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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-12-19
BLADERUNNER: Print scene name in 'scene' debug command
Eugene Sandulenko
2018-12-19
BLADERUNNER: Enhanced 'scene' debugger command
Eugene Sandulenko
2018-12-18
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-12-17
SHERLOCK: Speed up other cutscenes to better match the original
Paul Gilbert
2018-12-17
GLK: FROTZ: Remove need for new font style for Runic font
Paul Gilbert
2018-12-17
GLK: FROTZ: Use the Noto runic font for runes
Torbjörn Andersson
2018-12-17
GLK: FROTZ: Map runic characters to Unicode
Torbjörn Andersson
2018-12-17
BLADERUNNER: Rect -> RectFloat
Eugene Sandulenko
2018-12-17
SCI32: Simplify GK1 ego speed script patch (#1450)
sluicebox
2018-12-17
WIN32: Move all ARRAYSIZE undefs to util.h
SupSuper
2018-12-16
SCI32: Fix QFG4 iron safe room doors (#1443)
Vhati
2018-12-16
SCI32: Fix QFG4 town gate after a staff dream (#1441)
Vhati
2018-12-15
SHERLOCK: Fix computer aim in Serrated Scalpel's darts game
Torbjörn Andersson
2018-12-15
SHERLOCK: Speed up Blackwood cutscene in The Case of the Serrated Scalpel
Torbjörn Andersson
2018-12-15
BLADERUNNER: Added time control and game pausing
Peter Kohaut
2018-12-14
GLK: FROTZ: Fix sound looping
Paul Gilbert
2018-12-14
GLK: SCOTT: Added detections for miscellaneous games
Paul Gilbert
2018-12-14
GLK: SCOTT: Add support for Mysterious Adventures Blorb files
Paul Gilbert
2018-12-14
GLK: Detect game Id clashes across different sub-engines
Paul Gilbert
2018-12-14
SCI: Fix LONGBOW day 9 cobbler's hut, bug #10834 (#1444)
sluicebox
2018-12-13
GLK: FROTZ: Fix Visual Studio warnings about packing alignment
Paul Gilbert
2018-12-13
GLK: FROTZ: Added detection entries
Paul Gilbert
2018-12-12
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-12
GLK: FROTZ: Adding detection entries, add ability to read serials from Blorb ...
Paul Gilbert
2018-12-11
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-11
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-10
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-10
SCI32: Fix QFG4 obscured ropes when rescuing Igor (#1436)
Vhati
2018-12-10
PINK: Push down the advanced detector include
Bastien Bouclet
2018-12-10
ILLUSIONS: Push down the advanced detector include
Bastien Bouclet
2018-12-10
GLK: Remove unneeded include
Bastien Bouclet
2018-12-10
ENGINES: Use an uppercase C for the metaengine copyright strings
Bastien Bouclet
2018-12-09
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-10
ENGINES: Normalize the getName() result of metaengines
Bastien Bouclet
2018-12-09
GLK: FROTZ: Add game names for ZCode games on if-archive
Paul Gilbert
2018-12-09
GLK: FROTZ: Added detection for converted Scott Adams games
Paul Gilbert
2018-12-09
GLK: Standardizing uint vs uint32 usage
Paul Gilbert
2018-12-10
SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435)
sluicebox
2018-12-10
SCI32: Fix QFG4 extraneous door sound in castle (#1438)
Vhati
2018-12-09
GLK: Correct phrasing of switch case fall through comments
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
2018-12-09
GLK: Yet another Amiga compilation fix
Paul Gilbert
2018-12-09
GLK: Hopefully finally fix Amiga compilation
Paul Gilbert
2018-12-09
GLK: FROTZ: Hopefully fix Amiga compilation
Paul Gilbert
2018-12-09
GLK: Update engine name and copyright strings
Paul Gilbert
2018-12-09
GLK: Fix compiler warnings
Paul Gilbert
2018-12-09
SCI32: Fix GK1 mummy animation, bug #10828 (#1439)
sluicebox
2018-12-09
SCI: Fix LONGBOW Amiga pub error, bug #9688 (#1437)
sluicebox
2018-12-08
GLK: Further fixes for Buildbot warnings
Paul Gilbert
2018-12-08
GLK: Sound volume and pausing methods
Paul Gilbert
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