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2007-06-06Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created ↵Filippos Karapetis
the skeleton for sfScriptStartVideo, sfScriptReturnFromVideo and sfScriptEndVideo opcodes svn-id: r27145
2007-06-06Fixed the parameter order in sfScriptFadeFilippos Karapetis
svn-id: r27143
2007-06-06Implemented the sfScriptFade opcodeFilippos Karapetis
svn-id: r27142
2007-06-06Added palette fading in playCutaway()Filippos Karapetis
svn-id: r27141
2007-06-06Added sanity checks for hitzones in SAGA, after discussing with h00ligan and ↵Filippos Karapetis
sev. Removed a hack for IHNM which is not needed anymore and removed a redundant check for zero object types svn-id: r27140
2007-06-06Fix glitches when highlighting words in Elvira 2, the characters were drawn ↵Travis Howell
at the incorrect location, due to difference in column offset used for new lines. svn-id: r27138
2007-06-06oops. MAX -> MIN to prevent memory overwrite.Eugene Sandulenko
svn-id: r27137
2007-06-06Fix potential memory overwrite here too.Eugene Sandulenko
svn-id: r27134
2007-06-06Fix potential memory overwriteEugene Sandulenko
svn-id: r27132
2007-06-06Fix the Unholy Barrier spell effect in Elvira 2.Travis Howell
svn-id: r27130
2007-06-06Fix crash, when the hitarea array overflows in the Amiga demo of Elvira 1.Travis Howell
svn-id: r27128
2007-06-06Fix possible crash issue, if music volume was set by 3DO versions of HE games.Travis Howell
svn-id: r27125
2007-06-06Implemented differences in Actor::calcScreenPosition for IHNM. Now the ↵Filippos Karapetis
stitching on the second floor of the zeppelin and the whiskey in the honky-tonk are shown correctly svn-id: r27124
2007-06-06Properly implemented the converse panel in IHNM (though the colors are still ↵Filippos Karapetis
wrong) svn-id: r27123
2007-06-06Fix regression caused by commit #27108Filippos Karapetis
svn-id: r27122
2007-06-05Avoid compiler warnings.Travis Howell
svn-id: r27118
2007-06-05Filtering specific verbs is used in ITE, but not in IHNM. It's now possible ↵Filippos Karapetis
to use the jukebox in the honky-tonk in IHNM svn-id: r27110
2007-06-05Add the hack for the staircase in the zeppelin in IHNM once more, apparently ↵Filippos Karapetis
the cause for it is different than what I thought svn-id: r27109
2007-06-05Check if a zone type is NULL for both ITE and IHNM, as it's done in the ↵Filippos Karapetis
original. This fixes the crash in IHNM when entering the second floor of the zeppelin and the crash in ITE when interacting with the bowl in the tunnel, outside the prison. Removed the two relevant hacks svn-id: r27108
2007-06-05Inventory and conversation arrows are working correctly now in IHNMFilippos Karapetis
svn-id: r27107
2007-06-05Fix background of pause options in Amiga and AtariST of Elvira 1.Travis Howell
svn-id: r27106
2007-06-05Fixed crash on exit (bug #1726185).Nicola Mettifogo
svn-id: r27105
2007-06-05Add option to dump all subrountines in a game, to help with bug reports.Travis Howell
svn-id: r27104
2007-06-05Fix input issues in earlier games, and split handleMouseMoved() due to ↵Travis Howell
difference in earlier games. svn-id: r27103
2007-06-05Updates, to keep Amiga demo of Elvira 1 working.Travis Howell
svn-id: r27102
2007-06-05Update sound ranges in debugger, for earlier games.Travis Howell
svn-id: r27101
2007-06-05Fix palette glitches on printScroll background, during many scenes in Eivira 1.Travis Howell
svn-id: r27100
2007-06-05Add workaround for the scrolling glitch in The Feeble Files, the occurs when ↵Travis Howell
the repair man comes to fix the car. svn-id: r27099
2007-06-05Trigger palette update, when setting the mouse palette in Elvira 2 and Waxworks.Travis Howell
svn-id: r27098
2007-06-05Fix loading and saving game through the options screen in Amiga CD32 version ↵Travis Howell
of Simon the Sorcerer 1. svn-id: r27097
2007-06-05Fix regression when listing saved game names, in Simon the Sorcerer 1/2.Travis Howell
svn-id: r27096
2007-06-05Hopefully more reliable display of inventory arrows.Travis Howell
svn-id: r27095
2007-06-04IHNM: Add a temporary hack for the crash that occurs when climbing the ↵Filippos Karapetis
staircase to the second floor of the zeppelin in chapter 1 svn-id: r27094
2007-06-04Fixed incorrect placing of converse information for IHNM. Dialog options ↵Filippos Karapetis
should work in IHNM now, although they're still not placed properly svn-id: r27084
2007-06-04Fix for bug #1730511 ("KYRA1: Brandon's text isn't cleaned properly").Johannes Schickel
svn-id: r27083
2007-06-04Properly define max text width in IHNMFilippos Karapetis
svn-id: r27082
2007-06-04Fix compilation of AGOSFilippos Karapetis
svn-id: r27081
2007-06-04Only call MIDI code, in games which use MIDI based music.Travis Howell
svn-id: r27080
2007-06-04Fix inventory arrows in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
svn-id: r27079
2007-06-04Fix invalid writes in Elvira 1, the original game would overwrite into ↵Travis Howell
_window6BackScn. svn-id: r27078
2007-06-04Virtualise a few sound functions.Travis Howell
svn-id: r27077
2007-06-04Change printChar variables to signed, to allow removal of work around for ↵Travis Howell
The Feeble Files. svn-id: r27076
2007-06-04Change printChar variables to signed, to allow removal of work around for ↵Travis Howell
The Feeble Files. svn-id: r27075
2007-06-04Fix sign issue, which caused invalid writes, when entering saved game name ↵Travis Howell
in Elvira 2 and Waxworks. svn-id: r27074
2007-06-03SAGA: When trying to access a wrong hitzone, adjust it to a valid one and ↵Filippos Karapetis
continue with a warning instead of exiting with an error . We don't normally get invalid hitzones in ITE, but we do in IHNM, so this is used for now to bypass the places where IHNM crashes. It's now possible to climb the steps to the second floor of the zeppelin with Gorrister svn-id: r27072
2007-06-03The animation frame counter is updated correctly now, so all animations in ↵Filippos Karapetis
IHNM where the engine is waiting are displayed fully. Big thanks to sev, once again :) svn-id: r27070
2007-06-03Adding the new kFeatureDisableKeyFiltering OSystem feature.Kostas Nakos
This feature is used by agi's prediction dialog and is a hint to the backend to temporarily switch off any keyboard mapping, used in devices with limited keyboard input. Also, supply some comments to the newly added event & feature. svn-id: r27069
2007-06-03Modified version of patch #1723779: SCUMM: Improved ctrl+t subtitle cyclingMax Horn
svn-id: r27068
2007-06-03Simplified check for scene height in IHNMFilippos Karapetis
svn-id: r27067
2007-06-03Fixed serious memory leak in AGOS engine (sound looping code was leaking)Max Horn
svn-id: r27065