index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Collapse
)
Author
2016-09-29
SCI32: Update screen on frameout, instead of in the event loop
Colin Snover
2016-09-29
SCI32: Fix kShowStyleNone transitions
Colin Snover
2016-09-29
SCI32: Guard against dynamic_cast failure
Colin Snover
CID 1361762, 1361763, 1361764, 1361765.
2016-09-29
SCI32: Fix off-by-one error
Colin Snover
CID 1361599.
2016-09-29
SCI32: Fix memory leak
Colin Snover
CID 1361032.
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
CID 1361026.
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
CID 1357041.
2016-09-29
SCI32: Fix typo
Colin Snover
CID 1361007.
2016-09-29
SCI32: Fix potential null pointer dereference
Colin Snover
CID 1351620.
2016-09-29
TITANIC: Match AVISurface setup and frame rendering closer to original
Paul Gilbert
2016-09-29
FULLPIPE: Fix crash in scene07 when drawer is handed to the Cornersitter
Eugene Sandulenko
2016-09-29
FULLPIPE: Save correct thumbnail to the savegames
Eugene Sandulenko
2016-09-29
FULLPIPE: Do not save on every room entering
Eugene Sandulenko
2016-09-28
TITANIC: Add transparency check to OSVideoSurface getPixel
Paul Gilbert
2016-09-28
TITANIC: Clarify movie secondary video tracks as a transparency mask
Paul Gilbert
2016-09-28
DIRECTOR: Fix compilation on Dreamcast
Marcus Comstedt
2016-09-28
FULLPIPE: Scene06: Fix unpickable ball
Retro-Junk
2016-09-28
DM: More refactoring
Strangerke
2016-09-27
FULLPIPE: Fix counter in Scene::objectList_sortByPriority
Retro-Junk
2016-09-27
FULLPIPE: Revert to original bubble sort algorithm for scene objects
Retro-Junk
2016-09-27
FULLPIPE: Add support loading/saving from GMM
Eugene Sandulenko
2016-09-27
FULLPIPE: Mark that the engine has simple save names
Eugene Sandulenko
2016-09-27
FULLPIPE: Add support for loading from launcher
Eugene Sandulenko
2016-09-26
DM: reduce some more redirections
Strangerke
2016-09-26
FULLPIPE: Assign unique number to objects in the scene, so they stay stable
Eugene Sandulenko
2016-09-26
MOHAWK: Hide some warnings
Bastien Bouclet
Fixes #9571, fixes #9572.
2016-09-25
TITANIC: Fix crash using television channel buttons
Paul Gilbert
2016-09-25
DM: Some more work on dereferencing
Strangerke
2016-09-25
FULLPIPE: Remove redundant debug output
Eugene Sandulenko
2016-09-25
FULLPIPE: Fix loading saves
Eugene Sandulenko
2016-09-25
FULLPIPE: Added more debug output to saveload code
Eugene Sandulenko
2016-09-25
MOHAWK: Fix the tower rotation line to be white instead of black
Bastien Bouclet
This was a regression from the default palette change. Fixes #9567.
2016-09-25
MOHAWK: Always restart a sound when replacing it with the same one
Bastien Bouclet
Fixes #9569
2016-09-25
MOHAWK: Use the color of the first pixel as the transparent cursor color
Bastien Bouclet
Fixes #9568
2016-09-25
DM: reduce dereferencing some more
Strangerke
2016-09-24
XEEN: Display main menu on startup
Paul Gilbert
2016-09-24
XEEN: Fix display of cursor
Paul Gilbert
2016-09-24
XEEN: Move old main menu classes into WorldOfXeen namespace
Paul Gilbert
2016-09-24
XEEN: More Clouds endgame sequence
Paul Gilbert
2016-09-24
XEEN: Clouds gfx decompressor now working
Paul Gilbert
2016-09-24
XEEN: Fixes for clouds gfx decompressor
Paul Gilbert
2016-09-24
FULLPIPE: Fix invalid motion when turning
Retro-Junk
2016-09-24
FULLPIPE: Fix MessageQueue instantination in MctlGraph::makeQueue
Retro-Junk
2016-09-24
FULLPIPE: Fix Movement::calcDuration
Retro-Junk
2016-09-24
XEEN: Fixes for setup of Clouds decompressor
Paul Gilbert
2016-09-24
XEEN: Initial implementation of Clouds endgame gfx decompressor
Paul Gilbert
2016-09-24
DM: Fix some CppCheck warnings
Strangerke
2016-09-24
DM: Fix style
Strangerke
2016-09-24
DM: Reduce dereferencing of _dungeonMan in MovesensMan
Strangerke
2016-09-24
XEEN: Fix Cppcheck out-of-bounds warning
Torbjörn Andersson
[next]