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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2007-12-26
Fix for bug #1858080: FOTAQ: game terminates badly
Max Horn
2007-12-26
remove & rename are not portable
Max Horn
2007-12-25
Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)...
Max Horn
2007-12-25
Added FIXME regarding fopen usage
Max Horn
2007-12-25
Muting the compiler :P
Sven Hesse
2007-12-25
Fix input
Vincent Hamm
2007-12-25
Fix palette issues
Vincent Hamm
2007-12-25
Fix title screen regression
Vincent Hamm
2007-12-25
Fix blinking character
Vincent Hamm
2007-12-25
Bunch of gfx fix
Vincent Hamm
2007-12-25
Fix cell sorting
Vincent Hamm
2007-12-25
Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj prio...
Kari Salminen
2007-12-24
Cleanup(/formatting).
Johannes Schickel
2007-12-24
_Properly_ fix lock-up introduced introduced in revision 29860. A typical
Eugene Sandulenko
2007-12-24
Fix regressions (crashes) introduced in commit 29860
Eugene Sandulenko
2007-12-24
Fix background save/restore
Vincent Hamm
2007-12-24
Fix save/loading
Vincent Hamm
2007-12-24
Enhanced support for Indy3 Mac sounds (added functionality disabled for now)
Max Horn
2007-12-24
cleanup; workaround for bug #1852635 (INDY3 Mac: Crash When Playing Sound 54)
Max Horn
2007-12-24
cleanup
Max Horn
2007-12-24
Cleanup
Filippos Karapetis
2007-12-24
Change 3 remaining free() to delete, which were not changed with commit #2984...
Filippos Karapetis
2007-12-24
Fix sprite mode 5
Vincent Hamm
2007-12-24
MenuItem member renaming.
Johannes Schickel
2007-12-24
-Fade in/fade out
Vincent Hamm
2007-12-23
Fix for bug #1846049: COMI: wrong subtitles color
Max Horn
2007-12-23
Style :P
Sven Hesse
2007-12-23
Removes warning about shadowing a previous local declaration of filePtr intro...
Kari Salminen
2007-12-23
Fix for bug #1837375: MM: Walk behind mask char data
Max Horn
2007-12-23
Slight perturbation of the code gen for the sake of NDS Gobliiins
Bertrand Augereau
2007-12-23
Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a...
Max Horn
2007-12-23
Workaround for unterminated look description in Italian version
Paul Gilbert
2007-12-23
Fix for problem that the player could stop themselves changing back from Sele...
Paul Gilbert
2007-12-23
Bugfix for Town Hall room: Captive Goewin's bounds were frequently and incorr...
Paul Gilbert
2007-12-23
Disable voices when voice files do not exist (like the original interpreter d...
Filippos Karapetis
2007-12-23
Fix the FIXME ;-)
Max Horn
2007-12-22
Added FIXME comment.
Johannes Schickel
2007-12-22
Logic fix for MixedSoundDriver::init.
Johannes Schickel
2007-12-22
Bugfix to not allow animation fast forward when restoring a game - it was cau...
Paul Gilbert
2007-12-22
Tweaked the calculation for player position in new rooms to use the original ...
Paul Gilbert
2007-12-22
Incremented required lure.dat version number, and adjusted animation indexes ...
Paul Gilbert
2007-12-21
Cleanup.
Johannes Schickel
2007-12-21
Fix compilation error on DS port (template expects parameters to be same type)
Neil Millstone
2007-12-21
Reverted too complicated (and unneeded) volume settings code for towns driver.
Johannes Schickel
2007-12-21
Naming consistency fixes.
Johannes Schickel
2007-12-21
Bugfix to prevent axe animation appearing in room 6 when returning there afte...
Paul Gilbert
2007-12-21
Slight cleanup
Filippos Karapetis
2007-12-21
Added some hard coded strings for the Italian fan translation of ITE (still n...
Filippos Karapetis
2007-12-20
Clarify AGI FIXME
Max Horn
2007-12-20
Fix for bug #1851030 - "IHNM Spanish CD - Wrong Dialogs color"
Filippos Karapetis
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