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AgeCommit message (Expand)Author
2009-11-12SCI/newgui: SciGuiMenu now has said support (used in at least codename iceman)Martin Kiewitz
2009-11-12Some more tweaks for skipping the menu data in savegames, when INCLUDE_OLDGFX...Filippos Karapetis
2009-11-12fixed dialog positioning for markVladimir Menshakov
2009-11-12Added a staticres file with the MADS articles list, and added an article fiel...Paul Gilbert
2009-11-12Display/remove the inventory based on mouse "gestures"Robert Špalek
2009-11-12The menu bar code is no longer used in the new graphics code, and the menu st...Filippos Karapetis
2009-11-12SCI/newgui: changed behaviour of menu when left/right to follow sierra. Added...Martin Kiewitz
2009-11-12LOL: - cleanupFlorian Kagerer
2009-11-12Removed 2 TODOsRobert Špalek
2009-11-12Fixed Script::icoStat()Robert Špalek
2009-11-12Subtitles are positioned correctly in the inventoryRobert Špalek
2009-11-12Added runWrapper() calling run() and some actions around it.Robert Špalek
2009-11-11LOL: - fixed transparency tables in PC-98 16 color versionFlorian Kagerer
2009-11-11removed default args from pop/show, added showMark/showMono options for dialog.Vladimir Menshakov
2009-11-11SCI/newgui: inserted comment about not following sierra completely here in in...Martin Kiewitz
2009-11-11SCI/newgui: if left/right walks into a separator line, do down instead of rep...Martin Kiewitz
2009-11-11SCI/newgui: call menuReset() on game_init(), fixes double menu in pq2Martin Kiewitz
2009-11-11SCI/newgui: setting as defaultMartin Kiewitz
2009-11-11SCI/newgui: menu done, separator line adjusted slightly, menu is now inverted...Martin Kiewitz
2009-11-11SCI/newgui: separator line support for menu, also fixed item adjustmentMartin Kiewitz
2009-11-11SCI/newgui: menu now only missing: menu invert, separatorsMartin Kiewitz
2009-11-11SCI/newgui: Almost done with menu supportMartin Kiewitz
2009-11-11Comment out unused variable.Johannes Schickel
2009-11-11Beginnings of support for AA file animations. The mads_anim.cpp commit is par...Paul Gilbert
2009-11-11Removed all the '- 1' from calls to get vocabs, centralising it in the getVoc...Paul Gilbert
2009-11-11Refactored draw() according to drawReScaled()Robert Špalek
2009-11-11Documented palette shiftRobert Špalek
2009-11-11Cleaned up searching the closest point.Robert Špalek
2009-11-10Fixed walking to unreachable positionsRobert Špalek
2009-11-10Fixed two bugs.Robert Špalek
2009-11-10Gob - Add detection for another win31 Lost in Time found on french ADI 2.6 Fr...Arnaud Boutonné
2009-11-10AGOS: cleanupMax Horn
2009-11-10Missing template argument for MIN (added <uint>)Lars Persson
2009-11-10more fixes for final partVladimir Menshakov
2009-11-10added special animation 0 caseVladimir Menshakov
2009-11-10Huge refactoring of data structures.Robert Špalek
2009-11-09more fixes for chapter 3. Vladimir Menshakov
2009-11-09fixed rendering order againVladimir Menshakov
2009-11-09TINSEL: cleanupMax Horn
2009-11-09SCI: Remove remarks about in-place loading, at least for now.Max Horn
2009-11-09TINSEL: Mark all functions in dialogs.cpp explicitly as public (=extern) or p...Max Horn
2009-11-09TINSEL: Make some const tables static; move static int priorVolMusic into Set...Max Horn
2009-11-09TINSEL: Simplifying PolyTinselProcessMax Horn
2009-11-09TINSEL: Add EnablePointing() & DisablePointing() to pdisplay.h; turn DisableP...Max Horn
2009-11-09chapter 2 completedVladimir Menshakov
2009-11-09added special case of loadSceneVladimir Menshakov
2009-11-09more fixesVladimir Menshakov
2009-11-09do not trigger examine object while inventory is inactiveVladimir Menshakov
2009-11-09added 'ignore' flag, ported guard and anchor challenges to it. minor fixesVladimir Menshakov
2009-11-09GPL2 callbacks accept const Array& instead of Queue&Robert Špalek