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AgeCommit message (Expand)Author
2016-01-26DRACI: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26CRUISE: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26CINE: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26CGE2: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26CGE: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26BBVS: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26AVALANCHE: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26AGOS: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26AGI: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26ACCESS: Only request actual save slots in listSaves.Johannes Schickel
2016-01-26LAB: Fix the coordinates of the inventory buttons of the non-Windows versionsStrangerke
2016-01-25LAB: Wait for the end of sound effects when they are played in Diff files. Fi...Strangerke
2016-01-25LAB: Add a workaround to load the right file in rooms 121 & 122 (Dos and Wind...Strangerke
2016-01-25LAB: Do not crash the DOS version in case of missing file as some files are k...Strangerke
2016-01-24LAB: Add a workaround for DOS version using long filenamesStrangerke
2016-01-24LAB: Remove testing flag on the Amiga version, set it as unsupportedStrangerke
2016-01-24LAB: Fix DOS filename in speciallocksStrangerke
2016-01-23LAB: Mark all versions as testingFilippos Karapetis
2016-01-23LAB: Move mouse code in interfaceOn, for consistency with interfaceOffFilippos Karapetis
2016-01-22PARALLACTION: Clarify source for the binary blobEugene Sandulenko
2016-01-22SCI32: PQ4 seems to support high resolution tooMartin Kiewitz
2016-01-22SCI: add user option for high resolution graphicsMartin Kiewitz
2016-01-21AGI: Give a nicer error message on invalid render mode.Johannes Schickel
2016-01-20SCI: Fix SCI32 hires detection making PQ4 unusably slowColin Snover
2016-01-20SCI: Fix SCI32 kPalVary subops 1, 4, 5, 7, 8, 9 using wrong indexesColin Snover
2016-01-19AGI: fix Apple IIgs sound invalid memory accessMartin Kiewitz
2016-01-19AGI: reverse Apple IIgs stereo cleanupMartin Kiewitz
2016-01-19AGI: reverse stereo for Apple IIgs + cleanupMartin Kiewitz
2016-01-18MADS: Extra conversation dialog setupPaul Gilbert
2016-01-18AGI: fix Apple IIgs sound code + cleanupMartin Kiewitz
2016-01-17MADS: Fix loading of conversation dialog messagesPaul Gilbert
2016-01-17MADS: Beginnings of loading Phantom-style dialogsPaul Gilbert
2016-01-17ACCESS: Handle differences in CD vs Floppy establishment text offsetsPaul Gilbert
2016-01-17ACCESS: Fix fading in screen after cancelling Inventory screenPaul Gilbert
2016-01-17ACCESS: Show correct chapter start establishment textPaul Gilbert
2016-01-17MADS: Fix call to play speech in generateMessagePaul Gilbert
2016-01-16MADS: Preliminary converstation message generationPaul Gilbert
2016-01-16MADS: Properly name popup fields in conversation classPaul Gilbert
2016-01-15MADS: Implement conversation set node script opcodePaul Gilbert
2016-01-15MADS: Implement conversation message opcodePaul Gilbert
2016-01-15MADS: Fix loading conversation conditionals dataPaul Gilbert
2016-01-15MADS: Implement more conversation script opcodesPaul Gilbert
2016-01-15SCI: Do not map SetScroll twiceFilippos Karapetis
2016-01-15LAB: Get rid of _interfaceOffFilippos Karapetis
2016-01-15LAB: Separate the interface from the event managerFilippos Karapetis
2016-01-15SCI: Indent comment properly.Johannes Schickel
2016-01-15MADS: Implement conversation conditionals evaluationPaul Gilbert
2016-01-15SCI3: Add comment re new functionLars Skovlund
2016-01-15SCI: Add an initial implementation of kStringTrimFilippos Karapetis
2016-01-15SCI: Use the actual segment in the segment manager for SCI3 gamesFilippos Karapetis