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2007-03-05Corrected the initial drawing position of 101-anims (e.g. the guard monster ↵Sven Hesse
in the beach screen in Bargon Attack) svn-id: r25991
2007-03-05Fixed the cursor hotspotsSven Hesse
svn-id: r25990
2007-03-04Correct football2002 demo placementEugene Sandulenko
svn-id: r25988
2007-03-04fixed regression: background used to get broken when items were picked upNicola Mettifogo
svn-id: r25981
2007-03-04Adding comment again.Johannes Schickel
svn-id: r25979
2007-03-04Remove wrong gob2 Mac entry.Eugene Sandulenko
svn-id: r25978
2007-03-04- Some minor fixesSven Hesse
- Added the Gob2 Mac version fac76 reported in bug #1673397 svn-id: r25977
2007-03-04made loadScript and loadLocation benefit from Script's ability to dispose of ↵Nicola Mettifogo
its input buffer svn-id: r25976
2007-03-04made Script optionally take ownership and dispose input textNicola Mettifogo
svn-id: r25973
2007-03-04wrapped loader routines into a new class named Disk. The new class is also ↵Nicola Mettifogo
responsible for handling Archives in place of the Parallaction engine. svn-id: r25972
2007-03-04no more overloading for loadBackgroundNicola Mettifogo
svn-id: r25971
2007-03-04hid mask and path loading details from the engine, so it is now independent ↵Nicola Mettifogo
from background management svn-id: r25970
2007-03-04separated slide from scenery loading to take care of filename aliasesNicola Mettifogo
svn-id: r25969
2007-03-04moved background loading into disk.cppNicola Mettifogo
svn-id: r25968
2007-03-04Avoid crash in Engine_SCUMM_create when an inconsistent platform override is ↵Max Horn
present svn-id: r25966
2007-03-04moved platform-dependant resource loading routines into disk.cppNicola Mettifogo
svn-id: r25964
2007-03-04replaced memAlloc/memFree with standard malloc/freeNicola Mettifogo
svn-id: r25962
2007-03-04Correct image offsets, for PC Engine version of Loom.Travis Howell
svn-id: r25960
2007-03-04Fix regression in Commodore 64 version of Zak McKracken.Travis Howell
svn-id: r25959
2007-03-04Fix script error in PC Engine version of Loom.Travis Howell
svn-id: r25958
2007-03-04Fix regression in Commodore 64 version of Zak McKracken.Travis Howell
svn-id: r25955
2007-03-03Fix level selection in PC Engine version of Loom.Travis Howell
svn-id: r25954
2007-03-03Correct feature flags for the PC Engine version of Loom.Travis Howell
svn-id: r25952
2007-03-03Allow PC Engine version of Loom to at least start up.Travis Howell
svn-id: r25951
2007-03-03removed common-case code from loadBackgroundNicola Mettifogo
svn-id: r25949
2007-03-03loadBackground simplified: palette cycling is still broken, thoughNicola Mettifogo
svn-id: r25948
2007-03-03corrected parsing of LOCATION commandNicola Mettifogo
svn-id: r25947
2007-03-03Removed obsolete codeMax Horn
svn-id: r25946
2007-03-02only request the user to update the queen.tbl if the game she/he's trying to ↵Gregory Montoir
play really *requires* it. svn-id: r25944
2007-03-02Updated the BS1 music code to use the new looping feature in our MP3/Ogg ↵Max Horn
decoders svn-id: r25943
2007-03-02added other code differences for Amiga FOTAQ versions, full game is now ↵Gregory Montoir
completable under ScummVM svn-id: r25941
2007-03-02added loaders for static images like pickable items and for characters framesNicola Mettifogo
svn-id: r25940
2007-03-02fix broken buildNicola Mettifogo
svn-id: r25939
2007-03-02added Script loader routineNicola Mettifogo
svn-id: r25938
2007-03-02enforced convention on loader names: load[ItemType]Nicola Mettifogo
svn-id: r25937
2007-03-02added inventory objects loader routineNicola Mettifogo
svn-id: r25936
2007-03-02changed every font name to be platform independent, added font loader routineNicola Mettifogo
svn-id: r25935
2007-03-02replaced calls to loadExternalStaticCnv with separate loaders for Head and ↵Nicola Mettifogo
Pointer resources svn-id: r25934
2007-03-02added openLocation as loader for location scripts resourcesNicola Mettifogo
svn-id: r25933
2007-03-02oops forgot to add fileNicola Mettifogo
svn-id: r25932
2007-03-02added openTalk as loader for talk resourcesNicola Mettifogo
svn-id: r25931
2007-03-02corrected error messageNicola Mettifogo
svn-id: r25930
2007-03-02Applied my own patch #1672572, after discussing it with Fingolfin. We no longerTorbjörn Andersson
store mixer flags in our savegames. Instead, we store different flags which just happen to have the exact same values as the mixer flags have right now. This should keep savegames working even if the mixer flags ever change. svn-id: r25928
2007-03-02cleanupMax Horn
svn-id: r25927
2007-03-02Changed the order of the parameters of makeLinearInputStream to resemble ↵Max Horn
Mixer::playRaw; also made makeLinearInputStream honor FLAG_LOOP (and for this, changed its loop related params slightly) svn-id: r25926
2007-03-02Fix bug #1667806: "GOB: wrong detection"Eugene Sandulenko
svn-id: r25924
2007-03-02- Fixed the actor freeze issue in the garage in Bargon AttackSven Hesse
- Some minor fixes svn-id: r25921
2007-03-01Get rid of the last two usages of File::incRef/decRefMax Horn
svn-id: r25919
2007-03-01Removed obsolete 'if' (resp. replaced it by an assert)Max Horn
svn-id: r25918
2007-03-01Got rid of another use of File::incRef/decRefMax Horn
svn-id: r25917