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2014-04-27MADS: Handle the missing sections in Phantom and DragonsphereFilippos Karapetis
2014-04-27MADS: Add initial support for V2 backgrounds and hotspotsFilippos Karapetis
V2 games include Phantom and Dragonsphere. OUAF hasn't been tested yet
2014-04-27MADS: Add skeleton classes for Phantom and DragonsphereFilippos Karapetis
2014-04-27MADS: Set Rex to start from scene 101, like the originalFilippos Karapetis
There's a temporary hack to skip showing Rex's standing up animation cause it takes ages to finish
2014-04-27MADS: Add detection entries for Dragonsphere and PhantomFilippos Karapetis
Also, disable the unsupported compressed Rex version for now
2014-04-27MADS: Show the current scene when using "scene" without paramsFilippos Karapetis
2014-04-27MADS: Implement scene 360Strangerke
2014-04-27MADS: Implement scene 359Strangerke
2014-04-27MADS: Implement scene 358Strangerke
2014-04-27MADS: Implement scene 357Strangerke
2014-04-26MADS: Beginnings of full screen dialogsPaul Gilbert
2014-04-27MADS: Implement scene 354Strangerke
2014-04-27MADS: Implement scene 353Strangerke
2014-04-26MADS: Add Scene 352Strangerke
2014-04-26MADS: Implemented more save/load logicPaul Gilbert
2014-04-26MADS: Implemented savegame header read/writesPaul Gilbert
2014-04-25MADS: Refactor Scene351::actions()Strangerke
2014-04-25MADS: Implement scene 351Strangerke
2014-04-24MADS: Fix compilation warning in scene 804Strangerke
2014-04-24MADS: Better fix of scene 307Strangerke
2014-04-24MADS: Fixed Conversation::read methodPaul Gilbert
2014-04-24MADS: Added methods for can save/load currentlyPaul Gilbert
2014-04-24MADS: Hook game scene into synchronisation logicPaul Gilbert
2014-04-24MADS: Fix bugs in scene 307Strangerke
2014-04-24MADS: Implement scene 321Strangerke
2014-04-23MADS: Add a synchronize method to some of the group 1 scenesPaul Gilbert
2014-04-23MADS: Fix scenes previously using globals to properly use localsPaul Gilbert
2014-04-23MADS: Further synchronization implementationPaul Gilbert
2014-04-23MADS: Implement scene 320Strangerke
2014-04-22MADS: Beginnings of savegame synchronisationPaul Gilbert
2014-04-22MADS: Implemented Conversation::read methodPaul Gilbert
2014-04-22MADS: Fix compilation warningStrangerke
2014-04-22MADS: Implement scene 319Strangerke
2014-04-21MADS: Create a Globals base class that the games will derive fromPaul Gilbert
2014-04-21MADS: Improve background user interface sprite animationsPaul Gilbert
2014-04-21MADS: Use Conversation class in Scene Group 3Strangerke
2014-04-21MADS: Implement scene 318, some renamingStrangerke
2014-04-20MADS: Fixes for scene 210 conversationPaul Gilbert
2014-04-20MADS: Implemented display of conversation topicsPaul Gilbert
2014-04-20MADS: Beginnings of implementing conversation methodsPaul Gilbert
2014-04-20MADS: Fix calculating Rails::_nextPaul Gilbert
2014-04-20MADS: Implement scene 316Strangerke
2014-04-20MADS: Fix update of palette due to palette cyclingPaul Gilbert
2014-04-20MADS: Added extra initialisation of Scene class fieldsPaul Gilbert
2014-04-20MADS: Fix color of on-screen textPaul Gilbert
2014-04-20MADS: Remove unused variables in scene 313Strangerke
2014-04-19MADS: Implement palette animation codePaul Gilbert
2014-04-19MADS: Add support for sprite flipping in UI background animationsPaul Gilbert
2014-04-19MADS: Implemented MSurface::mergeFrom methodPaul Gilbert
2014-04-19MADS: Fix refresh of inventory list after scrollingPaul Gilbert