index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2007-02-16
Bugfix to pathfinder that resulted in some characters bouncing between two rooms
Paul Gilbert
2007-02-16
Revised previously committed guard to comply to ScummVM coding standard
Paul Gilbert
2007-02-16
Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and ob...
Travis Howell
2007-02-15
Added italian LANGUAGE.TAB/.BND details (thanks to Glorfindel in forum thread...
Max Horn
2007-02-15
- Changed the speaker stuff again
Sven Hesse
2007-02-15
fixed a bug in the original engine causing memory-protected systems to occasi...
Nicola Mettifogo
2007-02-15
fixed warning pointed out by _Q
Nicola Mettifogo
2007-02-15
fix compile error
Willem Jan Palenstijn
2007-02-15
Introduced V12_X_SHIFT / V12_Y_SHIFT
Max Horn
2007-02-15
not need this hack as smush player is no longer on another thread
Paweł Kołodziejski
2007-02-15
Clear _pauseTime in seekSan(). Hopefully, this will fix the problem with
Torbjörn Andersson
2007-02-15
cleanup
Max Horn
2007-02-15
added some static keywords
Max Horn
2007-02-15
Fix for bug #1328131 (MANIACNES: Inventory hotspots can be misaligned) and it...
Max Horn
2007-02-15
Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configured
Max Horn
2007-02-15
Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera range
Max Horn
2007-02-14
AdvancedDetector: revamped the file based fallback code
Max Horn
2007-02-14
SCUMM: Many (most) game flags can computed based on the SCUMM version and oth...
Max Horn
2007-02-14
added language file details for french versions of TheDig and COMI
Gregory Montoir
2007-02-14
SCUMM: Moved part of detectGames into a new function computeGameSettingsFromM...
Max Horn
2007-02-14
SCUMM: Enhanced detector so that it can discover the language of COMI/Dig bas...
Max Horn
2007-02-14
Make use of md5_file_string
Max Horn
2007-02-14
Removed unnecessary #include.
Torbjörn Andersson
2007-02-14
- Changed the square wave generator / speaker emulation, hopefully fixing the...
Sven Hesse
2007-02-14
cleanup
Max Horn
2007-02-14
Fix missing scenes (accolade logo) in AtariST demo of Elvira 1.
Travis Howell
2007-02-14
Added proper support for showing a hotspot or character's name in dialogs whe...
Paul Gilbert
2007-02-14
Added guard to prevent crashing if a hospot or character name is needed and w...
Paul Gilbert
2007-02-14
More skip_whitespace -> Common::ltrim(). For real now.
Eugene Sandulenko
2007-02-13
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...
Max Horn
2007-02-13
skip_whitespace() -> Common::ltrim()
Eugene Sandulenko
2007-02-13
Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (ju...
Max Horn
2007-02-13
Whitespace changes.
Torbjörn Andersson
2007-02-13
cancel button on load/save dialog is now handled correctly
Nicola Mettifogo
2007-02-13
made rtrim() and ltrim() global functions, to reduce code duplication (it see...
Gregory Montoir
2007-02-13
cleanup
Nicola Mettifogo
2007-02-13
added missing MKID_BE macros
Gregory Montoir
2007-02-13
update
Gregory Montoir
2007-02-13
Fix MSVC warning
Eugene Sandulenko
2007-02-13
Fix warnings
Eugene Sandulenko
2007-02-13
Fix comment
Eugene Sandulenko
2007-02-13
Fixed compilation
Max Horn
2007-02-13
added GF_AGIMOUSE for all fangames who seem to use it
Joachim Eberhard
2007-02-13
Add FNAMADE_LF() macro
Eugene Sandulenko
2007-02-13
Get rid of _opt. Cleanup.
Eugene Sandulenko
2007-02-13
AdvancedDetector changes:
Max Horn
2007-02-13
Fix Apocalyptic Quests.
Eugene Sandulenko
2007-02-13
Rename Common::GF_XXX to Common::ADGF_XXX
Eugene Sandulenko
2007-02-13
Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...
Max Horn
2007-02-13
Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget name
Max Horn
[prev]
[next]