Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-03 | MUTATIONOFJB: Fix play animation command. | Ľubomír Remák | |
2019-02-03 | SAGA: Fix potential crash when talking to Sist (bug #10365) | Torbjörn Andersson | |
When Rif puts on the rat disguise, he is swapped out for a different actor. When he takes off the disguise, after reaching Sist's office, the old actor is swapped back in again. At that point, original Rif's actor will have a _lastZone pointer which not only is for the wrong room, it was deleted when Rif in disguise left the room. To fix this, we also swap the actors's _lastZone pointers. | |||
2019-02-03 | SCI: Fix LB1 left staircase lockup, bug #10879 | sluicebox | |
Fixes a lockup in the original | |||
2019-02-03 | SCI: Fix ECO1CD giving Superfluous the oily shell | sluicebox | |
Fixes a script bug in the CD version, bug #10881 | |||
2019-02-03 | BLADERUNNER: Fixed end credits | Peter Kohaut | |
Game is completable for blade runner path | |||
2019-02-03 | BLADERUNNER: Cleanup of KP03 bomb related scripts | Peter Kohaut | |
2019-02-03 | SCI: Fix inconsistent debugger breakpoint messages | Vhati | |
Fixes bp_function and bp_address not printing the created breakpoint, as happens with the other bp_ commands. | |||
2019-02-03 | SCI: Cleanup Hoyle patches | Vhati | |
2019-02-03 | SCI: Cleanup SQ6,Torin patches | Vhati | |
2019-02-03 | SCI: Cleanup RAMA,Shivers patches | Vhati | |
2019-02-03 | SCI: Cleanup SpaceQuest 1-5 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG4 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG3 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG2 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG1 patches | Vhati | |
2019-02-03 | SCI: Cleanup PoliceQuest patches | Vhati | |
2019-02-03 | SCI: Cleanup Phantasmagoria patches | Vhati | |
2019-02-03 | SCI: Cleanup Mother Goose patches | Vhati | |
2019-02-03 | SCI: Cleanup LauraBow2 patches | Vhati | |
2019-02-03 | SCI: Cleanup LauraBow1 patches | Vhati | |
2019-02-03 | SCI: Cleanup LSL patches | Vhati | |
2019-02-03 | SCI: Cleanup Longbow patches | Vhati | |
2019-02-03 | SCI: Cleanup Lighthouse patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ7 patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ6 patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ5 patches | Vhati | |
2019-02-03 | SCI: Cleanup GK2 patches | Vhati | |
2019-02-03 | SCI: Cleanup GK1 patches | Vhati | |
2019-02-03 | SCI: Cleanup Pharkas patches | Vhati | |
2019-02-03 | SCI: Cleanup fangame patches | Vhati | |
2019-02-03 | SCI: Cleanup EcoQuest patches | Vhati | |
2019-02-03 | SCI: Cleanup Conquests of Camelot patches | Vhati | |
2019-02-03 | SCI: Cleanup SCI32 patches | Vhati | |
2019-02-03 | BLADERUNNER: Initial cleanup of Kipple scripts | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup of scripts at start of chapter 5 | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup for scene at UG18 | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup Luther & Lance related scripts | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Fixed Rat interaction at UG15 | Peter Kohaut | |
2019-02-02 | SCI32: LIGHTHOUSE: Add French version 1.0c | Jean-Christophe Rona | |
2019-02-02 | MOHAWK: RIVEN: Add a console to quickly test all the cards | Bastien Bouclet | |
Goes through all the cards clicking on hotspots at random. | |||
2019-02-02 | MOHAWK: RIVEN: Prevent the card leave script from recursing | Bastien Bouclet | |
Recursion would happen when multiple events are received in the same frame. This could happen when mashing both the mouse and the keyboard to move around faster, as noticed by a speedrunner. | |||
2019-02-02 | BLADERUNNER: Cleanup of scripts at start of chapter 4 | Peter Kohaut | |
2019-02-02 | BLADERUNNER: Fixed resource leak in game listing | Peter Kohaut | |
This was causing issues with loading / saving games | |||
2019-02-02 | BLADERUNNER: Fixed issue with untargeting objects | Peter Kohaut | |
2019-02-02 | BLADERUNNER: Cleanup of walking code | Peter Kohaut | |
Fixed missing "must reach" in a actorwalk::tick | |||
2019-01-31 | GLK: FROTZ: Fix writing transparently to header in Zork Zero | Paul Gilbert | |
2019-01-31 | GLK: Cleanups & fixes from color refactoring | Paul Gilbert | |
2019-01-31 | GLK: Change use of RGB tuplets to uint | Paul Gilbert | |
This has several advantages, such as simplifying copying and comparing colors. It will also make it easier to specify zcolor_Transparent as a color | |||
2019-01-31 | GLK: FROTZ: Cleanup of current fg/bg variables | Paul Gilbert | |
2019-01-31 | BLADERUNNER: Initial cleanup of underground scripts | Peter Kohaut | |