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AgeCommit message (Expand)Author
2017-04-06DIRECTOR: Further work loading assets from D5 Movies.stevenhoefel
2017-04-05TITANIC: Further cleanup of pose usagesPaul Gilbert
2017-04-05TITANIC: Fix some incorrect type castsPaul Gilbert
2017-04-05TITANIC: Renamed CStarControlSub6 to FPosePaul Gilbert
2017-04-05TITANIC: Change many doubles to floats to match original's precisionPaul Gilbert
2017-04-05DIRECTOR: Fix warningsEugene Sandulenko
2017-04-04TITANIC: Fix setup of Y_AXIS rotation matrixPaul Gilbert
2017-04-04TITANIC: Correct usage of x/y angle in setViewportPositionPaul Gilbert
2017-04-04TITANIC: Change debug level constants to have a DEBUG_ prefixPaul Gilbert
2017-04-04DIRECTOR: Initial work to load D5 assets.stevenhoefel
2017-04-03TITANIC: Add missing break to switch statementPaul Gilbert
2017-04-03DIRECTOR: Bring cast children back for D4 or higher.stevenhoefel
2017-04-03DIRECTOR: Use button cast when rendering button text.stevenhoefel
2017-04-03DIRECTOR: Pre-load Button child text members.stevenhoefel
2017-04-02TITANIC: Add missing code from CBaseStar draw3Paul Gilbert
2017-04-02TITANIC: Add missing code in CBaseStar draw4Paul Gilbert
2017-04-02DIRECTOR: Shorted detection tablesEugene Sandulenko
2017-04-02TITANIC: Fix warningsWillem Jan Palenstijn
2017-04-02BLADERUNNER: fixed lighting cachePeter Kohaut
2017-04-02TITANIC: Temporarily hard-code random vectors to ease debugginPaul Gilbert
2017-04-02TITANIC: Further cleanup of star drawing methodsPaul Gilbert
2017-04-02TITANIC: Cleanup and minor fixes in star drawing codePaul Gilbert
2017-04-01TITANIC: Fix CStarControlSub13 _valArray setupPaul Gilbert
2017-04-01TITANIC: Renamings for CStarControlSub13 classPaul Gilbert
2017-04-01TITANIC: Fix CStarControlSub13 loading/saving width & heightPaul Gilbert
2017-04-01TITANIC: Fix matrix comparison in CStarControlSub12 proc15Paul Gilbert
2017-04-01TITANIC: Fix vector equality operatorsPaul Gilbert
2017-04-01TITANIC: Fix loading of star position dataPaul Gilbert
2017-04-01TITANIC: Fix incorrect function parameterPaul Gilbert
2017-04-01DIRECTOR: Fix Ernie detectionEugene Sandulenko
2017-04-01BLADERUNNER: improvements to the walking codePeter Kohaut
2017-03-31TITANIC: Renaming of crosshairs related codePaul Gilbert
2017-03-31TITANIC: Fix drawing bounds in CSurfaceArea fillRectPaul Gilbert
2017-03-31TITANIC: Merge fader classes into one, video surface setup fixPaul Gilbert
2017-03-31TITANIC: Merge CSurfaceFader and base into a single filePaul Gilbert
2017-03-31DIRECTOR: Score label names are case insensitiveEugene Sandulenko
2017-03-30TITANIC: Fix initialization of CStarControl _petControl referencePaul Gilbert
2017-03-30TITANIC: Fix rect calculation in CSurfaceArea fillRectPaul Gilbert
2017-03-30SCI32: Check for game aborts in all kList iteration methodsColin Snover
2017-03-30SCI: Add clarifying comment to op_restColin Snover
2017-03-30SCI: Stop getCurrentCallOrigin from mutating stack framesColin Snover
2017-03-30SCI32: Hack around MIDI parser causing stuck harp animation in KQ7Colin Snover
2017-03-30SCI32: Improve bounds checking in SciString trimColin Snover
2017-03-30SCI: Ensure object name reg_ts are valid before dereferencing themColin Snover
2017-03-30SCI32: Add workaround for uninitialised read in TorinColin Snover
2017-03-30SCI32: Add workaround for uninitialised read in GK1Colin Snover
2017-03-30SCI32: Always reinit GfxText32 statics on game startupColin Snover
2017-03-30SCI: Change default master MIDI volume to 15Colin Snover
2017-03-30SCI: Give kernel calls a valid stack pointerColin Snover
2017-03-30SCI32: Do not default to General MIDI for SCI2.1 gamesColin Snover