Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-02 | SCI: extend workaround for qfg2 | Martin Kiewitz | |
fixes bug #3038367 svn-id: r51628 | |||
2010-08-02 | SCI: adding kq5 english floppy workaround | Martin Kiewitz | |
solves bug #3037594 svn-id: r51627 | |||
2010-08-02 | SCI: adding bugid again :P | Martin Kiewitz | |
svn-id: r51626 | |||
2010-08-02 | SCI: adding workaround for lsl6 | Martin Kiewitz | |
when touching fence svn-id: r51625 | |||
2010-08-02 | SCI: Enable the Lighthouse demo SCI2.1 entry even when ENABLE_SCI3_GAMES is ↵ | Matthew Hoops | |
not set svn-id: r51624 | |||
2010-08-02 | SCI: Add Hoyle 2 Mac md5's | Matthew Hoops | |
svn-id: r51622 | |||
2010-08-02 | SCI: Add fallback detection for Mac SCI0 games | Matthew Hoops | |
svn-id: r51620 | |||
2010-08-02 | SCI: Fix bug #3037055: Jones in the Fast Lane EGA - fails to start | Matthew Hoops | |
A regression of r51423. Jones EGA has a non-parser related vocab.900 resource, so we can't detect the fan games based on not having an SCI1 vocab.900 resource. Fan games are now detected on whether or not vocab.0 exists (the parser vocab for SCI0). svn-id: r51619 | |||
2010-08-02 | SCI: adding bug id inside comments | Martin Kiewitz | |
svn-id: r51617 | |||
2010-08-02 | SCI: adding workaround for kq5 floppy | Martin Kiewitz | |
should fix bug #3037003, i dont have english floppy, can't test. svn-id: r51616 | |||
2010-08-02 | SCI: clipping plane rects for sci32 | Martin Kiewitz | |
fixes crash in hires gk1 on cemetary svn-id: r51615 | |||
2010-08-02 | SCI: fixing typo | Martin Kiewitz | |
svn-id: r51614 | |||
2010-08-02 | SCI: qfg2/3 import | Martin Kiewitz | |
- change directory button disabled - showing message where to put characters, if saved from original sci interpreter svn-id: r51613 | |||
2010-08-02 | SCI: Actually fake a return value for rev #51611, instead of ignoring the ↵ | Filippos Karapetis | |
call completely svn-id: r51612 | |||
2010-08-02 | SCI: Fixed script bug #3037835 - "ISLANDBRAIN: Crash when breeding ↵ | Filippos Karapetis | |
second-generation hybrid" svn-id: r51611 | |||
2010-08-02 | Added another version of Castle of Dr. Brain (bug report #3037942) | Filippos Karapetis | |
svn-id: r51610 | |||
2010-08-02 | SCI: Fixed script bug #3038077 - "PQ3 : Engine Abort While Plotting Crimes", ↵ | Filippos Karapetis | |
together with 2 subsequent similar bugs svn-id: r51609 | |||
2010-08-02 | SCI: fixing getting selected language | Martin Kiewitz | |
for multilingual games svn-id: r51608 | |||
2010-08-02 | AdvancedDetector: Fix ADGF_ADDENGISH implementation | Eugene Sandulenko | |
svn-id: r51606 | |||
2010-08-01 | SCI: switching to upscaled hires on pc98 games | Martin Kiewitz | |
instead of checking the language to be japanese for that svn-id: r51601 | |||
2010-08-01 | SCI: adding workaround for pq3 | Martin Kiewitz | |
svn-id: r51600 | |||
2010-08-01 | SCI: honoring english selection for multilingual games | Martin Kiewitz | |
svn-id: r51598 | |||
2010-08-01 | SCI: adding ADGF_ADDENGLISH to multilingual games | Martin Kiewitz | |
Most of the games are guessed, i assume that SCI01->SCI1 games are multilingual, SCI1.1+ are not. I'm definitely not sure about the amiga games, can't check them though svn-id: r51597 | |||
2010-08-01 | SCI: Use new AD flag for German LSL5 which is dual-language | Eugene Sandulenko | |
svn-id: r51594 | |||
2010-08-01 | AdvancedDetector: Introduce new flag GF_ADDENGLISH | Eugene Sandulenko | |
It is convenient for localized games which always have English as fallback, thus English will be selectable from GUI. svn-id: r51593 | |||
2010-08-01 | SCI: Use new convenience macro and shorted the detection table a bit | Eugene Sandulenko | |
svn-id: r51591 | |||
2010-08-01 | AdvancedDetector: Introducing AD_LISTEND, another convenience macro | Eugene Sandulenko | |
svn-id: r51590 | |||
2010-08-01 | SCI: kDoSound(mute) behaviour change | Martin Kiewitz | |
svn-id: r51589 | |||
2010-08-01 | SCI: Cleanup. | Johannes Schickel | |
svn-id: r51584 | |||
2010-08-01 | SCI: Move kernelShakeScreen to GfxScreen so it can be used in SCI32 (it's ↵ | Matthew Hoops | |
used in GK1) svn-id: r51583 | |||
2010-08-01 | SCI: changing noname selector names | Martin Kiewitz | |
removing space from previous name svn-id: r51582 | |||
2010-08-01 | SCI: fixing regression of r51520 | Martin Kiewitz | |
svn-id: r51580 | |||
2010-08-01 | SCI: adding "audiosfx" to directories | Martin Kiewitz | |
svn-id: r51579 | |||
2010-08-01 | SCI: adding workaround for pq2 kDisplay | Martin Kiewitz | |
in room 23 svn-id: r51578 | |||
2010-08-01 | SCI: Enabled the "Return to Launcher" feature (needs testing) | Filippos Karapetis | |
svn-id: r51577 | |||
2010-08-01 | SCI: removing pirated sq4 version from detection | Martin Kiewitz | |
"fixes" bug #3037800 fixing warning in seg_manager svn-id: r51576 | |||
2010-08-01 | SCI: adding workaround for lb1 | Martin Kiewitz | |
fixes bug #3037694 svn-id: r51575 | |||
2010-08-01 | SCI: adding workaround for hq1/qfg1 | Martin Kiewitz | |
fixes bug #3037659 svn-id: r51573 | |||
2010-08-01 | SCI: Ignoring non-critical script bug in QFG1VGA, when closing any ↵ | Filippos Karapetis | |
conversation dialog with esc (doesn't affect gameplay in any manner) svn-id: r51572 | |||
2010-08-01 | SCI: adding audio directory searching for patches | Martin Kiewitz | |
fixes bug #3037768 svn-id: r51570 | |||
2010-08-01 | SCI: reading the actual priority instead of guessing | Martin Kiewitz | |
svn-id: r51569 | |||
2010-08-01 | QUEEN: fix for bug 3036170. File name test supports upper case for ↵ | Yotam Barnoy | |
transferring from Windows to other systems (e.g. PSP) svn-id: r51566 | |||
2010-08-01 | SCI: Add another LB2 floppy selector name for an uninit'd workaround (bug ↵ | Matthew Hoops | |
#3036291) svn-id: r51565 | |||
2010-08-01 | SCI: Add another KQ5 VGA floppy entry (bug #3036996) | Matthew Hoops | |
svn-id: r51564 | |||
2010-08-01 | SCI: Fix uninitialized variable warning in g++. | Johannes Schickel | |
Thanks to clone2727 for suggestion to initialize the default new plane priority to 0xFFFF, which means that the plane should be invisible. I added a FIXME there though. So please re check this change. In case that is fine just remove the FIXME, in case some other default value should be chosen, please change the value and also remove the FIXME. svn-id: r51561 | |||
2010-07-31 | SCI: fix lofs autodetection | Martin Kiewitz | |
makes polish lsl1 work (its game superclass name got translated, so no "Game" object available) - bug #3037194 thx to dam-soft for his patient help svn-id: r51557 | |||
2010-07-31 | SCI: fixing CR/LF, adding info about polish lsl1 | Martin Kiewitz | |
svn-id: r51550 | |||
2010-07-31 | SCI: Don't include the time running the debugger in the game running time | Matthew Hoops | |
svn-id: r51548 | |||
2010-07-31 | SCI: adding detection for benchmark views | Martin Kiewitz | |
and enable speed throttler when just one regular cel was drawn, fixes eco quest 2 ego getting light-speed fast in village (bug #3036805) =this could cause regressions like disabled animations in games= svn-id: r51544 | |||
2010-07-31 | SCI: Add uninit'd temp workaround for Grotesteing (fan game) | Matthew Hoops | |
svn-id: r51543 |