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2011-04-17SCUMM: Add md5 from bug #3264965 for fbpackEugene Sandulenko
2011-04-17SAGA: Fixed bug #3276033: IHNM: Savegame reminder not resetEugene Sandulenko
2011-04-17TSAGE: Suppress strict-alias warnings on older GCCsdhewg
2011-04-17TSAGE: Remove redundant parameterdhewg
2011-04-17TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objectsPaul Gilbert
2011-04-17TSAGE: Add listobjects and moveobject commands to the debuggerstrangerke
2011-04-17TSAGE: Add flag commands to the debuggerstrangerke
2011-04-17TSAGE: Disable GMM Save/Load buttons when saving/loading not allowedPaul Gilbert
2011-04-17TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)strangerke
2011-04-16HUGO: Remove debug messagestrangerke
2011-04-16AUDIO: Renamed mute related functions in Mixer.Johannes Schickel
This renames setMuteForSoundType to muteSoundType and getMuteForSoundType to isSoundTypeMuted.
2011-04-16HUGO: Close prompt box dialog on Return keyEugene Sandulenko
2011-04-16HUGO: cleanupEugene Sandulenko
2011-04-16HUGO: Fix crashesEugene Sandulenko
2011-04-16HUGO: Implement prompt text boxEugene Sandulenko
Still it sometimes asserts with repeated dialog launches.
2011-04-16TSAGE: Rename some objects in scene 60 and fix the master button behavior.strangerke
This fix the blocking problem in scene 60.
2011-04-15TSAGE: Fix several problems in scene 40, including the blocking one (killing ↵strangerke
the assassin)
2011-04-15TSAGE: Cleanup. For coding consistency, remove default parameters when ↵strangerke
calling startSound() in scene groups 8 and 10
2011-04-15TSAGE: Fix several problems in scene 20. That fixes the intro and probably ↵strangerke
the evasion. Also add some comments in scene postInit in order to clarify the different actions available
2011-04-15GROOVIE: Implement resource search-by-name for v2 gamesScott Thomas
2011-04-15GROOVIE: Use uint32 when searching for a video id by nameScott Thomas
This brings ResMan::getRef into line with the rest of the engine.
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-15TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene ↵strangerke
still broken. Also move some display() to display2() for consistency with the rest of the scenes in group1
2011-04-15SCI: Some initial work on supporting patch.005 in KQ1 Amigamd5
2011-04-15SCI: Silenced the warning for kMacPlatform(1)md5
This warning produces a lot of spam in the console (e.g. it pops up whenever the icon bar is opened in Dr. Brain Mac), thus it has been silenced
2011-04-15SWORD25: Removed the duplicate header files inside the pluto/pdep directorymd5
2011-04-15SWORD25: Removed several unused files from the pluto directorymd5
2011-04-14SWORD25: Silly whitespace fix.Alyssa Milburn
2011-04-14SWORD25: Simplify text rendering code slightly.Alyssa Milburn
2011-04-14SWORD25: Fix rendering on big-endian.Alyssa Milburn
2011-04-14SWORD25: Always create the MoviePlayer, even without USE_THEORADEC.Alyssa Milburn
2011-04-14ALL: centerd -> centeredMax Horn
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-14KYRA: Enforce use of American English in comments.Johannes Schickel
2011-04-14TSAGE: Added replacement hierarchy for palette modifier classes that better ↵Paul Gilbert
matches the original
2011-04-14TSAGE: Big Endian fixJoost Peters
2011-04-14SCUMM: TypoMax Horn
2011-04-14TINSEL: Removed an unused global variablemd5
2011-04-13DRACI: Adapt to new muting style.Johannes Schickel
2011-04-13TINSEL: Clean up code a bit, since we now handle digital audio muting ↵Johannes Schickel
differently.
2011-04-13ENGINES: Make Engine::syncSoundSettings use the Mixer's mute flag directly.Johannes Schickel
This fixes an annoying behavior in the Sword2 option's dialog, which set all sound type volumes to 0, in case it was opened when the user used the global mute setting.
2011-04-13TSAGE: Silence uninitialized variable usage warning.Johannes Schickel
Instead of passing an uninitialized dummy va_list to Action::attached we just pass the va parameter from SequenceManager::attached to it now, since that parameter is not used in Action::attached, it is safe to do that.
2011-04-13TSAGE: Replace the recently added error() by a warning(), allowing to play ↵strangerke
the CD version
2011-04-13TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for ↵strangerke
pointing that)
2011-04-13TSAGE: Always initialise the event in getEvent()eriktorbjorn
This fixes Valgrind warnings when getEvent() is called when there are no pending events at all.
2011-04-13TSAGE: Move two functions from .h to .cpp (thanks fuzzie for reporting that)strangerke
2011-04-13TSAGE: Fix two GCC warnings (which were bugs). Thanks LordHoto for reporting ↵strangerke
those.
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-13TSAGE: Fix build as dynamic plugin.Johannes Schickel