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2014-01-01FULLPIPE: Implement sceneHandler16_laughSound()Eugene Sandulenko
2014-01-01FULLPIPE: Add some code to scene16Eugene Sandulenko
2014-01-01FULLPIPE: Enable scene16Eugene Sandulenko
2014-01-01FULLPIPE: implement sceneHandler16()Eugene Sandulenko
2014-01-01FULLPIPE: Implement scene16_updateCursor()Eugene Sandulenko
2014-01-01FULLPIPE: Plug scene16 inEugene Sandulenko
2014-01-01FULLPIPE: Started implementation of scene16Eugene Sandulenko
2014-01-01FULLPIPE: Rename remaining vars in scene14. This completes the sceneEugene Sandulenko
2014-01-01FULLPIPE: More var renames in scene14Eugene Sandulenko
2014-01-01FULLPIPE: Rename scene14 variablesEugene Sandulenko
2014-01-01FULLPIPE: Rename rest of functions in scene14Eugene Sandulenko
2014-01-01FULLPIPE: Rename subs in scene14Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_sub01()Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_sub04()Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_winArcade()Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_sub11()Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler14_sub10()Eugene Sandulenko
2014-01-01FULLPIPE: More code to scene14Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler_sub07()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_sub03()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_sub02()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_showBallMan()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_showBallGrandmaHit()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_showBallFly()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_startArcade()Eugene Sandulenko
2013-12-31TSAGE: Add detection entry for R2R CD DemoStrangerke
2013-12-31FULLPIPE: Implement sceneHandler14_sub13()Eugene Sandulenko
2013-12-31FULLPIPE: More code to scene14Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_manKickBall()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_grandmaJump()Eugene Sandulenko
2013-12-31FULLPIPE: Remove redundant check. CID 1147505Eugene Sandulenko
2013-12-31FULLPIPE: Fix out-of-bounds read.Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_endArcade()Eugene Sandulenko
2013-12-31SCI: Remove no longer necessary hackWillem Jan Palenstijn
2013-12-31SCI: Rewrite MIDI channel remappingWillem Jan Palenstijn
This adds MIDI state tracking to allow channels to be temporarily unmapped and later re-mapped when there are free device channels available again.
2013-12-31SCI: Reduce indentation depthWillem Jan Palenstijn
2013-12-31FULLPIPE: Fix floating point constantsEugene Sandulenko
2013-12-31FULLPIPE: Implement some scene14 logicEugene Sandulenko
2013-12-31FULLPIPE: Fix warningEugene Sandulenko
2013-12-31FULLPIPE: Enable scene14Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14()Eugene Sandulenko
2013-12-30FULLPIPE: Implement scene14_setupMusic() and scene14_updateCursor()Eugene Sandulenko
2013-12-30FULLPIPE: Plug scene14 inEugene Sandulenko
2013-12-30FULLPIPE: Started scene14Eugene Sandulenko
2013-12-30FULLPIPE: Started implementation of MovGraph2::genMovement()Eugene Sandulenko
2013-12-30FULLPIPE: Implement BehaviorManager::setBehaviorEnabled()Eugene Sandulenko
2013-12-30FULLPIPE: Implement BehaviorManager::getBehaviorEntryInfoByMessageQueueDataId()Eugene Sandulenko
2013-12-30FULLPIPE: Attempt to fix scene flickerEugene Sandulenko
2013-12-30FULLPIPE: Actually silence GCC warning.Torbjörn Andersson
2013-12-30FULLPIPE: Give scene13 vars meaningful names. This completes the scene.Eugene Sandulenko