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AgeCommit message (Expand)Author
2007-02-16Bugfix to pathfinder that resulted in some characters bouncing between two roomsPaul Gilbert
2007-02-16Revised previously committed guard to comply to ScummVM coding standardPaul Gilbert
2007-02-16Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and ob...Travis Howell
2007-02-15Added italian LANGUAGE.TAB/.BND details (thanks to Glorfindel in forum thread...Max Horn
2007-02-15- Changed the speaker stuff againSven Hesse
2007-02-15fixed a bug in the original engine causing memory-protected systems to occasi...Nicola Mettifogo
2007-02-15fixed warning pointed out by _QNicola Mettifogo
2007-02-15fix compile errorWillem Jan Palenstijn
2007-02-15Introduced V12_X_SHIFT / V12_Y_SHIFTMax Horn
2007-02-15not need this hack as smush player is no longer on another threadPaweł Kołodziejski
2007-02-15Clear _pauseTime in seekSan(). Hopefully, this will fix the problem withTorbjörn Andersson
2007-02-15cleanupMax Horn
2007-02-15added some static keywordsMax Horn
2007-02-15Fix for bug #1328131 (MANIACNES: Inventory hotspots can be misaligned) and it...Max Horn
2007-02-15Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configuredMax Horn
2007-02-15Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera rangeMax Horn
2007-02-14AdvancedDetector: revamped the file based fallback codeMax Horn
2007-02-14SCUMM: Many (most) game flags can computed based on the SCUMM version and oth...Max Horn
2007-02-14added language file details for french versions of TheDig and COMIGregory Montoir
2007-02-14SCUMM: Moved part of detectGames into a new function computeGameSettingsFromM...Max Horn
2007-02-14SCUMM: Enhanced detector so that it can discover the language of COMI/Dig bas...Max Horn
2007-02-14Make use of md5_file_stringMax Horn
2007-02-14Removed unnecessary #include.Torbjörn Andersson
2007-02-14- Changed the square wave generator / speaker emulation, hopefully fixing the...Sven Hesse
2007-02-14cleanupMax Horn
2007-02-14Fix missing scenes (accolade logo) in AtariST demo of Elvira 1.Travis Howell
2007-02-14Added proper support for showing a hotspot or character's name in dialogs whe...Paul Gilbert
2007-02-14Added guard to prevent crashing if a hospot or character name is needed and w...Paul Gilbert
2007-02-14More skip_whitespace -> Common::ltrim(). For real now.Eugene Sandulenko
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13skip_whitespace() -> Common::ltrim()Eugene Sandulenko
2007-02-13Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (ju...Max Horn
2007-02-13Whitespace changes.Torbjörn Andersson
2007-02-13cancel button on load/save dialog is now handled correctlyNicola Mettifogo
2007-02-13made rtrim() and ltrim() global functions, to reduce code duplication (it see...Gregory Montoir
2007-02-13cleanupNicola Mettifogo
2007-02-13added missing MKID_BE macrosGregory Montoir
2007-02-13updateGregory Montoir
2007-02-13Fix MSVC warningEugene Sandulenko
2007-02-13Fix warningsEugene Sandulenko
2007-02-13Fix commentEugene Sandulenko
2007-02-13Fixed compilationMax Horn
2007-02-13added GF_AGIMOUSE for all fangames who seem to use itJoachim Eberhard
2007-02-13Add FNAMADE_LF() macroEugene Sandulenko
2007-02-13Get rid of _opt. Cleanup.Eugene Sandulenko
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Fix Apocalyptic Quests.Eugene Sandulenko
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...Max Horn
2007-02-13Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget nameMax Horn