Age | Commit message (Expand) | Author |
2006-04-11 | Added delays to the main and menu event loops to keep Lure from gobbling up all | Torbjörn Andersson |
2006-04-11 | Changed max() to MAX(). This fixes compilation for me. | Torbjörn Andersson |
2006-04-11 | Added disassembly of room exit handling, as well as a few cleanups to the pat... | Paul Gilbert |
2006-04-11 | Added proper path finding code for rooms, as well as miscellaneous support me... | Paul Gilbert |
2006-04-11 | Added a destRoomNumber variable to store which room a highlighted exit goes t... | Paul Gilbert |
2006-04-11 | Implemented better handling of changing rooms via room exits | Paul Gilbert |
2006-04-11 | Added new resources for pathfinding and new resources | Paul Gilbert |
2006-04-11 | Resource loader enhanced to load hotspot proximity data and room walkable areas | Paul Gilbert |
2006-04-11 | Updated resource structures to add support for hotspot y corrections, proximi... | Paul Gilbert |
2006-04-11 | Added a script method for setting a blocking hotspot script | Paul Gilbert |
2006-04-11 | Ooops, re-enable code in allocBlock() | Travis Howell |
2006-04-11 | Update waitForSync() for FF and minor cleanup | Travis Howell |
2006-04-10 | Might as well clear ptr1 and ptr2 in animDataTable[] when loading a savegame. | Torbjörn Andersson |
2006-04-10 | Cleanup | Travis Howell |
2006-04-10 | If I understand things correctly, cinE used to dump the entire animDataTable | Torbjörn Andersson |
2006-04-10 | More commented out stuff: added generateFilenameForDetection method, for use ... | Max Horn |
2006-04-10 | Some more tweaks to the (still unused) gameFilenamesTable; also readded an en... | Max Horn |
2006-04-10 | Removing dummy code from resource.cpp | Max Horn |
2006-04-10 | Merged scumm_settings into extra_versions, which in turn got renamed to gameV... | Max Horn |
2006-04-10 | Add code for bltOracleText() in FF | Travis Howell |
2006-04-10 | Cleanup. | Torbjörn Andersson |
2006-04-10 | Split the playTune opcode into Simon 1, Simon 2 and FF versions. The FF version | Torbjörn Andersson |
2006-04-10 | Some opcodes have been made Simon 1-specific, either because they really are | Torbjörn Andersson |
2006-04-10 | With the old o_ functions out of the way, I have renamed all o1_ functions as | Torbjörn Andersson |
2006-04-10 | By now, it should be obvious that I'm trying to get rid of the o_ functions. | Torbjörn Andersson |
2006-04-10 | Merged o_setup_cond_c() into o1_getDollar2(). (We could merge | Torbjörn Andersson |
2006-04-10 | Merged o_printStr() into o1_screenTextMsg(). | Torbjörn Andersson |
2006-04-10 | Merged o_pathfind() into o1_getPathPosn(). | Torbjörn Andersson |
2006-04-10 | Merged o_restoreIconArray() into o1_restoreIconArray(). | Torbjörn Andersson |
2006-04-10 | Merged o_confirmQuit() into o1_pauseGame(). | Torbjörn Andersson |
2006-04-10 | Merged o_inventory_descriptions() into o1_screenTextPObj(). | Torbjörn Andersson |
2006-04-10 | Merged o_loadGame() and o_saveGame() into o1_loadUserGame() and | Torbjörn Andersson |
2006-04-10 | Merged o_loadZone() and o_unloadZone() into o1_loadZone() and o1_unloadZone(). | Torbjörn Andersson |
2006-04-10 | Merged o_playSFX() into o1_playEffect(). | Torbjörn Andersson |
2006-04-10 | Merged o_loadBeard() and o_unloadBeard() into o1_loadBeard() and | Torbjörn Andersson |
2006-04-10 | Merged o_lockZone() and o_unlockZone() into o1_lockZones() and o1_unlockZones() | Torbjörn Andersson |
2006-04-10 | Merged o_playMusic() into o1_playTune(). | Torbjörn Andersson |
2006-04-10 | Merged o_set_video_mode() into o1_picture(). | Torbjörn Andersson |
2006-04-10 | Merged o_unk_103() into o1_cls(). | Torbjörn Andersson |
2006-04-10 | Merged o_defineWindow() into o1_defWindow(). | Torbjörn Andersson |
2006-04-10 | Merged o_vga_reset() into o1_killAnimate(). | Torbjörn Andersson |
2006-04-10 | Merged o_chance() into o1_chance(). | Torbjörn Andersson |
2006-04-10 | Slight change to make it easier to change the FF and Simon word-wrapping rules | Torbjörn Andersson |
2006-04-10 | Use our standard save file manager class to read and write the save games, | Torbjörn Andersson |
2006-04-10 | Fixed line breaking regression caused by adding the width of the word a second | Torbjörn Andersson |
2006-04-09 | Adjust line breaks, to prevent regression. | Travis Howell |
2006-04-09 | Adjust line breaks, to prevent regression. | Travis Howell |
2006-04-09 | Changed the precedence of the MD5 overrides (highest priority: config file, t... | Max Horn |
2006-04-09 | Removed some obsolete code | Max Horn |
2006-04-09 | Added gameFilenamesTable (currently unused, and hence disabled) | Max Horn |