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2007-05-30Modified version of patch #1727045 INDY3: IQ Points DialogMax Horn
svn-id: r27012
2007-05-30Several const correctness fixesMax Horn
svn-id: r27011
2007-05-30- Added a workaround for bug #1705338 (Seg fault when trying to switch ↵Sven Hesse
screen in music land) which is actually a script bug. - Fixed the scrolling bug (#1709574) (the mouse cursor is still shown, that's an instance of the global cursor visibility issue) svn-id: r27010
2007-05-29Fix for bug #774783 - INDY3: problems in Berlin with Hitler (submitted after ↵Filippos Karapetis
talking with Fingolfin) svn-id: r27009
2007-05-29removed some resource related memory leaksGregory Montoir
svn-id: r27007
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed ↵Gregory Montoir
some functions and variables). svn-id: r27006
2007-05-29added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on ↵Kostas Nakos
demand by the backends svn-id: r27005
2007-05-29Color 0 should always be black in IHNM. The panel backgrounds don't ↵Filippos Karapetis
erroneously change color now when moving between rooms svn-id: r27004
2007-05-29Corrected actor walk speed in IHNMFilippos Karapetis
svn-id: r27003
2007-05-28Add missing mouse cursor in Elvira 2.Travis Howell
svn-id: r27002
2007-05-28Partial fix for walking speed in IHNM.Eugene Sandulenko
svn-id: r26999
2007-05-28Use zone number to detect interface height differences in the AtariST ↵Travis Howell
verison of Elvira 2. svn-id: r26998
2007-05-28Fix glitches in AtariST demo of Elvira 1.Travis Howell
svn-id: r26997
2007-05-28Fix loading restart state in Amiga and AtariST versions of Elvira 2.Travis Howell
svn-id: r26996
2007-05-28Impelemented game as far as dragon cave entrancePaul Gilbert
svn-id: r26994
2007-05-28Added saving of scheduled scripts, and set script activation times to match ↵Paul Gilbert
original game svn-id: r26993
2007-05-28Implemented new script methodsPaul Gilbert
svn-id: r26992
2007-05-28Added saving of scheduled scripts, and set script activation times to match ↵Paul Gilbert
original game svn-id: r26991
2007-05-28Add sound effects code for Amiga and AtariST versions of Elvira 2.Travis Howell
svn-id: r26989
2007-05-28Fix glitches caused by interface differences in the AtariST verison of Elvira 2.Travis Howell
svn-id: r26988
2007-05-28Improved version of patch to fix bug #1722153: "FT: Error on loading a game ↵Eugene Sandulenko
saved during a dialogue" svn-id: r26987
2007-05-28Rename script opcode in Elvira 2.Travis Howell
svn-id: r26986
2007-05-28Changed the frameOffset sanity check in Script::sfPlaceActor to throw a ↵Filippos Karapetis
warning instead of an error. In IHNM, it's now possible to use the knife with the rats when playing with Garrister svn-id: r26985
2007-05-28Correct the lockWord check in pokePalette video opcode.Travis Howell
svn-id: r26984
2007-05-27Made verbs "push" and "swallow" work in IHNM. It's now possible to choose a ↵Filippos Karapetis
monitor with Ted svn-id: r26983
2007-05-27Fix bug #1726115 - FREDDI1: Tiny graphics glitch when reading message.Travis Howell
svn-id: r26982
2007-05-27Fix for bug #1726330: "SCUMM engine abuses stack" from same bugreport.Eugene Sandulenko
svn-id: r26974
2007-05-27Adjust code for paranoid compilers.Travis Howell
svn-id: r26971
2007-05-27Verb actions are working correctly now in IHNM. Some verbs are still ↵Filippos Karapetis
non-functional svn-id: r26970
2007-05-27Add minor code differences in Elvira 2 and Waxworks.Travis Howell
svn-id: r26969
2007-05-27Fix loading restart state in Waxworks for now.Travis Howell
svn-id: r26966
2007-05-27Updated error message.Johannes Schickel
svn-id: r26965
2007-05-27fixed warning and add assert for potential uninitialised srcPaweł Kołodziejski
svn-id: r26964
2007-05-27Removing debug leftoversEugene Sandulenko
svn-id: r26962
2007-05-27The 'i' and 'l' charactors only have a shorter width in Simon the Sorcerer 1/2.Travis Howell
svn-id: r26958
2007-05-27Correct cursor used when entering saved game name in Elvira 2 and Waxworks.Travis Howell
svn-id: r26957
2007-05-27Add extra mouse cursors used by Elvira 2.Travis Howell
svn-id: r26956
2007-05-27Reworked game saving so that restored games don't fire off hotspot ↵Paul Gilbert
activation scripts, and conversation bugfix to keep characters in place svn-id: r26955
2007-05-27Add font table for Elvira 1/2 and Waxworks.Travis Howell
svn-id: r26954
2007-05-27Correct error in printStats opcode for Elvira 2.Travis Howell
svn-id: r26953
2007-05-26Fix bug #1709430: "FT: CAPSLOCK + V enables cheating for all fights"Eugene Sandulenko
svn-id: r26948
2007-05-26Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue"Eugene Sandulenko
svn-id: r26947
2007-05-26Fix Enter key behavior under MacOS as mentioned in FR #1273746: "BS1: SomeEugene Sandulenko
smaller refinements to the GUI" svn-id: r26946
2007-05-26typo (interpretator => interpreter)Matthew Hoops
svn-id: r26945
2007-05-26oopsEugene Sandulenko
svn-id: r26944
2007-05-26Slighty modified patch #1701058: "Correct some graphical glitches for Eugene Sandulenko
Brocken Sword 1 Mac" svn-id: r26942
2007-05-26Add Italian versions as supplied in bug #1722142: "GOB: italian md5 of WeenEugene Sandulenko
and Bargon" svn-id: r26940
2007-05-26Add fallback detector to AGI engine.Eugene Sandulenko
svn-id: r26939
2007-05-26Fix potential memory overwriteEugene Sandulenko
svn-id: r26938
2007-05-26Add code for opcodes 177/178 in Elvira 2.Travis Howell
svn-id: r26937