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AgeCommit message (Expand)Author
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2018-05-20MADE: Do not attempt to read from non-existing fileAdrian Frühwirth
2018-05-20MOHAWK: RIVEN: Add Autosave SupportDavid Fioramonti
2018-05-20WINTERMUTE: Update deg2rad usageDavid Fioramonti
2018-05-20SCI: Update rad2deg usageDavid Fioramonti
2018-05-20MOHAWK: MYST: Fix repeatedly trying to autosave when not allowedBastien Bouclet
2018-05-19WINTERMUTE: Properly fix handling of Ogg Vorbis resourcesAdrian Frühwirth
2018-05-19WINTERMUTE: Fix loading Vorbis filesCameron Cawley
2018-05-19MOHAWK: MYST: Fix the Wii/GameCube buildBastien Bouclet
2018-05-19MOHAWK: MYST: Autosave to Slot 0David Fioramonti
2018-05-18MOHAWK: RIVEN: Always release the prison combination buttonsBastien Bouclet
2018-05-17MOHAWK: MYST: Opcode 102 in Channelwood can only set the volume to non 0 valuesBastien Bouclet
2018-05-17MOHAWK: Don't allow displaying the map when the game is not interactiveBastien Bouclet
2018-05-17MOHAWK: Remove detection entries for games not supported by the enginesBastien Bouclet
2018-05-17MOHAWK: Remove midi playbackBastien Bouclet
2018-05-17WINTERMUTE: Add flag for games using low-spec resources.JenniBee
2018-05-14XEEN: Refresh screen at a higher rate for more responsive mousePaul Gilbert
2018-05-14XEEN: Fix accumulation of gold & gems from defeated enemiesPaul Gilbert
2018-05-11XEEN: Fix animation speed when Control Panel is openPaul Gilbert
2018-05-10TOUCHE: Add TODOAdrian Frühwirth
2018-05-10SCUMM: Improve autosave handlingAdrian Frühwirth
2018-05-10AGOS: Mark 25th Anniversary releases as MT-32 hack, not a fixEugene Sandulenko
2018-05-10MOHAWK: RIVEN: Add a detection entry for another DVD versionBastien Bouclet
2018-05-10MOHAWK: RIVEN: Hide the mouse cursor after pressing a prison code buttonBastien Bouclet
2018-05-10AGOS: Added detection and support for Simon2 25th Anniversary EditionEugene Sandulenko
2018-05-08XEEN: Fix voice playback from track 31Peter Helbing
2018-05-08MOHAWK: RIVEN: Add a script patch fixing incorrect steam sound in a viewBastien Bouclet
2018-05-07JANITORIAL: Fix indentationAdrian Frühwirth
2018-05-07SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger()Adrian Frühwirth
2018-05-07SAGA: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07SAGA: Fix whitespaceAdrian Frühwirth
2018-05-07DRACI: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07TSAGE: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07TONY: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07TOON: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07TITANIC: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07SAGA: Use CLIP in IsoMap::adjustScroll()Adrian Frühwirth
2018-05-07SCUMM: Simplify clampCameraPos() using CLIPAdrian Frühwirth
2018-05-07BLADERUNNER: Fix buildThomas Fach-Pedersen
2018-05-07BLADERUNNER: Implement obstacle polygon mergingThomas Fach-Pedersen
2018-05-07BLADERUNNER: Fix typo in DialogueMenu::queryInput()Adrian Frühwirth
2018-05-07SWORD25: Fix otherwise unused variable not guarded by USE_VORBISAdrian Frühwirth
2018-05-06XEEN: Further fixes to display of Auto NotesPaul Gilbert
2018-05-06XEEN: Fix display of Auto NotesPaul Gilbert
2018-05-06XEEN: Comment out duplicated check present in original executablePaul Gilbert
2018-05-06PRINCE: Cleanup debug outputEugene Sandulenko
2018-05-06PRINCE: Added more debug outputEugene Sandulenko
2018-05-06PRINCE: Fixed game type for bundled Russian versionEugene Sandulenko
2018-05-06PRINCE: Added more debug outputEugene Sandulenko
2018-05-06XEEN: Fix setup of mode buttons in Items dialogPaul Gilbert