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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-04-06
DIRECTOR: Further work loading assets from D5 Movies.
stevenhoefel
2017-04-05
TITANIC: Further cleanup of pose usages
Paul Gilbert
2017-04-05
TITANIC: Fix some incorrect type casts
Paul Gilbert
2017-04-05
TITANIC: Renamed CStarControlSub6 to FPose
Paul Gilbert
2017-04-05
TITANIC: Change many doubles to floats to match original's precision
Paul Gilbert
2017-04-05
DIRECTOR: Fix warnings
Eugene Sandulenko
2017-04-04
TITANIC: Fix setup of Y_AXIS rotation matrix
Paul Gilbert
2017-04-04
TITANIC: Correct usage of x/y angle in setViewportPosition
Paul Gilbert
2017-04-04
TITANIC: Change debug level constants to have a DEBUG_ prefix
Paul Gilbert
2017-04-04
DIRECTOR: Initial work to load D5 assets.
stevenhoefel
2017-04-03
TITANIC: Add missing break to switch statement
Paul Gilbert
2017-04-03
DIRECTOR: Bring cast children back for D4 or higher.
stevenhoefel
2017-04-03
DIRECTOR: Use button cast when rendering button text.
stevenhoefel
2017-04-03
DIRECTOR: Pre-load Button child text members.
stevenhoefel
2017-04-02
TITANIC: Add missing code from CBaseStar draw3
Paul Gilbert
2017-04-02
TITANIC: Add missing code in CBaseStar draw4
Paul Gilbert
2017-04-02
DIRECTOR: Shorted detection tables
Eugene Sandulenko
2017-04-02
TITANIC: Fix warnings
Willem Jan Palenstijn
2017-04-02
BLADERUNNER: fixed lighting cache
Peter Kohaut
2017-04-02
TITANIC: Temporarily hard-code random vectors to ease debuggin
Paul Gilbert
2017-04-02
TITANIC: Further cleanup of star drawing methods
Paul Gilbert
2017-04-02
TITANIC: Cleanup and minor fixes in star drawing code
Paul Gilbert
2017-04-01
TITANIC: Fix CStarControlSub13 _valArray setup
Paul Gilbert
2017-04-01
TITANIC: Renamings for CStarControlSub13 class
Paul Gilbert
2017-04-01
TITANIC: Fix CStarControlSub13 loading/saving width & height
Paul Gilbert
2017-04-01
TITANIC: Fix matrix comparison in CStarControlSub12 proc15
Paul Gilbert
2017-04-01
TITANIC: Fix vector equality operators
Paul Gilbert
2017-04-01
TITANIC: Fix loading of star position data
Paul Gilbert
2017-04-01
TITANIC: Fix incorrect function parameter
Paul Gilbert
2017-04-01
DIRECTOR: Fix Ernie detection
Eugene Sandulenko
2017-04-01
BLADERUNNER: improvements to the walking code
Peter Kohaut
2017-03-31
TITANIC: Renaming of crosshairs related code
Paul Gilbert
2017-03-31
TITANIC: Fix drawing bounds in CSurfaceArea fillRect
Paul Gilbert
2017-03-31
TITANIC: Merge fader classes into one, video surface setup fix
Paul Gilbert
2017-03-31
TITANIC: Merge CSurfaceFader and base into a single file
Paul Gilbert
2017-03-31
DIRECTOR: Score label names are case insensitive
Eugene Sandulenko
2017-03-30
TITANIC: Fix initialization of CStarControl _petControl reference
Paul Gilbert
2017-03-30
TITANIC: Fix rect calculation in CSurfaceArea fillRect
Paul Gilbert
2017-03-30
SCI32: Check for game aborts in all kList iteration methods
Colin Snover
2017-03-30
SCI: Add clarifying comment to op_rest
Colin Snover
2017-03-30
SCI: Stop getCurrentCallOrigin from mutating stack frames
Colin Snover
2017-03-30
SCI32: Hack around MIDI parser causing stuck harp animation in KQ7
Colin Snover
2017-03-30
SCI32: Improve bounds checking in SciString trim
Colin Snover
2017-03-30
SCI: Ensure object name reg_ts are valid before dereferencing them
Colin Snover
2017-03-30
SCI32: Add workaround for uninitialised read in Torin
Colin Snover
2017-03-30
SCI32: Add workaround for uninitialised read in GK1
Colin Snover
2017-03-30
SCI32: Always reinit GfxText32 statics on game startup
Colin Snover
2017-03-30
SCI: Change default master MIDI volume to 15
Colin Snover
2017-03-30
SCI: Give kernel calls a valid stack pointer
Colin Snover
2017-03-30
SCI32: Do not default to General MIDI for SCI2.1 games
Colin Snover
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