Age | Commit message (Collapse) | Author |
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scene 1200
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We're clearly using 12 bytes, not 11.
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Add back support for sword1/2 MPEG-2 cutscenes
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GSoC2012: Event Recorder (reworked)
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It can now be found at http://wiki.scummvm.org/index.php/Neverhood/TODO
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My initial suggestion to fix the issue was made in 163023a, which broke
the save slot selection logic. The actual save slot selection problem
was fixed in commit 2ca36ab
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Thanks to LordHoto for pointing those out - they followed the incorrect
paradigm of previous code
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Thanks to wjp for reporting those. This only affects games with SJIS font use.
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The navigation scene type used was wrong, resulting in cursor glitches
when moving the mouse cursor at the screen edges
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The mouse cursor resource hash used in that scene was incorrect,
resulting in broken palette
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The condition where the elevator door opening sound is heard is
triggered twice. Now, we prevent it being triggered a second time.
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The second tape is now correctly faced to the right
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