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authorWalter van Niftrik2016-08-29 21:30:23 +0200
committerWalter van Niftrik2016-08-29 21:31:14 +0200
commitd2fd0a9a6732965e667950903ff8fd82c8d91f79 (patch)
tree6b69980b5f981586ca2b50714ca384b0853110d9 /engines
parentac6d6c99b5917730c566fe750e3a8334a6c10207 (diff)
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ADL: Merge hires?.h files into the cpp files
Diffstat (limited to 'engines')
-rw-r--r--engines/adl/hires0.cpp29
-rw-r--r--engines/adl/hires0.h59
-rw-r--r--engines/adl/hires1.cpp96
-rw-r--r--engines/adl/hires1.h134
-rw-r--r--engines/adl/hires2.cpp28
-rw-r--r--engines/adl/hires2.h66
-rw-r--r--engines/adl/hires4.cpp44
-rw-r--r--engines/adl/hires4.h76
-rw-r--r--engines/adl/hires6.cpp54
-rw-r--r--engines/adl/hires6.h92
10 files changed, 246 insertions, 432 deletions
diff --git a/engines/adl/hires0.cpp b/engines/adl/hires0.cpp
index 658132231e..9a0af05d20 100644
--- a/engines/adl/hires0.cpp
+++ b/engines/adl/hires0.cpp
@@ -22,12 +22,39 @@
#include "common/textconsole.h"
-#include "adl/hires0.h"
+#include "adl/adl_v2.h"
#include "adl/graphics.h"
#include "adl/disk.h"
namespace Adl {
+#define IDS_HR0_DISK_IMAGE "MISSION.NIB"
+
+#define IDI_HR0_NUM_ROOMS 43
+#define IDI_HR0_NUM_MESSAGES 142
+#define IDI_HR0_NUM_VARS 40
+#define IDI_HR0_NUM_ITEM_PICS 2
+#define IDI_HR0_NUM_ITEM_OFFSETS 16
+
+// Messages used outside of scripts
+#define IDI_HR0_MSG_CANT_GO_THERE 110
+#define IDI_HR0_MSG_DONT_UNDERSTAND 112
+#define IDI_HR0_MSG_ITEM_DOESNT_MOVE 114
+#define IDI_HR0_MSG_ITEM_NOT_HERE 115
+#define IDI_HR0_MSG_THANKS_FOR_PLAYING 113
+
+class HiRes0Engine : public AdlEngine_v2 {
+public:
+ HiRes0Engine(OSystem *syst, const AdlGameDescription *gd) :
+ AdlEngine_v2(syst, gd) { }
+ ~HiRes0Engine() { }
+
+private:
+ // AdlEngine
+ void init();
+ void initGameState();
+};
+
void HiRes0Engine::init() {
_graphics = new Graphics_v2(*_display);
diff --git a/engines/adl/hires0.h b/engines/adl/hires0.h
deleted file mode 100644
index a3d8845a4e..0000000000
--- a/engines/adl/hires0.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ADL_HIRES0_H
-#define ADL_HIRES0_H
-
-#include "adl/adl_v2.h"
-
-namespace Adl {
-
-#define IDS_HR0_DISK_IMAGE "MISSION.NIB"
-
-#define IDI_HR0_NUM_ROOMS 43
-#define IDI_HR0_NUM_MESSAGES 142
-#define IDI_HR0_NUM_VARS 40
-#define IDI_HR0_NUM_ITEM_PICS 2
-#define IDI_HR0_NUM_ITEM_OFFSETS 16
-
-// Messages used outside of scripts
-#define IDI_HR0_MSG_CANT_GO_THERE 110
-#define IDI_HR0_MSG_DONT_UNDERSTAND 112
-#define IDI_HR0_MSG_ITEM_DOESNT_MOVE 114
-#define IDI_HR0_MSG_ITEM_NOT_HERE 115
-#define IDI_HR0_MSG_THANKS_FOR_PLAYING 113
-
-class HiRes0Engine : public AdlEngine_v2 {
-public:
- HiRes0Engine(OSystem *syst, const AdlGameDescription *gd) :
- AdlEngine_v2(syst, gd) { }
- ~HiRes0Engine() { }
-
-private:
- // AdlEngine
- void init();
- void initGameState();
-};
-
-} // End of namespace Adl
-
-#endif
diff --git a/engines/adl/hires1.cpp b/engines/adl/hires1.cpp
index 50fe25422c..217a9013ba 100644
--- a/engines/adl/hires1.cpp
+++ b/engines/adl/hires1.cpp
@@ -27,11 +27,105 @@
#include "common/stream.h"
#include "common/ptr.h"
-#include "adl/hires1.h"
+#include "adl/adl.h"
+#include "adl/graphics.h"
#include "adl/display.h"
namespace Adl {
+#define IDS_HR1_EXE_0 "AUTO LOAD OBJ"
+#define IDS_HR1_EXE_1 "ADVENTURE"
+#define IDS_HR1_LOADER "MYSTERY.HELLO"
+#define IDS_HR1_MESSAGES "MESSAGES"
+
+#define IDI_HR1_NUM_ROOMS 41
+#define IDI_HR1_NUM_PICS 97
+#define IDI_HR1_NUM_VARS 20
+#define IDI_HR1_NUM_ITEM_OFFSETS 21
+#define IDI_HR1_NUM_MESSAGES 168
+
+// Messages used outside of scripts
+#define IDI_HR1_MSG_CANT_GO_THERE 137
+#define IDI_HR1_MSG_DONT_UNDERSTAND 37
+#define IDI_HR1_MSG_ITEM_DOESNT_MOVE 151
+#define IDI_HR1_MSG_ITEM_NOT_HERE 152
+#define IDI_HR1_MSG_THANKS_FOR_PLAYING 140
+#define IDI_HR1_MSG_DONT_HAVE_IT 127
+#define IDI_HR1_MSG_GETTING_DARK 7
+
+#define IDI_HR1_OFS_STR_ENTER_COMMAND 0x5bbc
+#define IDI_HR1_OFS_STR_VERB_ERROR 0x5b4f
+#define IDI_HR1_OFS_STR_NOUN_ERROR 0x5b8e
+#define IDI_HR1_OFS_STR_PLAY_AGAIN 0x5f1e
+#define IDI_HR1_OFS_STR_CANT_GO_THERE 0x6c0a
+#define IDI_HR1_OFS_STR_DONT_HAVE_IT 0x6c31
+#define IDI_HR1_OFS_STR_DONT_UNDERSTAND 0x6c51
+#define IDI_HR1_OFS_STR_GETTING_DARK 0x6c7c
+#define IDI_HR1_OFS_STR_PRESS_RETURN 0x5f68
+#define IDI_HR1_OFS_STR_LINE_FEEDS 0x59d4
+
+#define IDI_HR1_OFS_PD_TEXT_0 0x005d
+#define IDI_HR1_OFS_PD_TEXT_1 0x012b
+#define IDI_HR1_OFS_PD_TEXT_2 0x016d
+#define IDI_HR1_OFS_PD_TEXT_3 0x0259
+
+#define IDI_HR1_OFS_INTRO_TEXT 0x0066
+#define IDI_HR1_OFS_GAME_OR_HELP 0x000f
+
+#define IDI_HR1_OFS_LOGO_0 0x1003
+#define IDI_HR1_OFS_LOGO_1 0x1800
+
+#define IDI_HR1_OFS_ITEMS 0x0100
+#define IDI_HR1_OFS_ROOMS 0x050a
+#define IDI_HR1_OFS_PICS 0x4b03
+#define IDI_HR1_OFS_CMDS_0 0x3c00
+#define IDI_HR1_OFS_CMDS_1 0x3d00
+#define IDI_HR1_OFS_MSGS 0x4d00
+
+#define IDI_HR1_OFS_ITEM_OFFSETS 0x68ff
+#define IDI_HR1_OFS_CORNERS 0x4f00
+
+#define IDI_HR1_OFS_VERBS 0x3800
+#define IDI_HR1_OFS_NOUNS 0x0f00
+
+class HiRes1Engine : public AdlEngine {
+public:
+ HiRes1Engine(OSystem *syst, const AdlGameDescription *gd) :
+ AdlEngine(syst, gd),
+ _files(nullptr),
+ _messageDelay(true) { }
+ ~HiRes1Engine() { delete _files; }
+
+private:
+ // AdlEngine
+ void runIntro() const;
+ void init();
+ void initGameState();
+ void restartGame();
+ void printString(const Common::String &str);
+ Common::String loadMessage(uint idx) const;
+ void printMessage(uint idx);
+ void drawItems();
+ void drawItem(Item &item, const Common::Point &pos);
+ void loadRoom(byte roomNr);
+ void showRoom();
+
+ void wordWrap(Common::String &str) const;
+
+ Files *_files;
+ Common::File _exe;
+ Common::Array<DataBlockPtr> _corners;
+ Common::Array<byte> _roomDesc;
+ bool _messageDelay;
+
+ struct {
+ Common::String cantGoThere;
+ Common::String dontHaveIt;
+ Common::String dontUnderstand;
+ Common::String gettingDark;
+ } _gameStrings;
+};
+
void HiRes1Engine::runIntro() const {
StreamPtr stream(_files->createReadStream(IDS_HR1_EXE_0));
diff --git a/engines/adl/hires1.h b/engines/adl/hires1.h
deleted file mode 100644
index c060bc892e..0000000000
--- a/engines/adl/hires1.h
+++ /dev/null
@@ -1,134 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ADL_HIRES1_H
-#define ADL_HIRES1_H
-
-#include "common/str.h"
-
-#include "adl/adl.h"
-#include "adl/graphics.h"
-#include "adl/disk.h"
-
-namespace Common {
-class ReadStream;
-struct Point;
-}
-
-namespace Adl {
-
-#define IDS_HR1_EXE_0 "AUTO LOAD OBJ"
-#define IDS_HR1_EXE_1 "ADVENTURE"
-#define IDS_HR1_LOADER "MYSTERY.HELLO"
-#define IDS_HR1_MESSAGES "MESSAGES"
-
-#define IDI_HR1_NUM_ROOMS 41
-#define IDI_HR1_NUM_PICS 97
-#define IDI_HR1_NUM_VARS 20
-#define IDI_HR1_NUM_ITEM_OFFSETS 21
-#define IDI_HR1_NUM_MESSAGES 168
-
-// Messages used outside of scripts
-#define IDI_HR1_MSG_CANT_GO_THERE 137
-#define IDI_HR1_MSG_DONT_UNDERSTAND 37
-#define IDI_HR1_MSG_ITEM_DOESNT_MOVE 151
-#define IDI_HR1_MSG_ITEM_NOT_HERE 152
-#define IDI_HR1_MSG_THANKS_FOR_PLAYING 140
-#define IDI_HR1_MSG_DONT_HAVE_IT 127
-#define IDI_HR1_MSG_GETTING_DARK 7
-
-#define IDI_HR1_OFS_STR_ENTER_COMMAND 0x5bbc
-#define IDI_HR1_OFS_STR_VERB_ERROR 0x5b4f
-#define IDI_HR1_OFS_STR_NOUN_ERROR 0x5b8e
-#define IDI_HR1_OFS_STR_PLAY_AGAIN 0x5f1e
-#define IDI_HR1_OFS_STR_CANT_GO_THERE 0x6c0a
-#define IDI_HR1_OFS_STR_DONT_HAVE_IT 0x6c31
-#define IDI_HR1_OFS_STR_DONT_UNDERSTAND 0x6c51
-#define IDI_HR1_OFS_STR_GETTING_DARK 0x6c7c
-#define IDI_HR1_OFS_STR_PRESS_RETURN 0x5f68
-#define IDI_HR1_OFS_STR_LINE_FEEDS 0x59d4
-
-#define IDI_HR1_OFS_PD_TEXT_0 0x005d
-#define IDI_HR1_OFS_PD_TEXT_1 0x012b
-#define IDI_HR1_OFS_PD_TEXT_2 0x016d
-#define IDI_HR1_OFS_PD_TEXT_3 0x0259
-
-#define IDI_HR1_OFS_INTRO_TEXT 0x0066
-#define IDI_HR1_OFS_GAME_OR_HELP 0x000f
-
-#define IDI_HR1_OFS_LOGO_0 0x1003
-#define IDI_HR1_OFS_LOGO_1 0x1800
-
-#define IDI_HR1_OFS_ITEMS 0x0100
-#define IDI_HR1_OFS_ROOMS 0x050a
-#define IDI_HR1_OFS_PICS 0x4b03
-#define IDI_HR1_OFS_CMDS_0 0x3c00
-#define IDI_HR1_OFS_CMDS_1 0x3d00
-#define IDI_HR1_OFS_MSGS 0x4d00
-
-#define IDI_HR1_OFS_ITEM_OFFSETS 0x68ff
-#define IDI_HR1_OFS_CORNERS 0x4f00
-
-#define IDI_HR1_OFS_VERBS 0x3800
-#define IDI_HR1_OFS_NOUNS 0x0f00
-
-class HiRes1Engine : public AdlEngine {
-public:
- HiRes1Engine(OSystem *syst, const AdlGameDescription *gd) :
- AdlEngine(syst, gd),
- _files(nullptr),
- _messageDelay(true) { }
- ~HiRes1Engine() { delete _files; }
-
-private:
- // AdlEngine
- void runIntro() const;
- void init();
- void initGameState();
- void restartGame();
- void printString(const Common::String &str);
- Common::String loadMessage(uint idx) const;
- void printMessage(uint idx);
- void drawItems();
- void drawItem(Item &item, const Common::Point &pos);
- void loadRoom(byte roomNr);
- void showRoom();
-
- void wordWrap(Common::String &str) const;
-
- Files *_files;
- Common::File _exe;
- Common::Array<DataBlockPtr> _corners;
- Common::Array<byte> _roomDesc;
- bool _messageDelay;
-
- struct {
- Common::String cantGoThere;
- Common::String dontHaveIt;
- Common::String dontUnderstand;
- Common::String gettingDark;
- } _gameStrings;
-};
-
-} // End of namespace Adl
-
-#endif
diff --git a/engines/adl/hires2.cpp b/engines/adl/hires2.cpp
index ec340c10d9..199f457b4f 100644
--- a/engines/adl/hires2.cpp
+++ b/engines/adl/hires2.cpp
@@ -26,13 +26,39 @@
#include "common/file.h"
#include "common/stream.h"
-#include "adl/hires2.h"
+#include "adl/adl_v2.h"
#include "adl/display.h"
#include "adl/graphics.h"
#include "adl/disk.h"
namespace Adl {
+#define IDS_HR2_DISK_IMAGE "WIZARD.DSK"
+
+#define IDI_HR2_NUM_ROOMS 135
+#define IDI_HR2_NUM_MESSAGES 255
+#define IDI_HR2_NUM_VARS 40
+#define IDI_HR2_NUM_ITEM_PICS 38
+#define IDI_HR2_NUM_ITEM_OFFSETS 16
+
+// Messages used outside of scripts
+#define IDI_HR2_MSG_CANT_GO_THERE 123
+#define IDI_HR2_MSG_DONT_UNDERSTAND 19
+#define IDI_HR2_MSG_ITEM_DOESNT_MOVE 242
+#define IDI_HR2_MSG_ITEM_NOT_HERE 4
+#define IDI_HR2_MSG_THANKS_FOR_PLAYING 239
+
+class HiRes2Engine : public AdlEngine_v2 {
+public:
+ HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) : AdlEngine_v2(syst, gd) { }
+
+private:
+ // AdlEngine
+ void runIntro() const;
+ void init();
+ void initGameState();
+};
+
void HiRes2Engine::runIntro() const {
// This only works for the 16-sector re-release. The original
// release is not supported at this time, because we don't have
diff --git a/engines/adl/hires2.h b/engines/adl/hires2.h
deleted file mode 100644
index 50016725d6..0000000000
--- a/engines/adl/hires2.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ADL_HIRES2_H
-#define ADL_HIRES2_H
-
-#include "common/str.h"
-
-#include "adl/adl_v2.h"
-#include "adl/disk.h"
-
-namespace Common {
-class ReadStream;
-struct Point;
-}
-
-namespace Adl {
-
-#define IDS_HR2_DISK_IMAGE "WIZARD.DSK"
-
-#define IDI_HR2_NUM_ROOMS 135
-#define IDI_HR2_NUM_MESSAGES 255
-#define IDI_HR2_NUM_VARS 40
-#define IDI_HR2_NUM_ITEM_PICS 38
-#define IDI_HR2_NUM_ITEM_OFFSETS 16
-
-// Messages used outside of scripts
-#define IDI_HR2_MSG_CANT_GO_THERE 123
-#define IDI_HR2_MSG_DONT_UNDERSTAND 19
-#define IDI_HR2_MSG_ITEM_DOESNT_MOVE 242
-#define IDI_HR2_MSG_ITEM_NOT_HERE 4
-#define IDI_HR2_MSG_THANKS_FOR_PLAYING 239
-
-class HiRes2Engine : public AdlEngine_v2 {
-public:
- HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) : AdlEngine_v2(syst, gd) { }
-
-private:
- // AdlEngine
- void runIntro() const;
- void init();
- void initGameState();
-};
-
-} // End of namespace Adl
-
-#endif
diff --git a/engines/adl/hires4.cpp b/engines/adl/hires4.cpp
index 1b27b035d6..ddfc868e9a 100644
--- a/engines/adl/hires4.cpp
+++ b/engines/adl/hires4.cpp
@@ -26,7 +26,7 @@
#include "common/file.h"
#include "common/stream.h"
-#include "adl/hires4.h"
+#include "adl/adl_v3.h"
#include "adl/detection.h"
#include "adl/display.h"
#include "adl/graphics.h"
@@ -34,6 +34,48 @@
namespace Adl {
+#define IDI_HR4_NUM_ROOMS 164
+#define IDI_HR4_NUM_MESSAGES 255
+#define IDI_HR4_NUM_VARS 40
+#define IDI_HR4_NUM_ITEM_DESCS 44
+#define IDI_HR4_NUM_ITEM_PICS 41
+#define IDI_HR4_NUM_ITEM_OFFSETS 40
+
+// Messages used outside of scripts
+#define IDI_HR4_MSG_CANT_GO_THERE 110
+#define IDI_HR4_MSG_DONT_UNDERSTAND 112
+#define IDI_HR4_MSG_ITEM_DOESNT_MOVE 114
+#define IDI_HR4_MSG_ITEM_NOT_HERE 115
+#define IDI_HR4_MSG_THANKS_FOR_PLAYING 113
+
+class HiRes4Engine_Atari : public AdlEngine_v3 {
+public:
+ HiRes4Engine_Atari(OSystem *syst, const AdlGameDescription *gd) :
+ AdlEngine_v3(syst, gd),
+ _boot(nullptr),
+ _curDisk(0) { }
+ ~HiRes4Engine_Atari();
+
+private:
+ // AdlEngine
+ void init();
+ void initGameState();
+ void loadRoom(byte roomNr);
+ Common::String formatVerbError(const Common::String &verb) const;
+ Common::String formatNounError(const Common::String &verb, const Common::String &noun) const;
+
+ // AdlEngine_v2
+ void adjustDataBlockPtr(byte &track, byte &sector, byte &offset, byte &size) const;
+
+ Common::SeekableReadStream *createReadStream(DiskImage *disk, byte track, byte sector, byte offset = 0, byte size = 0) const;
+ void loadCommonData();
+ void insertDisk(byte diskNr);
+ void rebindDisk();
+
+ DiskImage *_boot;
+ byte _curDisk;
+};
+
static const char *const atariDisks[] = { "ULYS1A.XFD", "ULYS1B.XFD", "ULYS2C.XFD" };
HiRes4Engine_Atari::~HiRes4Engine_Atari() {
diff --git a/engines/adl/hires4.h b/engines/adl/hires4.h
deleted file mode 100644
index 0bf2ab4ad9..0000000000
--- a/engines/adl/hires4.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ADL_HIRES4_H
-#define ADL_HIRES4_H
-
-#include "common/str.h"
-
-#include "adl/adl_v3.h"
-
-namespace Adl {
-
-#define IDI_HR4_NUM_ROOMS 164
-#define IDI_HR4_NUM_MESSAGES 255
-#define IDI_HR4_NUM_VARS 40
-#define IDI_HR4_NUM_ITEM_DESCS 44
-#define IDI_HR4_NUM_ITEM_PICS 41
-#define IDI_HR4_NUM_ITEM_OFFSETS 40
-
-// Messages used outside of scripts
-#define IDI_HR4_MSG_CANT_GO_THERE 110
-#define IDI_HR4_MSG_DONT_UNDERSTAND 112
-#define IDI_HR4_MSG_ITEM_DOESNT_MOVE 114
-#define IDI_HR4_MSG_ITEM_NOT_HERE 115
-#define IDI_HR4_MSG_THANKS_FOR_PLAYING 113
-
-class HiRes4Engine_Atari : public AdlEngine_v3 {
-public:
- HiRes4Engine_Atari(OSystem *syst, const AdlGameDescription *gd) :
- AdlEngine_v3(syst, gd),
- _boot(nullptr),
- _curDisk(0) { }
- ~HiRes4Engine_Atari();
-
-private:
- // AdlEngine
- void init();
- void initGameState();
- void loadRoom(byte roomNr);
- Common::String formatVerbError(const Common::String &verb) const;
- Common::String formatNounError(const Common::String &verb, const Common::String &noun) const;
-
- // AdlEngine_v2
- void adjustDataBlockPtr(byte &track, byte &sector, byte &offset, byte &size) const;
-
- Common::SeekableReadStream *createReadStream(DiskImage *disk, byte track, byte sector, byte offset = 0, byte size = 0) const;
- void loadCommonData();
- void insertDisk(byte diskNr);
- void rebindDisk();
-
- DiskImage *_boot;
- byte _curDisk;
-};
-
-} // End of namespace Adl
-
-#endif
diff --git a/engines/adl/hires6.cpp b/engines/adl/hires6.cpp
index d44a2e4872..a1fea05f19 100644
--- a/engines/adl/hires6.cpp
+++ b/engines/adl/hires6.cpp
@@ -27,13 +27,65 @@
#include "common/stream.h"
#include "common/memstream.h"
-#include "adl/hires6.h"
+#include "adl/adl_v4.h"
#include "adl/display.h"
#include "adl/graphics.h"
#include "adl/disk.h"
namespace Adl {
+#define IDI_HR6_NUM_ROOMS 35
+#define IDI_HR6_NUM_MESSAGES 256
+#define IDI_HR6_NUM_VARS 40
+#define IDI_HR6_NUM_ITEM_DESCS 15
+#define IDI_HR6_NUM_ITEM_PICS 15
+#define IDI_HR6_NUM_ITEM_OFFSETS 16
+
+// Messages used outside of scripts
+#define IDI_HR6_MSG_CANT_GO_THERE 249
+#define IDI_HR6_MSG_DONT_UNDERSTAND 247
+#define IDI_HR6_MSG_ITEM_DOESNT_MOVE 253
+#define IDI_HR6_MSG_ITEM_NOT_HERE 254
+#define IDI_HR6_MSG_THANKS_FOR_PLAYING 252
+
+struct DiskDataDesc {
+ byte track;
+ byte sector;
+ byte offset;
+ byte volume;
+};
+
+class HiRes6Engine : public AdlEngine_v4 {
+public:
+ HiRes6Engine(OSystem *syst, const AdlGameDescription *gd) :
+ AdlEngine_v4(syst, gd),
+ _boot(nullptr),
+ _currVerb(0),
+ _currNoun(0) {
+ }
+
+ ~HiRes6Engine() { delete _boot; }
+
+private:
+ // AdlEngine
+ void runIntro() const;
+ void init();
+ void initGameState();
+ void printRoomDescription();
+ void showRoom();
+ Common::String formatVerbError(const Common::String &verb) const;
+ Common::String formatNounError(const Common::String &verb, const Common::String &noun) const;
+
+ // AdlEngine_v2
+ void printString(const Common::String &str);
+
+ void loadDisk(byte disk);
+
+ DiskImage *_boot;
+ byte _currVerb, _currNoun;
+ Common::Array<DiskDataDesc> _diskDataDesc;
+};
+
static const char *disks[] = { "DARK1A.DSK", "DARK1B.NIB", "DARK2A.NIB", "DARK2B.NIB" };
#define SECTORS_PER_TRACK 16
diff --git a/engines/adl/hires6.h b/engines/adl/hires6.h
deleted file mode 100644
index 5ff039120b..0000000000
--- a/engines/adl/hires6.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ADL_HIRES6_H
-#define ADL_HIRES6_H
-
-#include "common/str.h"
-
-#include "adl/adl_v4.h"
-#include "adl/disk.h"
-
-namespace Common {
-class ReadStream;
-struct Point;
-}
-
-namespace Adl {
-
-#define IDI_HR6_NUM_ROOMS 35
-#define IDI_HR6_NUM_MESSAGES 256
-#define IDI_HR6_NUM_VARS 40
-#define IDI_HR6_NUM_ITEM_DESCS 15
-#define IDI_HR6_NUM_ITEM_PICS 15
-#define IDI_HR6_NUM_ITEM_OFFSETS 16
-
-// Messages used outside of scripts
-#define IDI_HR6_MSG_CANT_GO_THERE 249
-#define IDI_HR6_MSG_DONT_UNDERSTAND 247
-#define IDI_HR6_MSG_ITEM_DOESNT_MOVE 253
-#define IDI_HR6_MSG_ITEM_NOT_HERE 254
-#define IDI_HR6_MSG_THANKS_FOR_PLAYING 252
-
-struct DiskDataDesc {
- byte track;
- byte sector;
- byte offset;
- byte volume;
-};
-
-class HiRes6Engine : public AdlEngine_v4 {
-public:
- HiRes6Engine(OSystem *syst, const AdlGameDescription *gd) :
- AdlEngine_v4(syst, gd),
- _boot(nullptr),
- _currVerb(0),
- _currNoun(0) {
- }
-
- ~HiRes6Engine() { delete _boot; }
-
-private:
- // AdlEngine
- void runIntro() const;
- void init();
- void initGameState();
- void printRoomDescription();
- void showRoom();
- Common::String formatVerbError(const Common::String &verb) const;
- Common::String formatNounError(const Common::String &verb, const Common::String &noun) const;
-
- // AdlEngine_v2
- void printString(const Common::String &str);
-
- void loadDisk(byte disk);
-
- DiskImage *_boot;
- byte _currVerb, _currNoun;
- Common::Array<DiskDataDesc> _diskDataDesc;
-};
-
-} // End of namespace Adl
-
-#endif