Willem Jan Palenstijn |
2009-02-28 | Fix warnings. | Johannes Schickel |
2009-02-28 | Added detection for more SCI games and demos | Greg Frieger |
2009-02-28 | clean up some warnings | Andre Heider |
2009-02-28 | set the correct OPL2 frequency for Wii | Andre Heider |
2009-02-28 | SCI: Renamed some kernel types and general cleanup | Jordi Vilalta Prat |
2009-02-28 | Fixed MSVC compiler warning | Paul Gilbert |
2009-02-28 | Add support for saving Common::String objects. | Willem Jan Palenstijn |
2009-02-28 | Shutting up a compiler warning | Sven Hesse |
2009-02-28 | Patch #2638336: Broken Sword PSX Support Part 2 of 2 | Eugene Sandulenko |
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko |
2009-02-28 | Make CFSML writers take const arguments | Willem Jan Palenstijn |
2009-02-28 | Initialize mixer feed variables | Willem Jan Palenstijn |
2009-02-28 | cleanup | Max Horn |
2009-02-28 | SCI: Get rid around the first layer around the ScummVM audio mixer. Also reso... | Max Horn |
2009-02-28 | Improved debug output when listing animations. | Nicola Mettifogo |
2009-02-28 | SCI: Get rid of extra layer around our timer manager | Max Horn |
2009-02-28 | Add German font data table for German versions of Elvira 2 and Waxworks. | Travis Howell |
2009-02-28 | Elvira 1 uses slightly different font data table, shared for all languages. | Travis Howell |
2009-02-27 | Add FIXME: We need a pcm_device->exit() function, | Willem Jan Palenstijn |
2009-02-27 | Depend on backend timer API instead of a new mutex | Willem Jan Palenstijn |
2009-02-27 | Add detection of another version of the Black Cauldron. (See bug #2628354). | Matthew Hoops |
2009-02-27 | Fix bug #2642654 - SIMON2: Cannot load savegame, also in CD DOS?. | Travis Howell |
2009-02-27 | Fix reading corrupted saves. | Willem Jan Palenstijn |
2009-02-27 | fix warnings and memleaks in savegame.cfsml | Willem Jan Palenstijn |
2009-02-27 | sync savegame.cfsml with include/ dir changes | Willem Jan Palenstijn |
2009-02-27 | Fix code formatting | Eugene Sandulenko |
2009-02-27 | The engine has now to build the drawing list for the graphic department, inst... | Nicola Mettifogo |
2009-02-27 | Improved debugger output. | Nicola Mettifogo |
2009-02-27 | Committed patch #2606844 ("Fix crash when using BS1 without portuguese data"). | Torbjörn Andersson |
2009-02-27 | Committed a slightly updated patch #2602772 ("Patches for BS1 bug ID #1977094") | Torbjörn Andersson |
2009-02-27 | SCI: Remove empty include/ dir | Max Horn |
2009-02-27 | SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp f... | Max Horn |
2009-02-27 | SCI: Moved almost all files from include/ to other dirs; only include/engine.... | Max Horn |
2009-02-27 | SCI: Commited file handling revamp, work in progress | Max Horn |
2009-02-26 | Reset successor variable after use. | Willem Jan Palenstijn |
2009-02-26 | - Removed engine/sys_strings.* | Filippos Karapetis |
2009-02-26 | start out with an empty array of file handles, so the Enginestates matches be... | Andre Heider |
2009-02-26 | fix graphics regression in Iceman caused by r38909 | Willem Jan Palenstijn |
2009-02-26 | protect the sfx timer with the callbackMutex to fix the race the condition wh... | Andre Heider |
2009-02-26 | reinit sfx in game_init() when it got deinitialized in game_exit(), this unmu... | Andre Heider |