Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-12 | SWORD25: Fix freeze with sound code. Now game is really playable. | Eugene Sandulenko | |
svn-id: r53371 | |||
2010-10-12 | SWORD25: Put all sound-related debug output under debug flag. | Eugene Sandulenko | |
svn-id: r53370 | |||
2010-10-12 | SWORD25: Fix bug with script debug flags | Eugene Sandulenko | |
svn-id: r53369 | |||
2010-10-12 | SWORD25: Fix warning | Eugene Sandulenko | |
svn-id: r53368 | |||
2010-10-12 | SWORD25: Further work on sound. | Eugene Sandulenko | |
Have difficulties with understanding how mainmenu sound is stopped. Currently it is not. Must be some trickery with object creation. svn-id: r53367 | |||
2010-10-12 | SWORD25: Initial work on sound | Eugene Sandulenko | |
svn-id: r53366 | |||
2010-10-12 | SWORD25: Fix hangup | Eugene Sandulenko | |
svn-id: r53365 | |||
2010-10-12 | SWORD25: Got rid of FMODExSound class | Eugene Sandulenko | |
svn-id: r53364 | |||
2010-10-12 | SWORD25: Rename GLImage to RenderedImage | Eugene Sandulenko | |
svn-id: r53363 | |||
2010-10-12 | SWORD25: Rename GLImage to RenderedImage | Eugene Sandulenko | |
svn-id: r53362 | |||
2010-10-12 | SWORD25: Rename GLImage to RenderedImage | Eugene Sandulenko | |
svn-id: r53361 | |||
2010-10-12 | SWORD25: Rename glimage.* to renderedimage.* | Eugene Sandulenko | |
svn-id: r53360 | |||
2010-10-12 | SWORD25: Adjust the paths accordingly | Eugene Sandulenko | |
svn-id: r53359 | |||
2010-10-12 | SWORD25: Remove opengl/ directory | Eugene Sandulenko | |
svn-id: r53358 | |||
2010-10-12 | SWORD25: Moved glimage and swimage to image/ | Eugene Sandulenko | |
svn-id: r53357 | |||
2010-10-12 | SWORD25: Got rid of OpenGLGfx class | Eugene Sandulenko | |
svn-id: r53356 | |||
2010-10-12 | SWORD25: Remove unnecessary executable flags | Eugene Sandulenko | |
svn-id: r53355 | |||
2010-10-12 | SWORD25: Get rid of ScummVMInput class | Eugene Sandulenko | |
svn-id: r53354 | |||
2010-10-12 | SWORD25: Got rid of ScummVMPackageManager | Eugene Sandulenko | |
svn-id: r53353 | |||
2010-10-12 | SWORD25: Make full transparency check earlier | Eugene Sandulenko | |
svn-id: r53352 | |||
2010-10-12 | SWORD25: Fixes to the savegame saving code | Paul Gilbert | |
svn-id: r53351 | |||
2010-10-12 | SWORD25: Bugfix to not draw off-screen images | Paul Gilbert | |
svn-id: r53350 | |||
2010-10-12 | SWORD25: Fix to array reversal, fixing path-finding | Paul Gilbert | |
svn-id: r53349 | |||
2010-10-12 | SWORD25: Fix for path-finding | Paul Gilbert | |
svn-id: r53348 | |||
2010-10-12 | SWORD25: Fix for blitting images with negative offsets | Paul Gilbert | |
svn-id: r53347 | |||
2010-10-12 | SWORD25: Confirmed correctness of vector images alpha blending | Eugene Sandulenko | |
svn-id: r53346 | |||
2010-10-12 | SWORD25: Remove unneeded file | Eugene Sandulenko | |
svn-id: r53345 | |||
2010-10-12 | SWORD25: Fixed debug output in GLImage::blit() | Eugene Sandulenko | |
svn-id: r53344 | |||
2010-10-12 | SWORD25: Fix vectorimage transparency | Eugene Sandulenko | |
svn-id: r53343 | |||
2010-10-12 | SWORD25: Implement original hack with skipping green lines | Eugene Sandulenko | |
svn-id: r53342 | |||
2010-10-12 | SWORD25: Fix bug with some vector frames not showing up. | Eugene Sandulenko | |
svn-id: r53341 | |||
2010-10-12 | SWORD25: Further fixes for vectorimage rendering | Eugene Sandulenko | |
svn-id: r53340 | |||
2010-10-12 | SWORD25: Major bugfix for vector renderer. Only minor glitches are left | Eugene Sandulenko | |
svn-id: r53339 | |||
2010-10-12 | SWORD25: Fix some warnings | Eugene Sandulenko | |
svn-id: r53338 | |||
2010-10-12 | SWORD25: Fix memory leak in transparency commit | Paul Gilbert | |
At the point where the alpha value was checked, a scaled image surface may have already been created, which needs to be freed. svn-id: r53337 | |||
2010-10-12 | SWORD25: Implement transparent bg color for images | Eugene Sandulenko | |
svn-id: r53336 | |||
2010-10-12 | SWORD25: Memory leak fixes | Paul Gilbert | |
svn-id: r53335 | |||
2010-10-12 | SWORD25: Compilation fix | Paul Gilbert | |
svn-id: r53334 | |||
2010-10-12 | SWORD25: Added de-allocation of data on image load error | Paul Gilbert | |
svn-id: r53333 | |||
2010-10-12 | SWORD25: Initialise image data block in constructor | Paul Gilbert | |
svn-id: r53332 | |||
2010-10-12 | SWORD25: Added scaling support | Paul Gilbert | |
svn-id: r53331 | |||
2010-10-12 | SWORD25: Fix warnings | Eugene Sandulenko | |
svn-id: r53330 | |||
2010-10-12 | SWORD25: Fix compilation | Eugene Sandulenko | |
svn-id: r53329 | |||
2010-10-12 | SWORD25: Added minimal subset of libart inplace | Eugene Sandulenko | |
svn-id: r53328 | |||
2010-10-12 | SWORD25: Another memory leak fix | Paul Gilbert | |
svn-id: r53327 | |||
2010-10-12 | SWORD25: Fix memory leak | Paul Gilbert | |
svn-id: r53326 | |||
2010-10-12 | SWORD25: Replaced some free's with delete[] | Paul Gilbert | |
svn-id: r53325 | |||
2010-10-12 | SWORD25: Fix for using uninitialised doubles | Paul Gilbert | |
svn-id: r53324 | |||
2010-10-12 | SWORD25: bugfix for vector images | Eugene Sandulenko | |
svn-id: r53323 | |||
2010-10-12 | SWORD25: Further fixes to vector images. Still not finished. | Eugene Sandulenko | |
svn-id: r53322 |