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AgeCommit message (Expand)Author
2009-01-23Remove unused shutdown() code.Travis Howell
2009-01-23Remove last use of time() in AGOS engine.Travis Howell
2009-01-23Renamed FSNode::openForReading / openForWriting to createReadStream / createW...Max Horn
2009-01-22Silenced MSVC warningsFilippos Karapetis
2009-01-22Fix warningMax Horn
2009-01-22Minor cleanup (got rid of a dynamic array).Johannes Schickel
2009-01-22- Added support for The Manhole EGA versionBenjamin Haisch
2009-01-22Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. ...Max Horn
2009-01-21Clear the list of savegames before re-populating it. Otherwise, even save namesTorbjörn Andersson
2009-01-21Don't allow the nul character in savegame names, since that terminates theTorbjörn Andersson
2009-01-21Fixed GMM save/load functionallity in kyra1.Johannes Schickel
2009-01-20Mention that kSupportsRTL is problematic in tinselFilippos Karapetis
2009-01-20Implemented getDebugger()Filippos Karapetis
2009-01-20Bypass copy protection screen completely in Waxworks, since copy protection i...Travis Howell
2009-01-20Implemented loading from the command line and the GMM for tinsel (kSupportsLo...Filippos Karapetis
2009-01-20Replacement an immediate with the appropriate #define constant.Nicola Mettifogo
2009-01-20Character is now placed at the right spot when a new location is entered. Siz...Nicola Mettifogo
2009-01-20Adapted fixed-sized arrays to cope with the larger dialogues in BRA. Maybe th...Nicola Mettifogo
2009-01-20Cleanup.Johannes Schickel
2009-01-20Yet another two small formatting fixes.Johannes Schickel
2009-01-20- Fixed formattingJohannes Schickel
2009-01-20- Moved some script related code to script_lol.cppJohannes Schickel
2009-01-20Fix bug #2522556 - FEEBLE: Cutscene not found, Crash.Travis Howell
2009-01-20Fix another warningMax Horn
2009-01-20Fixed warnings (nice example of why heeding warnings is useful: one of the ch...Max Horn
2009-01-20Some WIP code for the kSupportsLoadingDuringStartup engine featureFilippos Karapetis
2009-01-19LOL: some work on the music handlingFlorian Kagerer
2009-01-19LOL: some renamingFlorian Kagerer
2009-01-19Fixed warning.Torbjörn Andersson
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
2009-01-18Removed unused defines, cleaned up some more defines and reduced the places w...Filippos Karapetis
2009-01-18Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for nowMax Horn
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
2009-01-18Formatting.Johannes Schickel
2009-01-18Fixed mismatching delete call.Johannes Schickel
2009-01-18- Fixed some delete[] misuseJohannes Schickel
2009-01-18- Fixed bug in script code of LoLJohannes Schickel
2009-01-18Fixed compilation.Johannes Schickel
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show up....Florian Kagerer
2009-01-18Fixed bug in PAK link list code, now file links are correctly initialized.Johannes Schickel
2009-01-18Removed some unused defines in Mickey's Space Adventure, and removed a case w...Filippos Karapetis
2009-01-18Update scene number internally so it gets displayed correctly in the debugger.Johannes Schickel
2009-01-18Slight changes to fx method #9 to more correctly match the original gamePaul Gilbert
2009-01-18merged Graphics::copyTo640/Graphics::copyFrom640Gregory Montoir
2009-01-18cleanupGregory Montoir
2009-01-18get rid of AnimationSequencePlayer::_currentSeqNumGregory Montoir
2009-01-18simplified Graphics::decode*()Gregory Montoir
2009-01-18fix another regression from the RTL branch mergeMatthew Hoops
2009-01-18splitted play/load class methods in introduction animation playerGregory Montoir
2009-01-17Since users need to rename the sound and index files in DW2, throw nice GUI e...Filippos Karapetis