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2012-07-22WINTERMUTE: Add an audio-debug-channel and reduce the use of warning()Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Avoid opening files when checking hasFile()Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Use only alphanumerics in fallback-gameids.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Use FSNodes to parse relative paths used by the games.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Add in a fallback-detector for unknown games. (flagged as ↵Einar Johan Trøan Sømåen
"fangame" for now) This does a minimal engine-startup to open any dcp's and get the proper "startup.settings"-file, and then get the name/caption fields from that file. There are currently no handling of localized strings used there (base_string_table would be the culprit). And, there is also no secondary checks for language (but for that matter, there is no support for chosing language if multiple exist at this point either).
2012-07-22WINTERMUTE: Redo base_file_manager, to use FSLists for registering/opening ↵Einar Johan Trøan Sømåen
packages. This is helpfull for consistency between registering and lookup, and allows for explicit removal/adding of sub_paths for the engine. But most importantly it keeps the loading consistent and non-duplicated for detection.
2012-07-21WINTERMUTE: Fix a few signed/unsigned and float->int warnings.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Get rid of the C-prefix for class-definitions.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Get rid of #pragma once.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Fix a few Upper_case filenames that got missed in the last commit.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenamesEinar Johan Trøan Sømåen
This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case.
2012-07-20WINTERMUTE: Readd the endian-independence for blitting.Einar Johan Trøan Sømåen
2012-07-20WINTERMUTE: Disable ansiToWide for now, as the current implementation was wrong.Einar Johan Trøan Sømåen
An odd side-effect was that the script-function SetHoverCursor in AdItem would rename it's filenames from "folder\subfolder\filename.ext" to "folder'subfolder'filename.ext"
2012-07-20WINTERMUTE: Decrement tickets when reinserting a ticket that has swapped places.Einar Johan Trøan Sømåen
2012-07-20WINTERMUTE: Silence a few signed/unsigned warnings.Einar Johan Trøan Sømåen
2012-07-20WINTERMUTE: Move the detection-entries over to detection_tables.hEinar Johan Trøan Sømåen
2012-07-20WINTERMUTE: Move BFileEntry and BPackage into base/fileEinar Johan Trøan Sømåen
2012-07-20WINTERMUTE: Rename PlatformSDL->platform_osystemEinar Johan Trøan Sømåen
2012-07-19WINTERMUTE: Add a few missed path-changes (lowercasing folders)Einar Johan Trøan Sømåen
2012-07-19WINTERMUTE: Cleanup some includes in persistency related classes.Einar Johan Trøan Sømåen
2012-07-19WINTERMUTE: Change all folder-names to lowercase.Einar Johan Trøan Sømåen
2012-07-19WINTERMUTE: Move all the gfx-related files to a subfolder, and rename ↵Einar Johan Trøan Sømåen
SDL->OSystem
2012-07-19WINTERMUTE: Replace a few non-persistent CBArrays with Common::ArrayEinar Johan Trøan Sømåen
2012-07-19WINTERMUTE: Correct 2 savegame-issuesEinar Johan Trøan Sømåen
2012-07-19WINTERMUTE: Remove SXStore from module.mkEinar Johan Trøan Sømåen
2012-07-19WINTERMUTE: Use correct case for Rect32.h includes.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Move a few noisy warnings over to debug-channels.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Use saveFileMan for removing saveFiles.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Make savegames use targetName as prefix.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Remove some useless spaces.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Rename the variables in BGame::LastClickInfoEinar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Rename ERRORCODE (formerly HRESULT) to boolEinar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Rename _dEBUG_ -> _debugEinar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Rename the Game-variable to _gameRef/gameRefEinar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Add detection for Reversion, Dead City and East Side Story (demo)Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Disable dirty rects for now.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Add detection for The BoxEinar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Add detection for Hamlet or the last game without MMORPS ↵Einar Johan Trøan Sømåen
features, shaders and product placement
2012-07-18WINTERMUTE: Make Image-decoder-selection case-insensitiveEinar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Alphabetize detection-tables.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Add detection for Actual Destination, Mirage and Ghost in the ↵Einar Johan Trøan Sømåen
Sheet-demo
2012-07-18WINTERMUTE: Use proper gameids in detection.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Select PixelFormat for BFonTT depending on if we actually have a ↵Einar Johan Trøan Sømåen
TTF, or a fallback.
2012-07-18WINTERMUTE: Decrement the following tickets when removing an unused ticket.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Put some useable data in the BMP-headers used in saves, so the ↵Einar Johan Trøan Sømåen
code can double as debug-dumps for graphics.
2012-07-17WINTERMUTE: Fix a VarName->varName in BFileManagerEinar Johan Trøan Sømåen
2012-07-17WINTERMUTE: Remove TSeek enumEinar Johan Trøan Sømåen
2012-07-17WINTERMUTE: Remove/comment out all ifdef __IPHONE occurencesEinar Johan Trøan Sømåen
2012-07-17WINTERMUTE: Remove SXStore, since it's only usefull on iOS.Einar Johan Trøan Sømåen
2012-07-17WINTERMUTE: Atleast stub SXFile to avoid using FORBIDDEN_SYMBOL_EXCEPTIONs.Einar Johan Trøan Sømåen