Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-21 | SCI: Update a comment | Filippos Karapetis | |
2012-08-21 | SCI: More work on kRemapColors | Filippos Karapetis | |
This implements some more color remap-based palette effects, found in QFG4 | |||
2012-08-21 | SCI: Extend a workaround for the dream sequence in QFG4 | Filippos Karapetis | |
2012-08-21 | SCI: Use a simpler atan implementation for kGetAngle in SCI1 and newer games | Filippos Karapetis | |
SCI1 games (QFG2 and newer) use a simpler and more accurate atan implementation for kGetAngle. This properly fixes bug #3540976. | |||
2012-08-20 | SWORD25: Fix loading savegames on 64-bit archs. | upthorn | |
2012-08-20 | SWORD25: Improve sound persistence. | Alyssa Milburn | |
Keep track of volume/panning state, and don't restart sounds which already finished playing. | |||
2012-08-20 | CINE: Fix drawing of sprite with mask. | Vincent Hamm | |
Protects against cases where a non-existing script is referenced. | |||
2012-08-20 | SAGA: Remove incorrect free() in loadShortenFromStream() | Filippos Karapetis | |
This removes a warning and fixes bug #3558052 - "SAGA: use-after-free warning" | |||
2012-08-20 | SCI: Set the correct audio type for SCI1.1 sound effects, fixing bug #3554709 | Filippos Karapetis | |
Now, sound effects in SCI1.1 games will no longer be incorrectly using the speech sound volume. This avoids them being silenced in floppy games that are flagged as not having speech. Fixes bug #3554709 - "SCI: Digital SFX don't play when Override Global Audio set" | |||
2012-08-20 | SCI: Fix script bug #3555404 - "SCI: KQ6 Spider Scene Game Freeze" | Filippos Karapetis | |
2012-08-18 | AGOS: Fix regression with sound in Smacker OmniTV videos | Matthew Hoops | |
2012-08-17 | AGOS: Fix regressions in the feeble demo | Matthew Hoops | |
2012-08-16 | VIDEO: Merge AdvancedVideoDecoder into VideoDecoder | Matthew Hoops | |
2012-08-16 | VIDEO: Rename setStopTime() to setEndTime() | Matthew Hoops | |
To better differentiate with stop() | |||
2012-08-16 | VIDEO: Remove setSystemPalette() | Matthew Hoops | |
2012-08-16 | VIDEO: Remove the Coktel video code from using the VideoDecoder API | Matthew Hoops | |
After discussing with DrMcCoy, we felt this the best way to proceed. A wrapper class that implements AdvancedVideoDecoder is still around for use in SCI. | |||
2012-08-15 | AGI: Replace detector printf usage with logMessage. | Alyssa Milburn | |
2012-08-15 | SCUMM: Replace detector printf usage with logMessage. | Alyssa Milburn | |
2012-08-14 | CINE: Apply some ScummVM formatting conventions | Torbjörn Andersson | |
2012-08-13 | Merge pull request #266 from yaz0r/master | yaz0r | |
Fix system menu in OS | |||
2012-08-13 | CINE: Fix system menu sometimes not appearing in OS | Vincent Hamm | |
2012-08-14 | CINE: Fix compile error caused by excess ; | Travis Howell | |
2012-08-13 | CINE: Fix regression in savegame system | Vincent Hamm | |
2012-08-13 | Cine: Fix swimming sequence by allowing mouse click to be held down | Vincent Hamm | |
2012-08-13 | CINE: Fix restoring of savegame in cave | Vincent Hamm | |
2012-08-13 | VIDEO: Convert TheoraDecoder to the new AdvancedVideoDecoder API | Matthew Hoops | |
2012-08-12 | CINE: Slight formatting fixes in gfx.cpp. | Johannes Schickel | |
Powered by astyle. | |||
2012-08-12 | VIDEO: Move TheoraDecoder to video/ | Matthew Hoops | |
2012-08-12 | VIDEO: Convert FlicDecoder to the new AdvancedVideoDecoder API | Matthew Hoops | |
The video no longer automatically loops (unused in-tree) and must have rewind() called manually | |||
2012-08-12 | MOHAWK: Use setStopTime() | Matthew Hoops | |
2012-08-12 | AGOS: Improve the quick load/save code. | Travis Howell | |
2012-08-11 | CINE: Fix typo in OS palette restore code. | D G Turner | |
This fixes most cases of incorrect palette on savegame loading. Thanks to yaz0r for this fix. | |||
2012-08-11 | CINE: Fix lockup in Scene 5 when "operate Girl" underwater. | D G Turner | |
Traced with gdb to sound.cpp:792 i.e. _fadeOutTimer infinite loop. This bug was introduced by the addition of the MT-32 output driver for Future Wars and associated mutex changes. The _fadeOutTimer increment is done by the timer callback occuring during the load method call, but this was excluded by the mutex. Fixed by moving the mutex in the load method. | |||
2012-08-11 | SCI: Add PQ3 Spanish DOS detection entry from bug #3555647. | D G Turner | |
2012-08-11 | SCI: Add KQ5 Spanish DOS detection entry from bug #3555646. | D G Turner | |
2012-08-11 | CINE: Slight cleanup. | Vincent Hamm | |
2012-08-10 | CINE: Fix masking in Operation Stealth. | Vincent Hamm | |
2012-08-09 | TESTBED: Fix "if" formatting. | Johannes Schickel | |
2012-08-09 | TSAGE: Fix "if" formatting. | Johannes Schickel | |
2012-08-07 | SCI: Remove duplicate detection entry | Willem Jan Palenstijn | |
There is no indication in the corresponding bug report this was for an Amiga version. | |||
2012-08-07 | SCI: Add extra comments to new detection entries. No functional changes. | D G Turner | |
2012-08-07 | TSAGE: Apply naming conventions to surfaceGetArea(). Thanks to somaen for ↵ | Strangerke | |
reporting it. | |||
2012-08-07 | SCI: Add missing QFG1 detection entries from bug #3554611. | D G Turner | |
2012-08-07 | SCI: Add missing QFG2 detection entry from bug #3554614. | D G Turner | |
2012-08-06 | TINSEL: Fixed portability issue with earlier savegames | Paul Gilbert | |
2012-08-05 | CGE: Keep Soltys' position when saving | Strangerke | |
2012-08-05 | KYRA: Add source of detection entires for LoL French floppy. | Johannes Schickel | |
2012-08-05 | GOB: Add a Spanish/Italian DOS version of Geisha | Sven Hesse | |
As supplied by einstein95 in bug report #3544449. | |||
2012-08-04 | CGE: Fix bug #3547274 - missing travel buttons after save | Strangerke | |