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2019-01-30MOHAWK: RIVEN: Patch Jungle island book closing animation scriptBastien Bouclet
Fixes #10880.
2019-01-30COMMON: Include hidden files in directory listings by defaultBastien Bouclet
Hidden files are now only ignored in the GUI file browser when the user has not checked 'show hidden files'. Myst III has the hidden flag set for one of the directories containing datafiles on the CD-ROM. When users copy the files to their hard drives the hidden flag is kept. Detection worked previously because hidden files were explicitly requested in the AD code. The engine would fail to open the datafiles because SearchMan.addSubDirectoryMatching ignored hidden directories.
2019-01-29GLK: FROTZ: Fix rendering text to upper window in Zork ZeroPaul Gilbert
2019-01-29GLK: FROTZ: Make window transparent for V6 games to not obscure upper areaPaul Gilbert
2019-01-29GLK: FROTZ: Add 6x8 font for Infocom v6 gamesPaul Gilbert
2019-01-29GLK: Fix Rect fromXYWH when W or H is negativePaul Gilbert
2019-01-29BLADERUNNER: Fixed compilation issuesPeter Kohaut
2019-01-29BLADERUNNER: Cleanup of back EarlyQ's scenes scriptsPeter Kohaut
2019-01-29BLADERUNNER: Cleanup of front EarlyQ's scenes scriptsPeter Kohaut
2019-01-29BLADERUNNER: Don't mute everything when playing a outtakePeter Kohaut
this was causing issue at nr08 when audience was silent during Dektora performance
2019-01-29BLADERUNNER: Fixed Gordo death animation after runningPeter Kohaut
2019-01-28BLADERUNNER: Cleanup of Steele animation codePeter Kohaut
2019-01-28BLADERUNNER: Fixed small issue in combat calculationPeter Kohaut
Better variable names in actor combat classes.
2019-01-28BLADERUNNER: Cleanup of scripts for Gordo chasePeter Kohaut
2019-01-27BLADERUNNER: Initial cleanup of NR01, NR02 & related scriptsPeter Kohaut
2019-01-27BLADERUNNER: Marking few cut featuresPeter Kohaut
2019-01-27BLADERUNNER: Small cleanup for chapter 2 scriptsPeter Kohaut
2019-01-27BLADERUNNER: Fixed game-breaking bug with dialogue menusPeter Kohaut
2019-01-27BLADERUNNER: Initial cleanup of HF05 & HF06Peter Kohaut
2019-01-27BLADERUNNER: Police station script fixesPeter Kohaut
2019-01-27BLADERUNNER: Cleanup of PS06 scriptPeter Kohaut
2019-01-27BLADERUNNER: Holloway script cleanupPeter Kohaut
2019-01-27BLADERUNNER: Cleanup of Steele scripts for Lucy chasePeter Kohaut
2019-01-27BLADERUNNER: Implement CD switching in outtake playerPeter Kohaut
2019-01-27BLADERUNNER: Cleanup & fix of Lucy chase scriptsPeter Kohaut
First wait-point in Hystersia Maze was incorrectly triggered
2019-01-27BLADERUNNER: Initial cleanup of HF02 & HF03Peter Kohaut
2019-01-27BLADERUNNER: Initial cleanup of HF01 & related actorsPeter Kohaut
2019-01-27BLADERUNNER: Cleanup of Police station scripts for chapter 1 & 2Peter Kohaut
2019-01-27BLADERUNNER: Fixed wrongly clickable news in DR02Peter Kohaut
They are not supposed to be clickable
2019-01-27BLADERUNNER: Cleanup of Guzza script for chapter 2Peter Kohaut
2019-01-27BLADERUNNER: Cleanup of Steele scripts for chapter 1Peter Kohaut
2019-01-27BLADERUNNER: Hawker's circle script cleanupPeter Kohaut
2019-01-27BLADERUNNER: Cleanup of Gaff script for chapter 1 & 2Peter Kohaut
2019-01-26GLK: FROTZ: Split BItmapFont into it's own filePaul Gilbert
2019-01-26BLADERUNNER: Analysed all Yukon hotel scenesPeter Kohaut
2019-01-26BLADERUNNER: Analysed Leon scene at Yukon HotelPeter Kohaut
2019-01-26BLADERUNNER: Fixed Sebastian scriptPeter Kohaut
Dialogue was not available
2019-01-26BLADERUNNER: Added names of loops in BB01Peter Kohaut
2019-01-25BLADERUNNER: Cleanup of actor scripts for a fight in BB11Peter Kohaut
Also named goal for McCoy arrest
2019-01-25BLADERUNNER: Cleanup of BBxx scriptsPeter Kohaut
Removed issue where McCoy went to jail for no reason at start of 3rd act
2019-01-25BLADERUNNER: Improved debugger's scene commandPeter Kohaut
Added missing CT09 scene name Show scene names for chapter 3 and 5
2019-01-25BLADERUNNER: Fixed fly-away animation in RC01 for later chaptersPeter Kohaut
2019-01-24BLADERUNNER: Fixed compilation errorsPeter Kohaut
2019-01-24BLADERUNNER: Fixes for game scripts & cleanupPeter Kohaut
2019-01-24BLADERUNNER: Fixed fog renderingPeter Kohaut
Fogs were not animated. Clean up of the fog calculation routines.
2019-01-24BLADERUNNER: Skip empty obstacle polygonsPeter Kohaut
It was causing issues in BB07
2019-01-24BLADERUNNER: Splitted debugger draw commandsPeter Kohaut
Debugger overlay is now more configurable Added basic support for fogs
2019-01-24BLADERUNNER: Fixed BB51 videoPeter Kohaut
Packet CBPZ was not supported.
2019-01-23KYRA: silence warningathrxx
2019-01-23KYRA: (EOB) - allow swapping L/R buttons via GMMathrxx
This adds an engine specific GMM option that allows to swap L/R mouse button actions when clicking on the character weapon slots (which might improve the game experience for tablet users).