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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Commit message (
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Author
2009-01-19
LOL: some renaming
Florian Kagerer
2009-01-19
Fixed warning.
Torbjörn Andersson
2009-01-18
LOL: basic music support and some cleanup
Florian Kagerer
2009-01-18
Removed unused defines, cleaned up some more defines and reduced the places w...
Filippos Karapetis
2009-01-18
Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for now
Max Horn
2009-01-18
LOL: fix some valgrind warnings
Florian Kagerer
2009-01-18
Formatting.
Johannes Schickel
2009-01-18
Fixed mismatching delete call.
Johannes Schickel
2009-01-18
- Fixed some delete[] misuse
Johannes Schickel
2009-01-18
- Fixed bug in script code of LoL
Johannes Schickel
2009-01-18
Fixed compilation.
Johannes Schickel
2009-01-18
LOL: Some drawing code and some opcodes so that the first scene will show up....
Florian Kagerer
2009-01-18
Fixed bug in PAK link list code, now file links are correctly initialized.
Johannes Schickel
2009-01-18
Removed some unused defines in Mickey's Space Adventure, and removed a case w...
Filippos Karapetis
2009-01-18
Update scene number internally so it gets displayed correctly in the debugger.
Johannes Schickel
2009-01-18
Slight changes to fx method #9 to more correctly match the original game
Paul Gilbert
2009-01-18
merged Graphics::copyTo640/Graphics::copyFrom640
Gregory Montoir
2009-01-18
cleanup
Gregory Montoir
2009-01-18
get rid of AnimationSequencePlayer::_currentSeqNum
Gregory Montoir
2009-01-18
simplified Graphics::decode*()
Gregory Montoir
2009-01-18
fix another regression from the RTL branch merge
Matthew Hoops
2009-01-18
splitted play/load class methods in introduction animation player
Gregory Montoir
2009-01-17
Since users need to rename the sound and index files in DW2, throw nice GUI e...
Filippos Karapetis
2009-01-17
Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
Filippos Karapetis
2009-01-17
Silenced MSVC warning
Filippos Karapetis
2009-01-17
Make sure that "quit" events are handled immediately. This fixes a warning - or
Torbjörn Andersson
2009-01-16
tiny cleanup
Max Horn
2009-01-16
- Removed _gameVersion, engine versions are set in the game detection entries...
Filippos Karapetis
2009-01-16
Some cleanup (one could replace some of those switch/case by jump tables...)
Max Horn
2009-01-16
TUCKER: Got rid of _fileToLoad
Max Horn
2009-01-16
TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ...
Max Horn
2009-01-16
TUCKER: Simplify TuckerEngine::copyLocBitmap
Max Horn
2009-01-16
Fixed class indention
Max Horn
2009-01-16
Code formatting fixes, automatically performed by astyle
Max Horn
2009-01-16
Mark cruise save/load code as not endian safe
Max Horn
2009-01-14
-1 is not an uint8. Assuming ones-complement, though, I guess 255 was meant
Max Horn
2009-01-14
Hide the mouse cursor when loading a saved game
Jordi Vilalta Prat
2009-01-14
Fix for non-looped tracks of the music enhancement project. Also, got rid of ...
Filippos Karapetis
2009-01-14
Game database headers are verified now
Filippos Karapetis
2009-01-14
Fixed warnings.
Torbjörn Andersson
2009-01-14
Show the cursor and update it properly when closing the GMM.
Jordi Vilalta Prat
2009-01-14
- Initialize the current cursor to an invalid one (this removes a glitch when...
Jordi Vilalta Prat
2009-01-13
Reduced savegame code duplication and added savegame format versioning.
Jordi Vilalta Prat
2009-01-13
Added const qualifier to (char *) parameter
Jordi Vilalta Prat
2009-01-13
Some updates/observations on script functions
Filippos Karapetis
2009-01-13
- PMV video headers are evaluated correctly now
Filippos Karapetis
2009-01-13
Save game headers are now verified
Filippos Karapetis
2009-01-13
When reverting to text only mode update the config manager settings accordingly.
Johannes Schickel
2009-01-13
Added a possible FIXME
Filippos Karapetis
2009-01-13
Reworked the sound energy code
Benjamin Haisch
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