Age | Commit message (Expand) | Author |
2011-05-15 | Merge branch 'master' of https://github.com/scummvm/scummvm | athrxx |
2011-05-15 | SCUMM: fix imuse bugs #1315950 and #761637 | athrxx |
2011-05-15 | TSAGE: Made some dialogs less CPU hungry | eriktorbjorn |
2011-05-15 | TSAGE: Fix some errors in endGame(). | eriktorbjorn |
2011-05-15 | MOHAWK: Fix loading a Myst savegame from the launcher. | Bastien Bouclet |
2011-05-15 | MOHAWK: Display a black screen while changing stack. Default to an empty cursor. | Bastien Bouclet |
2011-05-15 | MOHAWK: Implement "Show Map" feature for Myst ME | Bastien Bouclet |
2011-05-15 | MOHAWK: Play a sound when dropping a page | Bastien Bouclet |
2011-05-15 | TSAGE: Ensured all scenes with custom data properly save it in the savegames | Paul Gilbert |
2011-05-15 | TSAGE: Fixed saving problem and talking to Seeker in Scene #50 | Paul Gilbert |
2011-05-15 | SWORD25 (LUA): Removed unused non-portable locale code | md5 |
2011-05-15 | SWORD25 (LUA): Clarified the use of os_remove() | md5 |
2011-05-15 | TSAGE: Add the skeletton of createScene() | strangerke |
2011-05-15 | SWORD25: Begin fixing the TheoraDecoder implementation | Matthew Hoops |
2011-05-15 | M4: Replaced the trouble variable data map code with direct statements. | Paul Gilbert |
2011-05-14 | SCUMM: Remove some unused var warnings (see bug #3293800) | Max Horn |
2011-05-14 | MOHAWK: Fix background music restarting when changing cards in original Myst | Bastien Bouclet |
2011-05-14 | MOHAWK: Implement page drop button for Myst | Bastien Bouclet |
2011-05-14 | MOHAWK: Fix Myst backgrounds being draw one pixel too low on some cards. | Bastien Bouclet |
2011-05-14 | SCI: Don't do suffix expansions after exact dict match | Willem Jan Palenstijn |
2011-05-14 | SCUMM: Workaround bug #1463598 (INDY3VGA: giant Henry Jones sr.) | Max Horn |
2011-05-14 | SCUMM: Show actor visible height in debugger | Max Horn |
2011-05-14 | SWORD25: Fix format string warning. | eriktorbjorn |
2011-05-14 | LASTEXPRESS: Silence compiler warning | Max Horn |
2011-05-14 | MOHAWK: When running scripts in Myst, add delays when necessary between draws... | Bastien Bouclet |
2011-05-14 | SWORD25 (LUA): Disabled a lot of non-portable LUA functions | md5 |
2011-05-14 | MOHAWK: Implement Mechanical opcodes 115, 116, 117, 118, 119 and 120. Fortres... | Bastien Bouclet |
2011-05-14 | SWORD25 (LUA): Some compilation optimizations | md5 |
2011-05-14 | MOHAWK: Implement Mechanical opcodes 109, 110, 111, 112, 113 and 114. Fortres... | Bastien Bouclet |
2011-05-14 | TSAGE: Moved scene creation into the Game class, and separated out the Ringwo... | Paul Gilbert |
2011-05-14 | TSAGE: Added skeleton game class for Blue Force | Paul Gilbert |
2011-05-14 | TSAGE: Move the RingworldDemoGame class to the ringworld_demo file | Paul Gilbert |
2011-05-14 | TSAGE: Add blue force library files | strangerke |
2011-05-13 | TSAGE: Add detection for some versions of Blue Force | strangerke |
2011-05-13 | SCI: Fix crash in vo with unloaded superclass | Willem Jan Palenstijn |
2011-05-13 | SCI: Avoid incrementing lockers of deleted script | Willem Jan Palenstijn |
2011-05-13 | MOHAWK: Stub another two LB script functions. | Alyssa Milburn |
2011-05-13 | MOHAWK: Add/improve LB debug output a little. | Alyssa Milburn |
2011-05-13 | MOHAWK: Add basic LBProxyItem support. | Alyssa Milburn |
2011-05-13 | TSAGE: Fix bug "Scene 7000: When the ship is landing, the reactor fire is at ... | strangerke |
2011-05-13 | TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical glitc... | strangerke |
2011-05-13 | SWORD25: Stop linking directly against zlib. | md5 |
2011-05-13 | LASTEXPRESS: Implement SoundManager::setupCache() | Littleboy |
2011-05-13 | SWORD25: Fix compilation when libvorbis is not present | md5 |
2011-05-13 | SWORD25 (LUA): Whitespace fixes | md5 |
2011-05-13 | SWORD25 (LUA): Hopefully fixed compilation for the Android platform | md5 |
2011-05-13 | SWORD25: Added a version field for savegame thumbnails | md5 |
2011-05-13 | SWORD25: Replaced the PNG thumbnail encoding code, used in saved games | md5 |
2011-05-13 | SCI: Don't include several debug tables when REDUCE_MEMORY_USAGE is defined | md5 |
2011-05-13 | SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso... | Max Horn |