aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2013-04-12TINSEL: Add support for enhanced music in the Mac version of DW1Filippos Karapetis
2013-04-12MOHAWK: Prevent left mouse click handling if the cursor isn't visible.uruk
This fixes bug #3488327 - "LB: Mouse events processed when they shouldn't be".
2013-04-12TINSEL: Remove the unused ghost paletteFilippos Karapetis
2013-04-12TINSEL: Fix black/white colors in the Mac version of DW1Filippos Karapetis
2013-04-12TINSEL: Simplify overflow calculation inside MacDrawTiles()Filippos Karapetis
Thanks to wjp for noticing this
2013-04-12TINSEL: Fix typoFilippos Karapetis
2013-04-12TINSEL: Remove the unused noFadeTable parameter from the fader functionsFilippos Karapetis
2013-04-11HOPKINS: Fix warningEugene Sandulenko
2013-04-11HOPKINS: Constify some functions and membersStrangerke
2013-04-11HOPKINS: Make ObjectsManager even more readableStrangerke
2013-04-10HOPKINS: Make ObjectsManager a bit more readableStrangerke
2013-04-10HOPKINS: Fix crash when skipping intro animations (regression in one of the ↵Strangerke
lock/unlock commits)
2013-04-10HOPKINS: Reduce verbosity of displaySprite()Strangerke
2013-04-10HOPKINS: Remove some magic values used by _eventMode checksStrangerke
2013-04-10HOPKINS: Finish lock/unlockScreen() cleanup. Set them as private.Strangerke
2013-04-10HOPKINS: Add lockScreen() and unlockScreen() in copyVideoVbe16()Strangerke
2013-04-10HOPKINS: Add lockScreen() and unlockScreen() in copy16bFromSurfaceScaleX2()Strangerke
2013-04-10HOPKINS: Remove some useless lockScreen() and unlockScreen() around ↵Strangerke
copy16BitRect()
2013-04-10HOPKINS: Reduce the use of lockScreen() and unlockScreen() by adding them in ↵Strangerke
clearScreen()
2013-04-10HOPKINS: Make the use of _mouseCursorId less verboseStrangerke
2013-04-10HOPKINS: Make engine less verbose by reducing some object namesStrangerke
2013-04-10HOPKINS: Janitorial: Remove useless codeStrangerke
2013-04-10HOPKINS: Remove useless object reference in DialogsManagerStrangerke
2013-04-10HOPKINS: Move _oldInventoryPosX to DialogsManager, remove a useless variableStrangerke
2013-04-10HOPKINS: Improve readability in DialogsManagerStrangerke
2013-04-09HOPKINS: Janitorial: Remove useless line of codeStrangerke
2013-04-09HOPKINS: Renamed remaining GraphicsManager methodsPaul Gilbert
2013-04-09HOPKINS: Renaming some of the remaining graphics methodsPaul Gilbert
2013-04-09HOPKINS: Make Hopkins sleep a bit in order to reduce CPU usageStrangerke
2013-04-09HOPKINS: Fix initialization of timers in EventsManagerStrangerke
2013-04-08GOB: Add another Spanish DOS version of GeishaSven Hesse
As supplied by alestedx in bug report #3610207
2013-04-08HOPKINS: Fix glitch in Ocean Maze initializationStrangerke
2013-04-07HOPKINS: Add French Win95 version detectionsylvaintv
2013-04-07KYRA: Don't restore music volume right after it has faded downTorbjörn Andersson
Since the music volume is set in playTrack(), it shouldn't be necessary to set it back to the default level when a fade out has been completed. This change prevents the volume from spiking right before quitting the game. I hope it doesn't cause regressions.
2013-04-07SCI: Add signal/fade related CHECKMEWillem Jan Palenstijn
2013-04-07HOPKINS: Fix glitch when exiting computer in FBI roomsStrangerke
2013-04-06SCI: Minor cleanupWillem Jan Palenstijn
(Thanks waltervn)
2013-04-06SCI: Further clarify commentWillem Jan Palenstijn
2013-04-06SCI: Clarify commentWillem Jan Palenstijn
2013-04-06SCI: Revert "Fixed fading-related bugs #3267956 and #3041738"Willem Jan Palenstijn
This reverts commit bfef0f5a6fabdef5bb42cffd8b078d4511cf2a80.
2013-04-06SCI: Re-initialize more of MusicEntry on playWillem Jan Palenstijn
This fixes bug #3267956.
2013-04-06SCI: Notify scripts of completed fade when aborting itWillem Jan Palenstijn
This tweaks a fix/workaround (commit 96540686) for bugs #3266480 and #3041738. Also add CHECKME to verify the accuracy of this workaround further. This fixes the regressions #3291115, #3555404, #3596335 and #3610063.
2013-04-06SCI: Revert "Added a more specific workaround for bug #3267956.[...]"Willem Jan Palenstijn
This reverts commit 5654e1257551bf176c7fd06c756612bec3d79033. Conflicts: engines/sci/sound/soundcmd.cpp
2013-04-06SCI: Revert "Clarify comment from rev 5654e12 further"Willem Jan Palenstijn
This reverts commit 9f74a6eda2355bb09b9b963be41509ed67016a6c.
2013-04-06SCI: Revert "Fix script bug #3555404 - "SCI: KQ6 Spider Scene Game Freeze""Willem Jan Palenstijn
This reverts commit 8524ebd699254a6786033f0e41b9a45c563feb11.
2013-04-06SCI: Revert "Properly fix bugs #3267956 and #3605377"Willem Jan Palenstijn
This reverts commit 17ca8d14b1e0d1960485029878c728ef4d6d6132, except for a minor unrelated change to the workaround for bug #3605269 Conflicts: engines/sci/sound/soundcmd.cpp
2013-04-06SCI: Revert "Add a hack to fix bug #3596335"Willem Jan Palenstijn
This reverts commit f019d5a4881c8ee42fa36ef0613d9e82b3b36297.
2013-04-06HOPKINS: Partially revert 63b669cfc4ec0cae7be83949f98ee3fd48607f90 as it ↵Strangerke
causes a regression in ComputerManager
2013-04-06SCUMM: Add Italian Windows version of Freddi Fish 4.Kirben
2013-04-05SCI: Revert "Add a more generic solution for the problem found in bug #3605269"Willem Jan Palenstijn
This reverts commit c6320a28e483e52b489cae8e86774008e030492b. SSCI does not interpret signals on other channels than 15. Conflicts: engines/sci/sound/soundcmd.cpp