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2013-05-16HOPKINS: Fix shadowed variable not reported by MSVCStrangerke
2013-05-16HOPKINS: Fix bug #3611942 and #3613072 - Pathfinding regression in 1fd81eee40...Strangerke
2013-05-15NEVERHOOD: Update old form of module.mkFilippos Karapetis
2013-05-15MADE: Show version-related before size-related incompatibilities in savegamesFilippos Karapetis
2013-05-15Merge pull request #330 from johndoe123/neverhoodEugene Sandulenko
2013-05-15HOPKINS: Fix erroneous check in pathfindingStrangerke
2013-05-14SWORD1: Removed unused class variableThierry Crozat
2013-05-14SWORD1: Initialize class variables in constructorThierry Crozat
2013-05-14DRASCULA: Remove superfluous strcpy()Filippos Karapetis
2013-05-14HOPKINS: Bugfix for #3612410 - hotspots are offPaul Gilbert
2013-05-14TOLTECS: Fix operator order (pre-decrement instead of post-decrement)Filippos Karapetis
2013-05-14TOLTECS: Fix bug #3613032 - "TOLTECS: Crash during peace pipe coughing scene"Filippos Karapetis
2013-05-12PEGASUS: Fix going left initially in the globe gameMatthew Hoops
2013-05-13HOPKINS : Added a lines debugger commandsylvaintv
2013-05-12HOPKINS: Use different colors for displaying hotspot zonesStrangerke
2013-05-12HOPKINS: Clean debug channels, add Pathfinding tracesStrangerke
2013-05-11SCUMM: Clean-up of Roland GS codetcarey
2013-05-11HOPKINS: Courtesy of SylvainTV - Fix long diagonals to bottom left and rightStrangerke
2013-05-11QUEEN: Fix bug #3612408 - "QUEEN: Can't quit from ScummVM while ending cutscene"Filippos Karapetis
2013-05-11AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game"Filippos Karapetis
2013-05-11AGI: Remove obsolete TODOFilippos Karapetis
2013-05-11HOPKINS: Fix bug #3613068 - Detection of Hopkins RussianStrangerke
2013-05-10HOPKINS: Added a zones debugger commandPaul Gilbert
2013-05-08NEVERHOOD: Fix member var initializationsjohndoe123
2013-05-08NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeReso...johndoe123
2013-05-08NEVERHOOD: Fix issues in the save/load screensjohndoe123
2013-05-08NEVERHOOD: Move module files to own subdirectoryjohndoe123
2013-05-08Merge branch 'master'Willem Jan Palenstijn
2013-05-08NEVERHOOD: Fix some logic bugs and minor changesjohndoe123
2013-05-08NEVERHOOD: Update todo.txtjohndoe123
2013-05-08NEVERHOOD: Work on the save/load/delete menusjohndoe123
2013-05-08NEVERHOOD: Add game-internal savegame delete menujohndoe123
2013-05-08NEVERHOOD: Changed the save/load menu to allow gaps in saved games to simplif...johndoe123
2013-05-08NEVERHOOD: Fix GUI options and game copyrightjohndoe123
2013-05-08NEVERHOOD: Support game loading from launcher/command linejohndoe123
2013-05-08NEVERHOOD: Merge some code in the save/load menusjohndoe123
2013-05-08NEVERHOOD: Add Y-flipping to unpackSpriteNormaljohndoe123
2013-05-08NEVERHOOD: Delete all sound/music items on exitjohndoe123
2013-05-08NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etne...johndoe123
2013-05-08NEVERHOOD: Don't allow main menu until _canRequestMainMenu is setjohndoe123
2013-05-08NEVERHOOD: Implement game-internal savegame overwrite query screenjohndoe123
2013-05-08NEVERHOOD: Change Klaymen idle callbacks from method pointers to integers and...johndoe123
2013-05-08NEVERHOOD: Rename stuff in the Klaymen classjohndoe123
2013-05-08NEVERHOOD: Remove unneeded bracesjohndoe123
2013-05-08NEVERHOOD: Remove objectPriority and surfacePriority parameters from the Klay...johndoe123
2013-05-08NEVERHOOD: Add support for loading/saving games with the game's own menujohndoe123
2013-05-08NEVERHOOD: Implement restart functionality (from both main menu and game logic)johndoe123
2013-05-08NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero)johndoe123
2013-05-08NEVERHOOD: Fix Module1300::createScenejohndoe123
2013-05-08NEVERHOOD: Rework the sound systemjohndoe123