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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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2013-05-08
NEVERHOOD: Fix issues in the save/load screens
johndoe123
2013-05-08
NEVERHOOD: Move module files to own subdirectory
johndoe123
2013-05-08
Merge branch 'master'
Willem Jan Palenstijn
2013-05-08
NEVERHOOD: Fix some logic bugs and minor changes
johndoe123
2013-05-08
NEVERHOOD: Update todo.txt
johndoe123
2013-05-08
NEVERHOOD: Work on the save/load/delete menus
johndoe123
2013-05-08
NEVERHOOD: Add game-internal savegame delete menu
johndoe123
2013-05-08
NEVERHOOD: Changed the save/load menu to allow gaps in saved games to simplif...
johndoe123
2013-05-08
NEVERHOOD: Fix GUI options and game copyright
johndoe123
2013-05-08
NEVERHOOD: Support game loading from launcher/command line
johndoe123
2013-05-08
NEVERHOOD: Merge some code in the save/load menus
johndoe123
2013-05-08
NEVERHOOD: Add Y-flipping to unpackSpriteNormal
johndoe123
2013-05-08
NEVERHOOD: Delete all sound/music items on exit
johndoe123
2013-05-08
NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etne...
johndoe123
2013-05-08
NEVERHOOD: Don't allow main menu until _canRequestMainMenu is set
johndoe123
2013-05-08
NEVERHOOD: Implement game-internal savegame overwrite query screen
johndoe123
2013-05-08
NEVERHOOD: Change Klaymen idle callbacks from method pointers to integers and...
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in the Klaymen class
johndoe123
2013-05-08
NEVERHOOD: Remove unneeded braces
johndoe123
2013-05-08
NEVERHOOD: Remove objectPriority and surfacePriority parameters from the Klay...
johndoe123
2013-05-08
NEVERHOOD: Add support for loading/saving games with the game's own menu
johndoe123
2013-05-08
NEVERHOOD: Implement restart functionality (from both main menu and game logic)
johndoe123
2013-05-08
NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero)
johndoe123
2013-05-08
NEVERHOOD: Fix Module1300::createScene
johndoe123
2013-05-08
NEVERHOOD: Rework the sound system
johndoe123
2013-05-08
NEVERHOOD: Don't load a DataResource if the same data is already loaded; this...
johndoe123
2013-05-08
NEVERHOOD: Minor renaming and cleanup
johndoe123
2013-05-08
NEVERHOOD: Rename SceneInfo2700 to TrackInfo
johndoe123
2013-05-08
NEVERHOOD: Remove more old TODOs
johndoe123
2013-05-08
NEVERHOOD: Rework the car track scenes in Module2500 and Module2700
johndoe123
2013-05-08
NEVERHOOD: Remove obsolete TODOs
johndoe123
2013-05-08
NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColo...
johndoe123
2013-05-08
NEVERHOOD: Change graphic resource draw method to get a Surface instead of se...
johndoe123
2013-05-08
NEVERHOOD: Add enum for the resource types
johndoe123
2013-05-08
NEVERHOOD: Clean up DiskplayerScene
johndoe123
2013-05-08
NEVERHOOD: Merge TextSurface into FontSurface
johndoe123
2013-05-08
NEVERHOOD: Remove some obsolete TODOs
johndoe123
2013-05-08
NEVERHOOD: Update todo.txt
johndoe123
2013-05-08
NEVERHOOD: Merge CollisionMan into Scene class
johndoe123
2013-05-08
NEVERHOOD: Rename some CollisionMan methods/fields
johndoe123
2013-05-08
NEVERHOOD: Implement resource cache purging and purge it after each scene
johndoe123
2013-05-08
NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading still T...
johndoe123
2013-05-08
NEVERHOOD: Remove obsolete _keyState
johndoe123
2013-05-08
NEVERHOOD: Add support for the demo version
johndoe123
2013-05-08
NEVERHOOD: Improve frame-exact seeking for Scene2802
johndoe123
2013-05-08
NEVERHOOD: More work on saveload, saving works, loading not yet (from the GMM...
johndoe123
2013-05-08
NEVERHOOD: Add saveload skeleton (doesn't actually do anything yet)
johndoe123
2013-05-08
NEVERHOOD: Fix AsCommonCar turning
johndoe123
2013-05-08
NEVERHOOD: Fix Klaymen "grow" animation after drinking the potion
johndoe123
2013-05-08
NEVERHOOD: Simplify resource loading
johndoe123
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