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2010-11-17SCI3: added a SCI3 implementation of findGameObject(), based on a patch by ls...Filippos Karapetis
2010-11-17SCI: More work on SCI3, based on a patch by lskovlunFilippos Karapetis
2010-11-17SCI: Some more work on SCI3, based on a patch by lskovlunFilippos Karapetis
2010-11-17SCI: Added the SCI3 equivalent of initialiseObjects(), from a patch by lskovlunFilippos Karapetis
2010-11-17SCI: Some restructuring. Added some SCI3 placeholders/stubsFilippos Karapetis
2010-11-17SCI: The heap was a separate resource in SCI1.1 - SCI2.1 games only. It was l...Filippos Karapetis
2010-11-17SCI: Specify that -1 means "all maps" when listing base36-encoded resourcesFilippos Karapetis
2010-11-17SCI: Updated dissectScript() to handle synonym blocksFilippos Karapetis
2010-11-17SCI: Unified the functionality and parameters of the disasm and disasm_addr c...Filippos Karapetis
2010-11-17SCI: Added the ability to display original script bytecode in the "disasm" co...Filippos Karapetis
2010-11-16SCI: Fix for bug #3110215 - "SQ4 German: endless flight on Estros"Filippos Karapetis
2010-11-16TINSEL: Fixed compilation with MSVCFilippos Karapetis
2010-11-16LASTEXPRESS: Fix SequenceFrame leak in Entities codeJulien Templier
2010-11-16GUI: Rename gui/GuiManager.* to gui/gui-manager.*Max Horn
2010-11-16GUI: Move major widgets to new directory gui/widgetsMax Horn
2010-11-16TINSEL: Remove unnecessary 'static'Max Horn
2010-11-16TINSEL: Mark all (?) global vars with a FIXME commentMax Horn
2010-11-16TINSEL: Removed unnecessary 'static'Max Horn
2010-11-16COMMON: Simplify DECLARE_SINGLETON macroMax Horn
2010-11-15LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound classJulien Templier
2010-11-15LASTEXPRESS: Fix frame leak in Entities::processFrame()Julien Templier
2010-11-15LASTEXPRESS: Update Animation::process()Julien Templier
2010-11-15LASTEXPRESS: Don't use NULL in arithmetic (silences a warning)Matthew Hoops
2010-11-15LASTEXPRESS: Protect sound queue accesses with mutexJulien Templier
2010-11-15SCI: Workaround for bug #3109299 "QFG1VGA: Crash when leaving area east of An...David Turner
2010-11-14GUI: Fix GMM labels translation for SCUMM engineThierry Crozat
2010-11-14LURE: Fix for Valgrind identified memory leaksPaul Gilbert
2010-11-13SCI: Fixup pathfinding start point when on polygon edge.Walter van Niftrik
2010-11-13HUGO: Fixed crash on exit when hugo.dat is not availableFilippos Karapetis
2010-11-13SCI: Fixed script bug #3108012 - "Hoyle1: Crash when changing Deal Speed in H...Filippos Karapetis
2010-11-13HUGO: Close two minor memory leaks.David Turner
2010-11-13TOON: Fix free/malloc mismatchSylvain Dupont
2010-11-13TOON: Fix more memory leaksSylvain Dupont
2010-11-13TOON: Fixed menu music leakSylvain Dupont
2010-11-13TOON: Walk animation improvedSylvain Dupont
2010-11-13SCI: Update resource types for SCI2.1/3Matthew Hoops
2010-11-12TOON: Fix audio crashs and more memory leaksSylvain Dupont
2010-11-12TOOL+HUGO: Misc modificationsArnaud Boutonné
2010-11-12Fixed signed/unsigned warningFilippos Karapetis
2010-11-12SCI: Don't check for SCI2/SCI2.1 kernel types in SCI3 games. Filippos Karapetis
2010-11-11SCI: kSave case 0 is actually kSaveGame. Based on a patch by lskovlunFilippos Karapetis
2010-11-11SCI2: Make robots return immediately for now, till they're implementedFilippos Karapetis
2010-11-11SCI: Properly adding SCI3 script patches (a regression of r54211)Filippos Karapetis
2010-11-11HUGO: Cleanup, move several functions and variables to the object classArnaud Boutonné
2010-11-11SCI: Use the new CSC extension for SCI3 scriptsFilippos Karapetis
2010-11-11SCI: Some video related changesFilippos Karapetis
2010-11-11SCI: Added the "DUK" video folder to the Search managerFilippos Karapetis
2010-11-11LASTEXPRESS: Silence potential warnings about extra semicolonsMax Horn
2010-11-11LASTEXPRESS: Remove superflous if check in SAFE_DELETE.Johannes Schickel
2010-11-11TOOL: Suppress useless strings in textUtil Arnaud Boutonné