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AgeCommit message (Expand)Author
2007-12-25Fix palette issuesVincent Hamm
2007-12-25Fix title screen regressionVincent Hamm
2007-12-25Fix blinking characterVincent Hamm
2007-12-25Bunch of gfx fixVincent Hamm
2007-12-25Fix cell sortingVincent Hamm
2007-12-25Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj prio...Kari Salminen
2007-12-24Cleanup(/formatting).Johannes Schickel
2007-12-24_Properly_ fix lock-up introduced introduced in revision 29860. A typicalEugene Sandulenko
2007-12-24Fix regressions (crashes) introduced in commit 29860Eugene Sandulenko
2007-12-24Fix background save/restoreVincent Hamm
2007-12-24Fix save/loadingVincent Hamm
2007-12-24Enhanced support for Indy3 Mac sounds (added functionality disabled for now)Max Horn
2007-12-24cleanup; workaround for bug #1852635 (INDY3 Mac: Crash When Playing Sound 54)Max Horn
2007-12-24cleanupMax Horn
2007-12-24CleanupFilippos Karapetis
2007-12-24Change 3 remaining free() to delete, which were not changed with commit #2984...Filippos Karapetis
2007-12-24Fix sprite mode 5Vincent Hamm
2007-12-24MenuItem member renaming.Johannes Schickel
2007-12-24-Fade in/fade outVincent Hamm
2007-12-23Fix for bug #1846049: COMI: wrong subtitles colorMax Horn
2007-12-23Style :PSven Hesse
2007-12-23Removes warning about shadowing a previous local declaration of filePtr intro...Kari Salminen
2007-12-23Fix for bug #1837375: MM: Walk behind mask char dataMax Horn
2007-12-23Slight perturbation of the code gen for the sake of NDS GobliiinsBertrand Augereau
2007-12-23Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a...Max Horn
2007-12-23Workaround for unterminated look description in Italian versionPaul Gilbert
2007-12-23Fix for problem that the player could stop themselves changing back from Sele...Paul Gilbert
2007-12-23Bugfix for Town Hall room: Captive Goewin's bounds were frequently and incorr...Paul Gilbert
2007-12-23Disable voices when voice files do not exist (like the original interpreter d...Filippos Karapetis
2007-12-23Fix the FIXME ;-)Max Horn
2007-12-22Added FIXME comment.Johannes Schickel
2007-12-22Logic fix for MixedSoundDriver::init.Johannes Schickel
2007-12-22Bugfix to not allow animation fast forward when restoring a game - it was cau...Paul Gilbert
2007-12-22Tweaked the calculation for player position in new rooms to use the original ...Paul Gilbert
2007-12-22Incremented required lure.dat version number, and adjusted animation indexes ...Paul Gilbert
2007-12-21Cleanup.Johannes Schickel
2007-12-21Fix compilation error on DS port (template expects parameters to be same type)Neil Millstone
2007-12-21Reverted too complicated (and unneeded) volume settings code for towns driver.Johannes Schickel
2007-12-21Naming consistency fixes.Johannes Schickel
2007-12-21Bugfix to prevent axe animation appearing in room 6 when returning there afte...Paul Gilbert
2007-12-21Slight cleanupFilippos Karapetis
2007-12-21Added some hard coded strings for the Italian fan translation of ITE (still n...Filippos Karapetis
2007-12-20Clarify AGI FIXMEMax Horn
2007-12-20Fix for bug #1851030 - "IHNM Spanish CD - Wrong Dialogs color"Filippos Karapetis
2007-12-20Fix palette manipulation codeVincent Hamm
2007-12-20Removed clamp() and used the common CLIP template insteadFilippos Karapetis
2007-12-20Fixed compiler warning, and a potential (but very unlikely) out-of-bounds read.Torbjörn Andersson
2007-12-20Fix title screen line drawing codeVincent Hamm
2007-12-20Fix for isalpha() assertionsFilippos Karapetis
2007-12-20Fix compiler warningsMax Horn