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2011-04-05SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constantsMax Horn
2011-04-05TSAGE: Add scene 9450 (not perfect)strangerke
2011-04-05TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjectsPaul Gilbert
2011-04-05SCI: Extended the script workaround for the sign reading script (bugs ↵md5
#3272735, #3275413)
2011-04-04SCUMM: Extend debug command 'object' to allow querying stateMax Horn
2011-04-04SCUMM: Extend workaround for bug #1668393 (see bug #3267665)Max Horn
2011-04-04SCUMM: Check for cutSceneStackPointer underflowsMax Horn
2011-04-04AGI: Avoid global constructors (due to global refs)Max Horn
2011-04-04SCI: Initialize newPlane fully before adding it to _planesMax Horn
2011-04-04SCI: Added workaround for script bug #3272735 - "SCI: QFG2: Crash when ↵md5
typing 'read sign'"
2011-04-04TSAGE: Some work on fixing Scene 6100Paul Gilbert
2011-04-03TSAGE: Fix SpeakerGText, Add SpeakerOR, implement Scene9400strangerke
2011-04-03AGI: Added the Spanish version of SQ2 (bug report #3260349)md5
2011-04-03SCI: Fixed fading-related bugs #3267956 and #3041738md5
2011-04-03SCI: Show object names in the songlib console commandmd5
2011-04-03TSAGE: Implemented Scene 5300 - Caverns - PitPaul Gilbert
2011-04-03SCI: Added a workaround for script bug #3268076 - "MOTHERGOOSE: Crash after ↵md5
finishing the game"
2011-04-03SCI: Fixed bug #3266480 and partially fixed bug #3041738md5
Hopefully, this will fix some of the oddities happening because of music fading
2011-04-03SCI: Changed debug console hotkey to Control-Shift-D instead of Control-D.md5
Applied from patch #3258985. The previous hotkey interfered with the hotkeys of some games (e.g. the "time of day" hotkey in QFG2, bug #3250996).
2011-04-03TSAGE: Fix movement bug with the ObjectMover2 classPaul Gilbert
2011-04-03Merge remote branch 'remotes/Strangerke/master' into tsagePaul Gilbert
Conflicts: engines/tsage/ringworld_logic.cpp engines/tsage/ringworld_logic.h
2011-04-03TSAGE: Implemented Scene 5200 - Caverns - Throne-roomPaul Gilbert
2011-04-02SCI: Fix Mac SCI32 picture transparencyMatthew Hoops
2011-04-03TSAGE: Implemented Scene 5100 - CavernsPaul Gilbert
2011-04-03TSAGE: Fix compilation break in previous commitPaul Gilbert
2011-04-03TSAGE: Fix use of PlayerMover2 classPaul Gilbert
2011-04-03TSAGE: Properly implemented the PlayerMover2 classPaul Gilbert
2011-04-03CRUISE: Fixed odd check, introduced in rev d83a83ef50md5
2011-04-02SCI: Fix SQ1 droid zapping issue with a script patch, thanks toLars Skovlund
dhewg for reporting.
2011-04-02MOHAWK: Fix issues with LB's hardcoded UI logic.Alyssa Milburn
2011-04-02Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/module.mk engines/tsage/ringworld_logic.cpp
2011-04-02TSAGE: Implement Scene 9360, move Scene9350::Object1 to a separated ↵strangerke
subclass, Fix bug in scene 9350
2011-04-02MOHAWK: Minor grammar fixMatthew Hoops
2011-04-02MOHAWK: Fix title of Arthur's Teacher TroubleMatthew Hoops
2011-04-02SCI: Replace not required emumidi headerdhewg
2011-04-02TSAGE: Fixed zoom problems with viewscreen in Scene 3700Paul Gilbert
2011-04-02TSAGE: Bugfixes for Scene 3700 - Remote ViewerPaul Gilbert
2011-04-02TSAGE: Fixed bug with decoding large compressed resourcesPaul Gilbert
2011-04-02TSAGE: Add Scene2 class for scene group 10, getting rid of _field30Astrangerke
2011-04-02TSAGE: Implement Scene 9300strangerke
2011-04-02SCUMM: Add support for append mode to o72_openFile()Matthew Hoops
The baseball2001 hall of fame data saves properly now
2011-04-01SCUMM: Make sure finalize is called from o60_closeFile()Matthew Hoops
2011-04-01SCUMM: Stub off file append mode in o72_openFile()Matthew Hoops
This is used in several Backyard Sports titles. This stub is required for now so that baseball2001 can continue after trying to save the Hall of Fame data.
2011-04-02TSAGE: Implemented Scene 5000 - Caverns - EntrancePaul Gilbert
2011-04-01TSAGE: Implement scene 9200strangerke
2011-04-01MOHAWK: Handle waiting for sound cues in LBAnimation.Alyssa Milburn
2011-03-31MOHAWK: Add/update some LB debug/warning stuff.Alyssa Milburn
2011-03-31MOHAWK: Tweaks to LBAnimationItem::setEnabled.Alyssa Milburn
2011-03-31MOHAWK: Update LBAnimationItem running state when anim is done.Alyssa Milburn
2011-03-31MOHAWK: Toggle the post-intro LB menu anim at the right time.Alyssa Milburn