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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2013-05-16
HOPKINS: Fix shadowed variable not reported by MSVC
Strangerke
2013-05-16
HOPKINS: Fix bug #3611942 and #3613072 - Pathfinding regression in 1fd81eee40...
Strangerke
2013-05-15
NEVERHOOD: Update old form of module.mk
Filippos Karapetis
2013-05-15
MADE: Show version-related before size-related incompatibilities in savegames
Filippos Karapetis
2013-05-15
Merge pull request #330 from johndoe123/neverhood
Eugene Sandulenko
2013-05-15
HOPKINS: Fix erroneous check in pathfinding
Strangerke
2013-05-14
SWORD1: Removed unused class variable
Thierry Crozat
2013-05-14
SWORD1: Initialize class variables in constructor
Thierry Crozat
2013-05-14
DRASCULA: Remove superfluous strcpy()
Filippos Karapetis
2013-05-14
HOPKINS: Bugfix for #3612410 - hotspots are off
Paul Gilbert
2013-05-14
TOLTECS: Fix operator order (pre-decrement instead of post-decrement)
Filippos Karapetis
2013-05-14
TOLTECS: Fix bug #3613032 - "TOLTECS: Crash during peace pipe coughing scene"
Filippos Karapetis
2013-05-12
PEGASUS: Fix going left initially in the globe game
Matthew Hoops
2013-05-13
HOPKINS : Added a lines debugger command
sylvaintv
2013-05-12
HOPKINS: Use different colors for displaying hotspot zones
Strangerke
2013-05-12
HOPKINS: Clean debug channels, add Pathfinding traces
Strangerke
2013-05-11
SCUMM: Clean-up of Roland GS code
tcarey
2013-05-11
HOPKINS: Courtesy of SylvainTV - Fix long diagonals to bottom left and right
Strangerke
2013-05-11
QUEEN: Fix bug #3612408 - "QUEEN: Can't quit from ScummVM while ending cutscene"
Filippos Karapetis
2013-05-11
AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game"
Filippos Karapetis
2013-05-11
AGI: Remove obsolete TODO
Filippos Karapetis
2013-05-11
HOPKINS: Fix bug #3613068 - Detection of Hopkins Russian
Strangerke
2013-05-10
HOPKINS: Added a zones debugger command
Paul Gilbert
2013-05-08
NEVERHOOD: Fix member var initializations
johndoe123
2013-05-08
NEVERHOOD: Fix deletes in SpriteResource::unload() and ResourceMan::purgeReso...
johndoe123
2013-05-08
NEVERHOOD: Fix issues in the save/load screens
johndoe123
2013-05-08
NEVERHOOD: Move module files to own subdirectory
johndoe123
2013-05-08
Merge branch 'master'
Willem Jan Palenstijn
2013-05-08
NEVERHOOD: Fix some logic bugs and minor changes
johndoe123
2013-05-08
NEVERHOOD: Update todo.txt
johndoe123
2013-05-08
NEVERHOOD: Work on the save/load/delete menus
johndoe123
2013-05-08
NEVERHOOD: Add game-internal savegame delete menu
johndoe123
2013-05-08
NEVERHOOD: Changed the save/load menu to allow gaps in saved games to simplif...
johndoe123
2013-05-08
NEVERHOOD: Fix GUI options and game copyright
johndoe123
2013-05-08
NEVERHOOD: Support game loading from launcher/command line
johndoe123
2013-05-08
NEVERHOOD: Merge some code in the save/load menus
johndoe123
2013-05-08
NEVERHOOD: Add Y-flipping to unpackSpriteNormal
johndoe123
2013-05-08
NEVERHOOD: Delete all sound/music items on exit
johndoe123
2013-05-08
NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etne...
johndoe123
2013-05-08
NEVERHOOD: Don't allow main menu until _canRequestMainMenu is set
johndoe123
2013-05-08
NEVERHOOD: Implement game-internal savegame overwrite query screen
johndoe123
2013-05-08
NEVERHOOD: Change Klaymen idle callbacks from method pointers to integers and...
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in the Klaymen class
johndoe123
2013-05-08
NEVERHOOD: Remove unneeded braces
johndoe123
2013-05-08
NEVERHOOD: Remove objectPriority and surfacePriority parameters from the Klay...
johndoe123
2013-05-08
NEVERHOOD: Add support for loading/saving games with the game's own menu
johndoe123
2013-05-08
NEVERHOOD: Implement restart functionality (from both main menu and game logic)
johndoe123
2013-05-08
NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero)
johndoe123
2013-05-08
NEVERHOOD: Fix Module1300::createScene
johndoe123
2013-05-08
NEVERHOOD: Rework the sound system
johndoe123
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