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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-05-28
SHERLOCK: Implemented flushScaleImage and scale calculations
Paul Gilbert
2015-05-28
SHERLOCK: Implement additions to updateBackground, some method stubs
Paul Gilbert
2015-05-28
SHERLOCK: Moving split up classes into their own files
Paul Gilbert
2015-05-27
SHERLOCK: Implement RT scrolling code
Paul Gilbert
2015-05-27
SHERLOCK: Implemented initial background clearing of RT doBgAnim
Paul Gilbert
2015-05-26
SHERLOK: Beginnings of split of doBgAnim logic
Paul Gilbert
2015-05-26
SHERLOCK: Starting to split Scene class, implemented checkBgShapes changes
Paul Gilbert
2015-05-26
SHERLOCK: Fix map display
Paul Gilbert
2015-05-25
SHERLOCK: Add define for fixed integer multiplier
Paul Gilbert
2015-05-25
SHERLOCK: Cleanup of checkBgShapes and updateBackground
Paul Gilbert
2015-05-25
SHERLOCK: Free freeing and resetting People list
Paul Gilbert
2015-05-24
SHERLOCK: Fix palette for RT scene
Paul Gilbert
2015-05-24
SHERLOCK: Fix display of first RT scene background
Paul Gilbert
2015-05-24
SHERLOCK: Fix People data initialization and general start fixes
Paul Gilbert
2015-05-24
SHERLOCK: Implement cmdNextSong
Paul Gilbert
2015-05-24
SHERLOCK: Implement cmdSetNPCWalkGraphics method
Paul Gilbert
2015-05-24
SHERLOCK: Fix script opcode table lookup
Paul Gilbert
2015-05-24
SHERLOCK: Implement method stubs for Tattoo opcodes
Paul Gilbert
2015-05-24
SHERLOCK: Splitting Talk up to implement individual opcode methods
Paul Gilbert
2015-05-24
SHERLOCK: Fully implemented RT opcodes array
Paul Gilbert
2015-05-24
SHERLOCK: Create separate opcode list for Scalpel vs Tattoo
Paul Gilbert
2015-05-24
SHERLOCK: Make virtual destructors for user interface classes
Paul Gilbert
2015-05-24
SHERLOCK: Implement more scene loading and setNPCPath
Paul Gilbert
2015-05-24
SHERLOCK: Implemented initial RT palette loading
Paul Gilbert
2015-05-23
SHERLOCK: Implemented Tattoo loadWalk changes
Paul Gilbert
2015-05-23
SHERLOCK: Fix Rose Tattoo scene loading problems from merge
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-22
SHERLOCK: Skip delay when intro is skipped
Strangerke
2015-05-22
SHERLOCK: Fix some uninitialized values and unused variables
Strangerke
2015-05-22
SHERLOCK: Fix OR check with identical operands
Strangerke
2015-05-22
SHERLOCK: sound: fix CLIP
Martin Kiewitz
2015-05-22
SHERLOCK: Remove unused variable and field
Paul Gilbert
2015-05-22
SHERLOCK: add detection entry Sherlock 2 German
Martin Kiewitz
2015-05-22
Merge pull request #595 from dreammaster/sherlock
Paul Gilbert
2015-05-21
SHERLOCK: Rename NUM_OF_PEOPLE for better clarity
Paul Gilbert
2015-05-21
SHERLOCK: Replaced second MAX_PEOPLE definition with _characters.size()
Paul Gilbert
2015-05-21
SHERLOCK: Clean up initialization and handling of NPC data
Paul Gilbert
2015-05-21
SHERLOCK: Correct some comments
Paul Gilbert
2015-05-21
KYRA: Update comment since the file it pointed to moved
Torbjörn Andersson
2015-05-21
AGOS: Add proper fix for regression when loading saved games in PC version of...
Kirben
2015-05-20
SHERLOCK: Replace another ONSCREEN_FILES_COUNT value
Paul Gilbert
2015-05-20
SHERLOCK: Go to save mode when clicking empty save slot
Paul Gilbert
2015-05-20
SHERLOCK: Constants fixes in UserInterface
Paul Gilbert
2015-05-20
SHERLOCK: Fix display of 'Text Not Found' when doing journal searches
Paul Gilbert
2015-05-20
SHERLOCK: Standardised keypress fields as char type
Paul Gilbert
2015-05-20
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
Paul Gilbert
2015-05-20
SHERLOCK: Improve comment as suggested by LordHoto
Strangerke
2015-05-20
SHERLOCK: Add missing game type in detection
Strangerke
2015-05-20
AGOS: Fix regression when loading saved games in PC version of Waxworks.
Kirben
2015-05-19
SHERLOCK: Use more constants in doEnvControl
Paul Gilbert
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