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AgeCommit message (Expand)Author
2011-10-30KYRA: Fix some copy paste error in LoL keymap keycodesTarek Soliman
2011-10-28KYRA: Remove usage of using namespace Common in the keymap codeTarek Soliman
2011-10-28KYRA: Move kKeymapName to be inside LoLEngineTarek Soliman
2011-10-27KYRA: Cleanup game keymaps on RTLTarek Soliman
2011-10-27KYRA: Added basic game keymap for LoLTarek Soliman
2011-10-27ENGINES: Added initKeymap() stubTarek Soliman
2011-10-27TSAGE: Implemented walk regions enabling/disabling for Blue ForcePaul Gilbert
2011-10-27TSAGE: Remove a debug trace erroneously left in 7d28b1a921c651eba52a997aec12f...Strangerke
2011-10-27RSAGE: BlueForce - Inside car: Rename a couple of variablesStrangerke
2011-10-27TEENAGENT: Added missing lock in music player, replaced protected with private.Vladimir Menshakov
2011-10-27TSAGE: Blue Force - Gang arrest: Fix a glitch, add some commentsStrangerke
2011-10-26TSAGE: Blue Force - Gang scene, fix Harrison text color, suppress useless err...Strangerke
2011-10-26TSAGE: Blue Force- Fix bug in previous commitStrangerke
2011-10-26TSAGE: Blue Force - Scene 410 (Gang arrest, day 1): rewrite Action4, fix hang...Strangerke
2011-10-26TSAGE: Bugfix for headless officers in BF Day 2 inspectionPaul Gilbert
2011-10-26TSAGE: Some bugfixes and field renaming for R2 scene 100Paul Gilbert
2011-10-26TSAGE: Bugfix for R2 to show inventory items in the user interfacePaul Gilbert
2011-10-26TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld 2...Paul Gilbert
2011-10-26TSAGE: Added R2 _shade and _effect fields to scene objects class.Paul Gilbert
2011-10-26SCI: Renamed GfxControls to GfxControls16Filippos Karapetis
2011-10-25TSAGE: Blue Force - Fix logic of item1 and item6 in scene 370 (boat, bedroom)Strangerke
2011-10-25TSAGE: Blue Force - Fix original bug when entering the boat with the gun hand...Strangerke
2011-10-25TSAGE: Blue Force - Rename a couple of variables in scene 360Strangerke
2011-10-25TSAGE: Bugfix for not being able to walk around in some BF scenesPaul Gilbert
2011-10-25SCUMM: Initialize Sprite fields in constructor.Alyssa Milburn
2011-10-25TSAGE: Bugfix for black areas appearing in the user interface areaPaul Gilbert
2011-10-25TSAGE: Bugfix for cursor appearing in user interface in Blue ForcePaul Gilbert
2011-10-25TSAGE: Blue Force - Fix several bugs in scene 360.Strangerke
2011-10-25TSAGE: Blue Force - Fix a couple of glitches in scene 340 (marina)Strangerke
2011-10-24SCUMM: Fix detection of talkie Monkey IslandTarek Soliman
2011-10-24SCI: Add GUIO_EGAUNDITHER based on Sierra Games VersionsStrangerke
2011-10-24KYRA: On demand of lordHoto, remove GUIO_NOASPECT as Jap. games are in 640x40...Strangerke
2011-10-24SWORD1: Re-add GUIO_NOASPECT to Sword1, as it was erroneously removed.Strangerke
2011-10-24TSAGE: Rename of inventory constants and scene objects for first R2 scenePaul Gilbert
2011-10-24TSAGE: Further work on standardising user interface for use in Blue Force and...Paul Gilbert
2011-10-24TOON: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT...Strangerke
2011-10-24SWORD1: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPE...Strangerke
2011-10-24TOUCHE: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPEC...Strangerke
2011-10-24GROOVIE: Add GUIO_NOASPECTStrangerke
2011-10-24COMPOSER: Add GUIO_NOASPECT to Composer engineStrangerke
2011-10-24MADS: Add GUIO_NOASPECT to M4 gamesStrangerke
2011-10-24LASTEXPRESS: Add GUIO_NOASPECT to Last ExpressStrangerke
2011-10-24MOHAWK: Add GUIO_NOASPECT to mohawkStrangerke
2011-10-24SWORD1: Add GUIO_NOASPECT to Sword1Strangerke
2011-10-23MOHAWK: Finish a comment that was left unfinishedMatthew Hoops
2011-10-24LAUNCHER: Add GUIO_NOASPECT to tinselStrangerke
2011-10-24LAUNCHER: Add GUIO_NOASPECT to agosStrangerke
2011-10-24LAUNCHER: Add GUIO_NOASPECT to sword2Strangerke
2011-10-24LAUNCHER: Add GUIO_NOASPECT to sword25Strangerke
2011-10-24LAUNCHER: Add GUIO_NOASPECT to sagaStrangerke