aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2019-09-16BLADERUNNER: Add engine gui option to avoid use of delayMillis()Thanasis Antoniou
2019-09-16DIRECTOR: Fix Some MSVC WarningsD G Turner
2019-09-15AGI: Replace Various String Functions with Common String UsageD G Turner
2019-09-15WINTERMUTE: Fix MSVC WarningD G Turner
2019-09-15SCUMM: HE: Fix MSVC WarningD G Turner
2019-09-15ILLUSIONS: Fix Further MSVC WarningD G Turner
2019-09-15SCUMM: Replace Various String Functions with Common String UsageD G Turner
2019-09-15BLADERUNNER: Fix map glitches and teleport in BB09Thanasis Antoniou
2019-09-15TOON: Replace Various String Functions with Common String UsageD G Turner
2019-09-15GLK: FROTZ: Change GameID to avoid Conflict with Pegasus Prime EngineD G Turner
2019-09-15BLADERUNNER: Remove redundant initializationsThanasis Antoniou
2019-09-15TOUCHE: Remove Various Fixed Sized String Buffer UsageD G Turner
2019-09-15SWORD1: Remove Fixed Sized Buffer Usage from Savegame Name CodeD G Turner
2019-09-15HDB: Remove Another Fixed Size String BufferD G Turner
2019-09-14SCI32: Remove QFG4 "a:" prefix from export filenamesluicebox
2019-09-14SCI: Add a sanity check when loading vocab 901 (suffixes)Filippos Karapetis
2019-09-14SCI: Add special check for Russian versions of the gamesEugene Sandulenko
2019-09-14SCI: Add more script patcher checks for games without a selector vocabFilippos Karapetis
2019-09-14HDB: Improve String Code Usage in HDB Engine CodeD G Turner
2019-09-14HDB: Improve String Buffer Usage in AI Inventory CodeD G Turner
2019-09-14HDB: Replace Unecessary Buffer in AI Inventory CodeD G Turner
2019-09-14HDB: Avoid String Buffer Overruns from Save Load CodeD G Turner
2019-09-14HDB: Remove Fixed String Buffer Usage in Window CodeD G Turner
2019-09-14HDB: Removed Fixed String Buffer from AI Player CodeD G Turner
2019-09-14HDB: Remove More Fixed Sized String Buffers in Menu CodeD G Turner
2019-09-14ENGINES: More consistent error messagesBen Castricum
2019-09-14HDB: Remove Fixed Sized String Buffers in Menu CodeD G Turner
2019-09-14SUPERNOVA: Fix warningThierry Crozat
2019-09-14SUPERNOVA: Replace String Copy With Safer ScummVM Common VersionD G Turner
2019-09-14HDB: Fix More GCC Compiler WarningsD G Turner
2019-09-13SUPERNOVA: Change type of an array to avoid castingThierry Crozat
2019-09-13SUPERNOVA: Fix Reported MSVC Compiler WarningsD G Turner
2019-09-13HDB: Further Fixes for GCC Compiler WarningsD G Turner
2019-09-13HDB: Fix Some GCC Compiler WarningsD G Turner
2019-09-13HDB: Fix Major Memory Leak in File Manager ClassD G Turner
2019-09-13HDB: Close Memory Leaks in Sound ClassD G Turner
2019-09-13SUPERNOVA: Add testing flag and build engine by defaultThierry Crozat
2019-09-13HDB: Ensure Demos are Indicated in ScummVM GUI Launcher ListD G Turner
2019-09-13HDB: Fix Crash on Invalid Sound String PointersD G Turner
2019-09-12SCI32: Disable QFG4 Change Directory import buttonsluicebox
2019-09-13SUPERNOVA: Enable improved mode by defaultThierry Crozat
2019-09-13SUPERNOVA: Stop any playing sound before loading a savegameThierry Crozat
2019-09-13PRINCE: Build engine by defaultThierry Crozat
2019-09-12BLADERUNNER: Remove use of unaligned memory access (#1839)Cameron Cawley
2019-09-12SCI32: Fix loading system font for Mac gamessluicebox
2019-09-12SCI32: Fix loading autosaves (slot 0)sluicebox
2019-09-11BLADERUNNER: Ensure the Color256 struct is correctly packed (#1838)Cameron Cawley
2019-09-11CRYO: EDEN: Move graphics into a separate classDavid Fioramonti
2019-09-10SCI32: Fix QFG4 Gate options after dungeonsluicebox
2019-09-10HDB: Fix empty string testsluicebox