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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-03
HDB: Remove LuaScript initialization from hdb.cpp
Nipun Garg
2019-09-03
HDB: Correct the include paths from X.h to hdb/X.h
Nipun Garg
2019-09-03
HDB: Add *g_hdb to access the subsystems
Nipun Garg
2019-09-03
HDB: Add stripComments() to strip C-style comments
Nipun Garg
2019-09-03
HDB: Modify setGameFlags() to getGameFlags()
Nipun Garg
2019-09-03
HDB: Add LuaScript::initScript
Nipun Garg
2019-09-03
HDB: Check if demo version is running
Nipun Garg
2019-09-03
HDB: Test LuaScript::executeFile
Nipun Garg
2019-09-03
HDB: Toogle the control flow of HDBGame::init()
Nipun Garg
2019-09-03
HDB: Add Lua subsystem
Nipun Garg
2019-09-03
HDB: Add _systemInit check to LuaScript
Nipun Garg
2019-09-03
HDB: Add the LuaScript class to integrate Lua
Nipun Garg
2019-09-03
HDB: Remove readStream function definition
Nipun Garg
2019-09-03
HDB: Set the DisposeAfterUse flag in findFirstData
Nipun Garg
2019-09-03
HDB: Add destructors to Picture and Tile
Nipun Garg
2019-09-03
HDB: Draw the t32_ground1 tile to the screen
Nipun Garg
2019-09-03
HDB: Add the Tile class to load 32x32 Tiles
Nipun Garg
2019-09-03
HDB: Refactor readStream() into findFirstData()
Nipun Garg
2019-09-03
HDB: Fix the wrong class member naming
Nipun Garg
2019-09-03
HDB: Correct the PixelFormat to 565
Nipun Garg
2019-09-03
HDB: Load the logo screen and display it to screen
Nipun Garg
2019-09-03
HDB: Add readStream() to create input stream
Nipun Garg
2019-09-03
HDB: Add Picture class to load non-tile graphics
Nipun Garg
2019-09-03
HDB: Fix Endian problem with the MPC data file
Nipun Garg
2019-09-03
HDB: Fix Coding and Formatting Conventions issues
Nipun Garg
2019-09-03
HDB: Add debug statment to openMPC()
Nipun Garg
2019-09-03
HDB: Fix Endian bug with MPC Signature. LE->BE
Nipun Garg
2019-09-03
HDB: Fix missing initial pointer for _mpcFile
Nipun Garg
2019-09-03
HDB: Add additional HDB variant to detection.cpp
Nipun Garg
2019-09-03
HDB: Updating module.mk for new files
Nipun Garg
2019-09-03
HDB: Setup system for drawing Title Screen
Nipun Garg
2019-09-03
HDB: Create the Draw Manager to draw/animate tiles
Nipun Garg
2019-09-03
HDB: Fix Code Formatting Conventions
Nipun Garg
2019-09-03
HDB: Add the GameState and State Management
Nipun Garg
2019-09-03
HDB: Move the readMPC function to the file-manager
Nipun Garg
2019-09-03
HDB: Add the find functions to the file-manager
Nipun Garg
2019-09-03
HDB: Fix Code Conventions and Formatting errors
Nipun Garg
2019-09-03
HDB: Fix the PixelFormat to hardcoded value
Nipun Garg
2019-09-03
HDB: Create FileMan as the filesystem for HDB
Nipun Garg
2019-09-03
HDB: Add Subsystems and Memory Limits to hdb.h
Nipun Garg
2019-09-03
HDB: Setup first Drawing Surface
Nipun Garg
2019-09-03
HDB: Fix private class member in readMPC()
Nipun Garg
2019-09-03
HDB: Update HDB to the Code Formatting Conventions
Nipun Garg
2019-09-03
HDB: Update HDB to the Code Formatting Conventions
Nipun Garg
2019-09-03
HDB: Add decompresser to readMPC()
Nipun Garg
2019-09-03
HDB: Add the Console class to HDB for the interactive Debugger
Nipun Garg
2019-09-03
HDB: Attach the HDBGame class into the HDBMetaEngine
Nipun Garg
2019-09-03
HDB: Create skeletal HDB game engine
Nipun Garg
2019-09-03
HDB: Add array of ADGameDescription objects
Nipun Garg
2019-09-03
HDB: Add MODULES_DIRS
Nipun Garg
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