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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-11-28
LOL/Floppy: fixed crash
Florian Kagerer
2009-11-28
Fix compilation on 64bit systems.
Johannes Schickel
2009-11-28
LOL: completed support for floppy installer files
Florian Kagerer
2009-11-28
Hopefully fix switching to the map right after switching the location
Robert Špalek
2009-11-28
Fixed bug with exhausting sound handles
Robert Špalek
2009-11-27
Brief Groovie namespace comment
Scott Thomas
2009-11-26
Typos.
Johannes Schickel
2009-11-26
Initial doxygen description of the Kyrandia engine.
Johannes Schickel
2009-11-26
SCI: Turn SfxPlayer::_mutex from a pointer into a plain member
Max Horn
2009-11-26
Fix warning
Max Horn
2009-11-26
Some whitespace and formatting fixes
Max Horn
2009-11-26
Changed the game list in the doxygen comment to list all the games the engine...
Paul Gilbert
2009-11-26
Added some comments on the status of the engine
Paul Gilbert
2009-11-26
Added the basics of a action list display
Paul Gilbert
2009-11-26
Removed dead code
Filippos Karapetis
2009-11-26
Add patch #2857016 - MM C64: meteor landing as work around, with the explaina...
Travis Howell
2009-11-26
Add patch #2853844 - MM C64: walksounds.
Travis Howell
2009-11-26
Remove dependancy on STL.
Johannes Schickel
2009-11-26
Add patch #2839048 - MM C64 sound/music player, with minor changes.
Travis Howell
2009-11-26
Fix SIGSEGV found by ValGrind
Robert Špalek
2009-11-25
Cache resource file size to avoid excess file->size() calls.
Eugene Sandulenko
2009-11-24
Add patch #2903170 - MM C64: costume fix.
Travis Howell
2009-11-24
Add comment.
Travis Howell
2009-11-24
COMMON: Remove dependency on engines code (by using the inversion principle).
Max Horn
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-24
Fix incorrectly placed doxygen comments; replace Common::ID2string by Common:...
Max Horn
2009-11-24
Exclude PCE sound player, from non-16bit color build.
Travis Howell
2009-11-23
SCI: Reduce header interdependency
Max Horn
2009-11-23
DRACI: Reduce header interdependency
Max Horn
2009-11-23
GROOVIE: Reduce header interdependency
Max Horn
2009-11-23
Add patch #2898231 - LOOM: Sound player for PC-Engine.
Travis Howell
2009-11-23
COMMON: Remove various variants of the md5_file / md5_file_string funcs; turn...
Max Horn
2009-11-23
Optimized object property access speed
Benjamin Haisch
2009-11-23
Fixed breaking long lines instead of using smaller font (which is sometimes n...
Robert Špalek
2009-11-22
Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's pre...
Matthew Hoops
2009-11-22
Move setIsReloaded(false) in enterNewRoom() to the right place.
Robert Špalek
2009-11-22
Remove obsolete and unneeded logic bypassing reloading a location.
Robert Špalek
2009-11-22
Further cleaned up the hack with removing old animations.
Robert Špalek
2009-11-22
Make sure hands are empty after loading the game
Robert Špalek
2009-11-22
Clearing object animations in a cleaner way
Robert Špalek
2009-11-22
Fixed assert() on already loaded animation
Robert Špalek
2009-11-22
Slight simplification.
Johannes Schickel
2009-11-22
Remove dead code.
Johannes Schickel
2009-11-22
- Store ID map for static resources in kyra.dat instead of hardcoding it in t...
Johannes Schickel
2009-11-22
Added a sanity check to the setCursor detection
Filippos Karapetis
2009-11-22
Check which DoSound method is actually invoked from Sound::play, to remove a ...
Filippos Karapetis
2009-11-22
Remove obsolete check, since HE72+ uses separate function.
Travis Howell
2009-11-22
Remove obsolete check, since HE72+ uses separate function.
Travis Howell
2009-11-22
Add mapping of TM and (C) characters in PCE version of Loom, based on informa...
Travis Howell
2009-11-22
Add patch #2876221 - FBEAR: Fix for MIDI piano notes (DOS version), with mino...
Travis Howell
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