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AgeCommit message (Expand)Author
2012-08-25TONY: Animate mouse cursors.Alyssa Milburn
2012-08-25TONY: Mark screen dirty in RMGfxClearTask.Alyssa Milburn
2012-08-25TONY: Use the right dirty rects for drawAA.Alyssa Milburn
2012-08-25TONY: Draw the dirty rectangle debugging last.Alyssa Milburn
2012-08-25TONY: Fix background dirty rect handling.Alyssa Milburn
2012-08-25TONY: Ignore draw attempts with non-positive width/height.Alyssa Milburn
2012-08-23TONY: Fixed problem with spoken voices being clipped when timed text mode is on.Paul Gilbert
2012-08-23TONY: Removed some debug warnings which aren't needed any longerPaul Gilbert
2012-08-22TONY: Fix spelling of setStretch.Alyssa Milburn
2012-08-22TONY: Fix saveSoundSettings to use setInt for talkspeed.Alyssa Milburn
2012-08-22TONY: Replace _vm with g_vm.Alyssa Milburn
2012-08-22TONY: Removed some TODO warnings that aren't needed any longerPaul Gilbert
2012-08-21SCI: Update a commentFilippos Karapetis
2012-08-21SCI: More work on kRemapColorsFilippos Karapetis
2012-08-21SCI: Extend a workaround for the dream sequence in QFG4Filippos Karapetis
2012-08-21SCI: Use a simpler atan implementation for kGetAngle in SCI1 and newer gamesFilippos Karapetis
2012-08-20SWORD25: Fix loading savegames on 64-bit archs.upthorn
2012-08-20SWORD25: Improve sound persistence.Alyssa Milburn
2012-08-20CINE: Fix drawing of sprite with mask.Vincent Hamm
2012-08-20SAGA: Remove incorrect free() in loadShortenFromStream()Filippos Karapetis
2012-08-20SCI: Set the correct audio type for SCI1.1 sound effects, fixing bug #3554709Filippos Karapetis
2012-08-20SCI: Fix script bug #3555404 - "SCI: KQ6 Spider Scene Game Freeze"Filippos Karapetis
2012-08-18AGOS: Fix regression with sound in Smacker OmniTV videosMatthew Hoops
2012-08-17AGOS: Fix regressions in the feeble demoMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Rename setStopTime() to setEndTime()Matthew Hoops
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-08-16VIDEO: Remove the Coktel video code from using the VideoDecoder APIMatthew Hoops
2012-08-15AGI: Replace detector printf usage with logMessage.Alyssa Milburn
2012-08-15SCUMM: Replace detector printf usage with logMessage.Alyssa Milburn
2012-08-14CINE: Apply some ScummVM formatting conventionsTorbjörn Andersson
2012-08-13Merge pull request #266 from yaz0r/masteryaz0r
2012-08-13CINE: Fix system menu sometimes not appearing in OSVincent Hamm
2012-08-14CINE: Fix compile error caused by excess ;Travis Howell
2012-08-13CINE: Fix regression in savegame systemVincent Hamm
2012-08-13Cine: Fix swimming sequence by allowing mouse click to be held downVincent Hamm
2012-08-13CINE: Fix restoring of savegame in caveVincent Hamm
2012-08-13VIDEO: Convert TheoraDecoder to the new AdvancedVideoDecoder APIMatthew Hoops
2012-08-12CINE: Slight formatting fixes in gfx.cpp.Johannes Schickel
2012-08-12VIDEO: Move TheoraDecoder to video/Matthew Hoops
2012-08-12VIDEO: Convert FlicDecoder to the new AdvancedVideoDecoder APIMatthew Hoops
2012-08-12TONY: Fix dirty rect refresh glitch in the introduction sequencePaul Gilbert
2012-08-12MOHAWK: Use setStopTime()Matthew Hoops
2012-08-12AGOS: Improve the quick load/save code.Travis Howell
2012-08-11CINE: Fix typo in OS palette restore code.D G Turner
2012-08-11CINE: Fix lockup in Scene 5 when "operate Girl" underwater.D G Turner
2012-08-11SCI: Add PQ3 Spanish DOS detection entry from bug #3555647.D G Turner
2012-08-11SCI: Add KQ5 Spanish DOS detection entry from bug #3555646.D G Turner
2012-08-11CINE: Slight cleanup.Vincent Hamm
2012-08-10CINE: Fix masking in Operation Stealth.Vincent Hamm