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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2010-10-10
TOON: Fixed bad Flux state when restoring a game
Sylvain Dupont
2010-10-10
TOON: Fix distortion in some looped music
Torbjörn Andersson
2010-10-10
TOON: Added special conversation musics
Sylvain Dupont
2010-10-10
TOON: Disable too many levels of recursion with click events
Sylvain Dupont
2010-10-10
TOON: Fix end of idle animations
Sylvain Dupont
2010-10-10
LOOM PC-Engine: fix mouse cursor
Florian Kagerer
2010-10-10
HUGO: Fix 'Exit' command behavior in the DOS versions
Arnaud Boutonné
2010-10-10
LOOM PC-Engine: fix regression
Florian Kagerer
2010-10-10
HUGO: Now force initial save
Arnaud Boutonné
2010-10-10
HUGO: Remove sound off when saving
Arnaud Boutonné
2010-10-10
HUGO: Move Dos strings from Parser to hugo.dat
Arnaud Boutonné
2010-10-10
HUGO: New parser for H1 Dos and H2 Dos.
Arnaud Boutonné
2010-10-09
SCUMM/FM-TOWNS: minor fix for sfx code
Florian Kagerer
2010-10-09
KYRA: fix regression in Screen_v2::generateOverlay()
Florian Kagerer
2010-10-09
TOON: Fix black spots in title picture.
Torbjörn Andersson
2010-10-09
TOON: Removed unnecessary "break"s (right after "return"s)
Torbjörn Andersson
2010-10-09
TOON: Constify some more tables.
Johannes Schickel
2010-10-09
TOON: Ran astyle over the toon engine (+ some manual corrections).
Johannes Schickel
2010-10-09
TOON: More semi-colon cleanup.
Torbjörn Andersson
2010-10-09
TOON: Semicolon cleanup
Ori Avtalion
2010-10-09
SCUMM/FM-TOWNS: cleanup sfx code
Florian Kagerer
2010-10-09
TOON: Merge toondemo game id into toon
Matthew Hoops
2010-10-09
TOON: String fixes for motoezx build
Sylvain Dupont
2010-10-09
TOON: Make some static data tables const.
Johannes Schickel
2010-10-09
VIDEO: Remove useless references in handleAudioTrack function
Sylvain Dupont
2010-10-08
TOON: Normalized include paths
Eugene Sandulenko
2010-10-08
TOON: Fixed guard defines
Eugene Sandulenko
2010-10-08
TOON: Merged Toon engine to ScummVM trunk
Eugene Sandulenko
2010-10-08
SCI: Support kGetTime modes 2 and 3 in SCI 0_LATE
Willem Jan Palenstijn
2010-10-08
SCUMM/FM-TOWNS: fixed threading issue in sfx code
Florian Kagerer
2010-10-08
SCUMM/FM-TOWNS: fixed possible invalid mem access in sfx code
Florian Kagerer
2010-10-08
SCI: Added a check for magnifier cursor multipliers
Filippos Karapetis
2010-10-08
SCI: fixing mag cursor as far as possible
Martin Kiewitz
2010-10-08
SCI: add global scaling again to kAddToPic
Martin Kiewitz
2010-10-07
SCUMM/FM-TOWNS: minor change in sfx code
Florian Kagerer
2010-10-07
SCI: Fix for bug #3083151 - "QFG3: Long pause while loading specific savegame"
Filippos Karapetis
2010-10-07
SCI: Add one more workaround for end of QfG3 Awari
Willem Jan Palenstijn
2010-10-07
SCUMM: Silenced signed/unsigned warnings, removed unused variable
Filippos Karapetis
2010-10-07
SCI: bugfix for magnifier cursors
Filippos Karapetis
2010-10-07
SCUMM/FM-TOWNS: cleanup
Florian Kagerer
2010-10-07
SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2
Florian Kagerer
2010-10-07
SCI: Added a define to disable room transitions
Filippos Karapetis
2010-10-07
SCI: Still show warning for uninit. reads in release mode
Willem Jan Palenstijn
2010-10-07
SCI: unknown valgrind cases->fake 0 when official
Martin Kiewitz
2010-10-07
SCI: fixing kBaseSetter on scaled views
Martin Kiewitz
2010-10-07
GOB: Fix object videos with more than 255 frames
Sven Hesse
2010-10-06
LURE: Fix for #3062794 - Diermot cannot leave room 7
Paul Gilbert
2010-10-05
GOB: Try to also open VMD files in Gob3 Win
Sven Hesse
2010-10-05
GOB: Silence compiler warnings
Sven Hesse
2010-10-05
DRASCULA: Add MD5 for improved French version of the game
Thierry Crozat
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