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2016-08-29FULLPIPE: Fix arithmetics in MovGraph::putToLinkRetro-Junk
2016-08-29FULLPIPE: Fix few bugs in Map codeEugene Sandulenko
2016-08-29FULLPIPE: More signed readsEugene Sandulenko
2016-08-29FULLPIPE: Read signed values where potentially negative values could appearEugene Sandulenko
2016-08-29FULLPIPE: Hid noisy pointless warningEugene Sandulenko
2016-08-29ADL: Merge hires?.h files into the cpp filesWalter van Niftrik
2016-08-29FULLPIPE: Fix parent variable overwrite in MctlLadder::initMovementRetro-Junk
2016-08-29DIRECTOR: Generic way of loading Shared CastsEugene Sandulenko
2016-08-29DIRECTOR: Fix cast scanningEugene Sandulenko
2016-08-29DIRECTOR: Put all archive parsing methods into archive.cppEugene Sandulenko
2016-08-29DIRECTOR: Refactor Archive creationEugene Sandulenko
2016-08-29FULLPIPE: Fix condition check in StaticANIObject::updateRetro-Junk
2016-08-29FULLPIPE: Scene04: Stop the Jar from levitatingRetro-Junk
2016-08-29ADL: Move all hires4 code into Atari-specific classWalter van Niftrik
2016-08-29ADL: Fix hires4 disk swappingWalter van Niftrik
2016-08-29TITANIC: Remove redundant codePaul Gilbert
2016-08-29DIRECTOR: Started code on enlisting all movie filesEugene Sandulenko
2016-08-29FULLPIPE: Initialize struct at construction.Eugene Sandulenko
2016-08-29FULLPIPE: Improved Behavior debuggingEugene Sandulenko
2016-08-29FULLPIPE: Remove obsolete warningEugene Sandulenko
2016-08-29TITANIC: Finished CCreditText draw methodPaul Gilbert
2016-08-28TITANIC: Add positioning logic to credit text drawingPaul Gilbert
2016-08-28SCI32: Fix rendering of non-ASCII charactersColin Snover
2016-08-28TITANIC: Fix warnings in CCreditTextPaul Gilbert
2016-08-28TITANIC: Implement display of initial copyright screenPaul Gilbert
2016-08-28TITANIC: Fix infinite loop in CToggleSwitch message handlingPaul Gilbert
2016-08-28TITANIC: Implemented some stubbed methodsPaul Gilbert
2016-08-28SCI32: Add script patch for Gabriel Knight 1 script bug day 10Martin Kiewitz
2016-08-28ADL: Change some SeekableReadStream to ReadStreamWalter van Niftrik
2016-08-28ADL: Load more hires4 stringsWalter van Niftrik
2016-08-28ADL: Load hires4 dropped-item offsetsWalter van Niftrik
2016-08-28TITANIC: Implemented remaining game classesPaul Gilbert
2016-08-28SCI32: Fix incorrect/missing cursor after restoring a save gameColin Snover
2016-08-28FULLPIPE: Fix priority check in Scene::getStaticANIObjectAtPosRetro-Junk
2016-08-28FULLPIPE: Fix alpha mask in Bitmap::isPixelHitAtPosRetro-Junk
2016-08-28ADL: Load hires4 commands and item picturesWalter van Niftrik
2016-08-28ADL: Fix item description in debug outputWalter van Niftrik
2016-08-28ADL: Load hires4 global picturesWalter van Niftrik
2016-08-28ADL: Load hires4 messagesWalter van Niftrik
2016-08-28TITANIC: Implemented more game classesPaul Gilbert
2016-08-28TITANIC: Implemented SGT game classesPaul Gilbert
2016-08-28FULLPIPE: Avoid buffer overwriteEugene Sandulenko
2016-08-28FULLPIPE: More debug info for behaviorsEugene Sandulenko
2016-08-28FULLPIPE: Added debugging to scene3Eugene Sandulenko
2016-08-28FULLPIPE: Fix inventory items rebuildingEugene Sandulenko
2016-08-28FULLPIPE: Implement Inventory2::removeItem()Eugene Sandulenko
2016-08-28ADL: Load hires4 roomsWalter van Niftrik
2016-08-28ADL: Load hires4 verbs, nouns and itemsWalter van Niftrik
2016-08-28ADL: Add support for reading .xfd Atari disk imagesWalter van Niftrik
2016-08-27TITANIC: Implemented more game classesPaul Gilbert